diff options
author | chai <chaifix@163.com> | 2019-08-02 20:51:00 +0800 |
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committer | chai <chaifix@163.com> | 2019-08-02 20:51:00 +0800 |
commit | bad78945ceba425f6a80e3b8dca2414d592970eb (patch) | |
tree | 8bf7540766349c534bf9e5746b24fd7507ba034e /source/modules/asura-utils/threading/thread.cpp | |
parent | 99b90496765df21c5f377f42b9ed073ccb34c1fd (diff) |
*修改文件名格式
Diffstat (limited to 'source/modules/asura-utils/threading/thread.cpp')
-rw-r--r-- | source/modules/asura-utils/threading/thread.cpp | 287 |
1 files changed, 0 insertions, 287 deletions
diff --git a/source/modules/asura-utils/threading/thread.cpp b/source/modules/asura-utils/threading/thread.cpp deleted file mode 100644 index cb71d32..0000000 --- a/source/modules/asura-utils/threading/thread.cpp +++ /dev/null @@ -1,287 +0,0 @@ -#include "thread.h" - -#include "thread_impl_win32.h" -#include "thread_impl_posix.h" -#include "thread_impl_sdl.h" -#include "thread_impl_std.h" - -namespace_begin(AsuraEngine) -namespace_begin(Threading) - -Thread::Thread(lua_State* luaThread, ThreadType type /*= THREAD_TYPE_DEFERRED*/, uint sleepTime /*= 0*/, const std::string& name /*= ""*/) - : m_Name(name) - , m_State(THREAD_STATE_IDLE) - , m_Type(type) - , m_LuaThread(luaThread) - , m_CallbackThread(nullptr) - , m_SleepTime(sleepTime) -{ - LUAX_STATE(luaThread); - if (type == THREAD_TYPE_IMMEDIATE) - { - Luax::LuaxVM* vm = state.GetVM(); - ASSERT(vm); - m_CallbackThread = vm->CreateThread(); - ASSERT(m_CallbackThread); - SetLuaxMemberRef(state, m_CallbackThreadRef, -1); - state.Pop(); // callback thread - } -} - -Thread::~Thread() -{ - if (m_Impl) - { - delete m_Impl; - m_Impl = nullptr; - } -} - -bool Thread::AddTask(Task* task) -{ - lock(m_TaskQueueMutex) - { - task->Retain(); - m_TaskQueue.push(task); - } - return true; -} - -uint Thread::GetTaskCount() -{ - return m_TaskQueue.size(); -} - -void Thread::Idle() -{ - m_State = THREAD_STATE_IDLE; -} - -#define try_start_thread(impl)\ -if (!m_Impl) \ -{ \ -m_Impl = new impl(); \ -if (!m_Impl->Start(this, stacksize)) \ -{ \ - delete m_Impl; \ - m_Impl = nullptr; \ -} \ -} - -bool Thread::Start(bool isDaemon /*= true*/, uint32 stacksize /*= 0*/) -{ - if (m_State != THREAD_STATE_IDLE) - return false; - - // Ѿһ֮ǰģر - if (m_Impl) - { - delete m_Impl; - m_Impl = nullptr; - } - -#if ASURA_THREAD_WIN32 - try_start_thread(ThreadImplWin32); -#endif - - if (!m_Impl) - return false; - - m_IsDaemon = isDaemon; - m_StateMutex.Lock(); - m_State = THREAD_STATE_RUNNING; - m_StateMutex.Unlock(); -} - -void Thread::Pause() -{ - ASSERT(m_Impl); - - lock(m_StateMutex) - { - m_State = THREAD_STATE_PAUSED; - } -} - -void Thread::Resume() -{ - ASSERT(m_Impl); - - lock(m_StateMutex) - { - if (m_State == THREAD_STATE_PAUSED) - m_State = THREAD_STATE_RUNNING; - } -} - -void Thread::Stop() -{ - ASSERT(m_Impl); - - lock(m_StateMutex) - { - m_State = THREAD_STATE_STOPPED; - } -} - -void Thread::PauseSync() -{ - Pause(); - wait(m_SemPause); -} - -void Thread::ResumeSync() -{ - Resume(); - wait(m_SemResume); -} - -void Thread::StopSync() -{ - Stop(); - wait(m_SemStop); -} - -void Thread::Join() -{ - ASSERT(m_Impl); - m_Impl->Join(); -} - -ThreadState Thread::GetState() -{ - ThreadState state; - lock(m_StateMutex) - { - state = m_State; - } - return state; -} - -bool Thread::IsRunning() -{ - ASSERT(m_Impl); - - return GetState() == THREAD_STATE_RUNNING; -} - -bool Thread::IsPaused() -{ - ASSERT(m_Impl); - - return GetState() == THREAD_STATE_PAUSED; -} - -bool Thread::IsStopped() -{ - ASSERT(m_Impl); - - return GetState() == THREAD_STATE_STOPPED; -} - -bool Thread::IsCurrent() -{ - ASSERT(m_Impl); - - return m_Impl->IsCurrent(); -} - -const std::string& Thread::GetName() -{ - return m_Name; -} - -int Thread::Process() -{ - LUAX_STATE(m_LuaThread); - - do{ - if (IsRunning()) - { - while (!m_TaskQueue.empty()) - { - Task* task = m_TaskQueue.front(); - if (task && task->Execute()) - { - if (m_Type == THREAD_TYPE_DEFERRED) - { - m_FinishedMutex.Lock(); - task->Retain(); - m_FinishedTasks.push(task); - m_FinishedMutex.Unlock(); - } - else if (m_Type == THREAD_TYPE_IMMEDIATE) - { - // unsafe - task->Invoke(m_CallbackThread); - this->LuaxRelease<Task>(state, task); - } - m_TaskQueueMutex.Lock(); - m_TaskQueue.pop(); - task->Release(); - m_TaskQueueMutex.Unlock(); - } - } - } - - // ˳ѭ - if (IsStopped()) - break; - - // CPUʹ - Sleep(m_SleepTime); - - } while (m_IsDaemon); - - // ػ̣߳еstop״̬ - if (!m_IsDaemon) - Stop(); - - signal(m_SemStop); - - // ״̬ΪIdle - Idle(); - - return 0; -} - -/// -/// ӳģʽص -/// -void Thread::Dispatch() -{ - if (m_Type != THREAD_TYPE_DEFERRED) - return; - - LUAX_STATE(m_LuaThread); - while (!m_FinishedTasks.empty()) - { - Task* task = m_FinishedTasks.front(); - if (task) - { - task->Invoke(m_LuaThread); - this->LuaxRelease<Task>(state, task); - m_FinishedMutex.Lock(); - m_FinishedTasks.pop(); - task->Release(); - m_FinishedMutex.Unlock(); - } - } -} - -void Thread::Sleep(uint ms) -{ - ASSERT(m_Impl); - if (m_Impl) - { - m_Impl->Sleep(ms); - } -} - -void Thread::SetSleepTime(uint ms) -{ - m_SleepTime = ms; -} - -namespace_end -namespace_end
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