diff options
author | chai <chaifix@163.com> | 2019-03-19 23:06:27 +0800 |
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committer | chai <chaifix@163.com> | 2019-03-19 23:06:27 +0800 |
commit | 1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch) | |
tree | f8d1bff50da13e126d08c7345653e002e293202d /source/tests/02-luax/main.cpp | |
parent | 5e2a973516e0729b225da9de0b03015dc5854ac4 (diff) |
*rename
Diffstat (limited to 'source/tests/02-luax/main.cpp')
-rw-r--r-- | source/tests/02-luax/main.cpp | 255 |
1 files changed, 255 insertions, 0 deletions
diff --git a/source/tests/02-luax/main.cpp b/source/tests/02-luax/main.cpp new file mode 100644 index 0000000..f87226e --- /dev/null +++ b/source/tests/02-luax/main.cpp @@ -0,0 +1,255 @@ +/// +/// Scripting with Lua. +/// +extern "C"{ +#include "Lua51/lua.h" +#include "Lua51/lauxlib.h" +} +#include "Luax/luax.h" +#include "header.h" + +#include <iostream> +#include <string> + +using namespace std; +using namespace Luax; + +//---------------------------------------------------------------------------------------------------------------- + +class School + : public Singleton<School> + , public LuaxNativeClass<School> +{ +public: + + School() : mName("Koko") {} + +private: + + const char* mName; + +public: + + LUAX_DECL_SINGLETON(School); + + LUAX_DECL_METHOD(l_GetName); + +}; + +int School::l_GetName(lua_State* L) +{ + LUAX_STATE(L); + + School* school = Get(); + + state.Push(school->mName); + return 1; +} + +void School::RegisterLuaxClass(LuaxState& state) +{ + state.SetField(-1, "Region", "Block 1"); // 101 + + luaL_Reg regTable[] = { + { "GetName", l_GetName }, + { NULL, NULL } + }; + + state.RegisterMethods(regTable); + +} + +void School::RegisterLuaxPostprocess(Luax::LuaxState&) +{ +} + +//---------------------------------------------------------------------------------------------------------------- + +class Boy : public LuaxNativeClass<Boy> +{ +public: + + Boy(int age, const char* name) : mAge(age), mName(name){} + + int mAge; + + const char* mName; + +private: + +public: + + LUAX_DECL_FACTORY(SimBoy); + + // member methods + LUAX_DECL_METHOD(l_GetAge); + LUAX_DECL_METHOD(l_GetName); + + // class method + LUAX_DECL_METHOD(l_New); + LUAX_DECL_METHOD(l_GetGender); + + LUAX_DECL_METHOD(l_Write); + LUAX_DECL_METHOD(l_Speak); + +private: + + LuaxMemberRef mCallbak; + +}; + +int Boy::l_New(lua_State* L) +{ + LUAX_STATE(L); + + int age = state.GetValue(1, 0); + const char* name = state.GetValue(2, ""); + + Boy* boy = new Boy(age, name); + boy->PushLuaxUserdata(state); + + return 1; +} + +int Boy::l_GetAge(lua_State* L) +{ + LUAX_SETUP(L, "U"); + Boy* self = state.GetLuaUserdata<Boy>(1); + state.Push(self->mAge); + return 1; +} + +int Boy::l_GetName(lua_State* L) +{ + LUAX_SETUP(L, "U"); + Boy* self = state.GetLuaUserdata<Boy>(1); + state.Push(self->mName); + return 1; +} + +int Boy::l_GetGender(lua_State* L) +{ + LUAX_SETUP(L, "*"); + state.Push("male student!"); + return 1; +} + +int Boy::l_Speak(lua_State* L) +{ + LUAX_STATE(L); + + Boy* self = state.GetLuaUserdata<Boy>(1); + self->PushMemberRef(state, self->mCallbak); + state.Call(0, 1); + return 1; +} + +int Boy::l_Write(lua_State* L) +{ + LUAX_STATE(L); + // self, func + Boy* self = state.GetLuaUserdata<Boy>(1); + self->SetMemberRef(state, self->mCallbak, 2); + return 0; +} + +void Boy::RegisterLuaxClass(LuaxState& state) +{ + luaL_Reg regTable[] = { + // class functions + { "New", l_New }, + { "GetGender", l_GetGender }, + // members + { "GetAge", l_GetAge }, + { "GetName", l_GetName }, + { "Write", l_Write }, + { "Speak", l_Speak }, + { 0, 0} + }; + + state.RegisterMethods(regTable); + + // boyİ + LuaxEnum EHabits[] = { + { "Computer", 1}, + { "Buscketball", 2}, + { "Baseball", 3}, + { "Girls", 4}, + {0, 0} + }; + + state.RegisterEnum("EHabits", EHabits); +} + +void Boy::RegisterLuaxPostprocess(LuaxState& state) +{ + // boyİ + LuaxEnum EHabits[] = { + { "Computer", 1}, + { "Buscketball", 2}, + { "Baseball", 3}, + { "Girls", 4}, + {0, 0} + }; + + state.RegisterEnum("EHabits", EHabits); +} + +//---------------------------------------------------------------------------------------------------------------- + +class Girl : public LuaxNativeClass<Girl> +{ +}; + +//---------------------------------------------------------------------------------------------------------------- + +#include "script.lua" + +//---------------------------------------------------------------------------------------------------------------- + +int func(lua_State* L) +{ + LUAX_SETUP(L, "*"); + state.Push("func ok"); + return 1; +} + +int main() +{ + LuaxRuntime& runtime = LuaxRuntime::Get(); + lua_State* L = runtime.Open(); + + Luax::LuaxState& state = runtime[L].state; + state.OpenLibs(); + state.PushGlobalNamespace(); + state.PushNamespace("Asura"); + state.RegisterPlainClassRegistry("Class"); // Asura.Class("Foo") + state.RegisterPlainEnumRegistry("Enum"); // Asura.Enum("EFoo", { ... }); + //עenum + LuaxEnum EGender[] = { + { "BOY", 7 }, + { "GIRL", 8 }, + { "MID", 9 }, + { 0, 0 }, + }; + + state.RegisterEnum("EGender", EGender); + + state.PushNamespace("author"); + state.SetField(-1, "name", "chai"); + state.SetField(-1, "func", func); + state.PopNamespace(); // Asura.author + state.SetField(-1, "version", 100); + cout << state.GetField<float>(-1, "version", 0); + + state.RegisterSingleton<School>(); + state.RegisterFactory<Boy>(); + + state.PopNamespace(); // Asura + state.PopNamespace(); // Global + state.DoString(script); + + runtime.Close(L); + + getchar(); +}
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