diff options
-rw-r--r-- | Build/Asura.Compiler/Asura.Packer/Asura.Packer.vcxproj | 1 | ||||
-rw-r--r-- | Build/Asura.Compiler/Asura.Packer/Asura.Packer.vcxproj.filters | 6 | ||||
-rw-r--r-- | Build/Asura.sln | 11 | ||||
-rw-r--r-- | Build/Samples/CursorTest/CursorTest.vcxproj | 123 | ||||
-rw-r--r-- | Build/Samples/CursorTest/CursorTest.vcxproj.filters | 6 | ||||
-rw-r--r-- | Build/Samples/CursorTest/CursorTest.vcxproj.user | 4 | ||||
-rw-r--r-- | Source/Asura.Engine/Graphics/Mesh2D.h | 2 | ||||
-rw-r--r-- | Source/Asura.Engine/Scripting/Luax.hpp | 4 | ||||
-rw-r--r-- | Source/Asura.Framework/Class.lua | 16 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/Animator.lua | 21 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/Renderer.lua | 10 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/sprite_renderer.lua | 4 | ||||
-rw-r--r-- | Source/Asura.Framework/class.lua | 16 | ||||
-rw-r--r-- | Source/Asura.Framework/graphics/animator.lua | 21 | ||||
-rw-r--r-- | Source/Asura.Framework/graphics/renderer.lua | 10 | ||||
-rw-r--r-- | Source/Asura.Framework/graphics/sprite_renderer.lua | 4 | ||||
-rw-r--r-- | Source/Samples/CursorTest/main.cpp | 8 |
17 files changed, 247 insertions, 20 deletions
diff --git a/Build/Asura.Compiler/Asura.Packer/Asura.Packer.vcxproj b/Build/Asura.Compiler/Asura.Packer/Asura.Packer.vcxproj index 72a9787..b13fdc9 100644 --- a/Build/Asura.Compiler/Asura.Packer/Asura.Packer.vcxproj +++ b/Build/Asura.Compiler/Asura.Packer/Asura.Packer.vcxproj @@ -115,6 +115,7 @@ </Link> </ItemDefinitionGroup> <ItemGroup> + <ClCompile Include="..\..\..\Source\Asura.Packer\main.cpp" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/Build/Asura.Compiler/Asura.Packer/Asura.Packer.vcxproj.filters b/Build/Asura.Compiler/Asura.Packer/Asura.Packer.vcxproj.filters index 9cd8510..2c4b403 100644 --- a/Build/Asura.Compiler/Asura.Packer/Asura.Packer.vcxproj.filters +++ b/Build/Asura.Compiler/Asura.Packer/Asura.Packer.vcxproj.filters @@ -1,2 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />
\ No newline at end of file +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <ClCompile Include="..\..\..\Source\Asura.Packer\main.cpp" /> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/Build/Asura.sln b/Build/Asura.sln index 657022b..74e6090 100644 --- a/Build/Asura.sln +++ b/Build/Asura.sln @@ -45,6 +45,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Asura.Packer", "Asura.Compi EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D", "3rdParty\Box2D\Box2D.vcxproj", "{4122CC44-1E4C-4A08-B16F-1A650585EBD4}" EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CursorTest", "Samples\CursorTest\CursorTest.vcxproj", "{7B6707E6-EBB7-44CF-B850-DA606F09B26E}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|x64 = Debug|x64 @@ -205,6 +207,14 @@ Global {4122CC44-1E4C-4A08-B16F-1A650585EBD4}.Release|x64.Build.0 = Release|x64 {4122CC44-1E4C-4A08-B16F-1A650585EBD4}.Release|x86.ActiveCfg = Release|Win32 {4122CC44-1E4C-4A08-B16F-1A650585EBD4}.Release|x86.Build.0 = Release|Win32 + {7B6707E6-EBB7-44CF-B850-DA606F09B26E}.Debug|x64.ActiveCfg = Debug|x64 + {7B6707E6-EBB7-44CF-B850-DA606F09B26E}.Debug|x64.Build.0 = Debug|x64 + {7B6707E6-EBB7-44CF-B850-DA606F09B26E}.Debug|x86.ActiveCfg = Debug|Win32 + {7B6707E6-EBB7-44CF-B850-DA606F09B26E}.Debug|x86.Build.0 = Debug|Win32 + {7B6707E6-EBB7-44CF-B850-DA606F09B26E}.Release|x64.ActiveCfg = Release|x64 + {7B6707E6-EBB7-44CF-B850-DA606F09B26E}.Release|x64.Build.0 = Release|x64 + {7B6707E6-EBB7-44CF-B850-DA606F09B26E}.Release|x86.ActiveCfg = Release|Win32 + {7B6707E6-EBB7-44CF-B850-DA606F09B26E}.Release|x86.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE @@ -221,6 +231,7 @@ Global {38019689-27C2-488F-9C50-36CA6930CEB7} = {64D4E4B2-4A60-46F4-A500-370EFED4524F} {83E0897A-E2F4-4057-8077-59C4A0C38E56} = {64D4E4B2-4A60-46F4-A500-370EFED4524F} {4122CC44-1E4C-4A08-B16F-1A650585EBD4} = {64D4E4B2-4A60-46F4-A500-370EFED4524F} + {7B6707E6-EBB7-44CF-B850-DA606F09B26E} = {E068D138-C824-4365-B5A3-27C65E8FD0B5} EndGlobalSection GlobalSection(ExtensibilityGlobals) = postSolution SolutionGuid = {331032D8-F7CC-43E3-A03B-67108767F96B} diff --git a/Build/Samples/CursorTest/CursorTest.vcxproj b/Build/Samples/CursorTest/CursorTest.vcxproj new file mode 100644 index 0000000..affd66d --- /dev/null +++ b/Build/Samples/CursorTest/CursorTest.vcxproj @@ -0,0 +1,123 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <VCProjectVersion>15.0</VCProjectVersion> + <ProjectGuid>{7B6707E6-EBB7-44CF-B850-DA606F09B26E}</ProjectGuid> + <RootNamespace>CursorTest</RootNamespace> + <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\..\..\Source\Samples\CursorTest\main.cpp" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/Build/Samples/CursorTest/CursorTest.vcxproj.filters b/Build/Samples/CursorTest/CursorTest.vcxproj.filters new file mode 100644 index 0000000..9f4323e --- /dev/null +++ b/Build/Samples/CursorTest/CursorTest.vcxproj.filters @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <ClCompile Include="..\..\..\Source\Samples\CursorTest\main.cpp" /> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/Build/Samples/CursorTest/CursorTest.vcxproj.user b/Build/Samples/CursorTest/CursorTest.vcxproj.user new file mode 100644 index 0000000..be25078 --- /dev/null +++ b/Build/Samples/CursorTest/CursorTest.vcxproj.user @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup /> +</Project>
\ No newline at end of file diff --git a/Source/Asura.Engine/Graphics/Mesh2D.h b/Source/Asura.Engine/Graphics/Mesh2D.h index 632b04a..cff66c4 100644 --- a/Source/Asura.Engine/Graphics/Mesh2D.h +++ b/Source/Asura.Engine/Graphics/Mesh2D.h @@ -7,7 +7,7 @@ namespace AsuraEngine { /// - /// 2D meshһЩUV + /// 2D meshһЩ㶯 /// class Mesh2D { diff --git a/Source/Asura.Engine/Scripting/Luax.hpp b/Source/Asura.Engine/Scripting/Luax.hpp index 461d5bc..5d01997 100644 --- a/Source/Asura.Engine/Scripting/Luax.hpp +++ b/Source/Asura.Engine/Scripting/Luax.hpp @@ -1,6 +1,10 @@ #ifndef __ASURA_ENGINE_LUAX_H__ #define __ASURA_ENGINE_LUAX_H__ +/// +/// Scripting with Lua. +/// + #include "Lua51/lua.h" #include "Lua51/lauxlib.h" #include "Luax/luax.h" diff --git a/Source/Asura.Framework/Class.lua b/Source/Asura.Framework/Class.lua index 164cb4a..ee30c8d 100644 --- a/Source/Asura.Framework/Class.lua +++ b/Source/Asura.Framework/Class.lua @@ -1,4 +1,16 @@ -local Class = {} -AsuraEngine.Class = Class +AsuraEngine.Class = {} +local Class = AsuraEngine.Class +Class.__index = Class +function AsuraEngine.Class.Sub(cname) + local c = {} + c.class = cname + setmetatable(c, Class) + return c +end +function AsuraEngine.Class.New(self) + local obj = {} + setmetatable(obj, self) + self.__index = self +end diff --git a/Source/Asura.Framework/Graphics/Animator.lua b/Source/Asura.Framework/Graphics/Animator.lua index 2e52104..8c8a185 100644 --- a/Source/Asura.Framework/Graphics/Animator.lua +++ b/Source/Asura.Framework/Graphics/Animator.lua @@ -1,11 +1,20 @@ -local Animator = Class(function(go) - self.gameobject = go +AsuraEngine.Animator = AsuraEngine.Component.Sub("Animator") + +local Animator = AsuraEngine.Animator + +function Animator:Ctor(go, animation) + self.base(go) self.spriteRenderer = go:GetSpriteRenderer() -end) + self.animation = animation +end -Animator.animation = AsuraEngine.Animation.None +function Animator:SetAnimation(animation) + self.animation = animation +end -local animation = AsuraEngine.Animation.New() +function Animator:GetAnimation() + return self.animation +end function Animator:OnUpdate(dt) @@ -14,5 +23,3 @@ end function Animator:OnRender() end - -return Animator
\ No newline at end of file diff --git a/Source/Asura.Framework/Graphics/Renderer.lua b/Source/Asura.Framework/Graphics/Renderer.lua index 9e75026..82a8e99 100644 --- a/Source/Asura.Framework/Graphics/Renderer.lua +++ b/Source/Asura.Framework/Graphics/Renderer.lua @@ -1,9 +1,19 @@ local Renderer = AsuraEngine.Component.Sub("Renderer") AsuraEngine.Renderer = Renderer +function Renderer.Ctor(self) + self.materials = {} + self.material = nil + self.isMultiMaterials = false +end + --取材质,如果是shared,那么从此材质clone一个 function Renderer.GetMaterial(self) end +function Renderer.isMultiMaterials(self) + return self.isMultiMaterials +end + return Renderer
\ No newline at end of file diff --git a/Source/Asura.Framework/Graphics/sprite_renderer.lua b/Source/Asura.Framework/Graphics/sprite_renderer.lua index 1cbebd7..925e8b1 100644 --- a/Source/Asura.Framework/Graphics/sprite_renderer.lua +++ b/Source/Asura.Framework/Graphics/sprite_renderer.lua @@ -3,6 +3,10 @@ require "graphics.renderer" local SpriteRenderer = AsuraEngine.Renderer.Sub("Spriterenderer") AsuraEngine.SpriteRenderer = SpriteRenderer +function SpriteRenderer.Ctor(self) + self.materials = {} +end + function SpriteRenderer:OnRender() end diff --git a/Source/Asura.Framework/class.lua b/Source/Asura.Framework/class.lua index 164cb4a..ee30c8d 100644 --- a/Source/Asura.Framework/class.lua +++ b/Source/Asura.Framework/class.lua @@ -1,4 +1,16 @@ -local Class = {} -AsuraEngine.Class = Class +AsuraEngine.Class = {} +local Class = AsuraEngine.Class +Class.__index = Class +function AsuraEngine.Class.Sub(cname) + local c = {} + c.class = cname + setmetatable(c, Class) + return c +end +function AsuraEngine.Class.New(self) + local obj = {} + setmetatable(obj, self) + self.__index = self +end diff --git a/Source/Asura.Framework/graphics/animator.lua b/Source/Asura.Framework/graphics/animator.lua index 2e52104..8c8a185 100644 --- a/Source/Asura.Framework/graphics/animator.lua +++ b/Source/Asura.Framework/graphics/animator.lua @@ -1,11 +1,20 @@ -local Animator = Class(function(go) - self.gameobject = go +AsuraEngine.Animator = AsuraEngine.Component.Sub("Animator") + +local Animator = AsuraEngine.Animator + +function Animator:Ctor(go, animation) + self.base(go) self.spriteRenderer = go:GetSpriteRenderer() -end) + self.animation = animation +end -Animator.animation = AsuraEngine.Animation.None +function Animator:SetAnimation(animation) + self.animation = animation +end -local animation = AsuraEngine.Animation.New() +function Animator:GetAnimation() + return self.animation +end function Animator:OnUpdate(dt) @@ -14,5 +23,3 @@ end function Animator:OnRender() end - -return Animator
\ No newline at end of file diff --git a/Source/Asura.Framework/graphics/renderer.lua b/Source/Asura.Framework/graphics/renderer.lua index 9e75026..82a8e99 100644 --- a/Source/Asura.Framework/graphics/renderer.lua +++ b/Source/Asura.Framework/graphics/renderer.lua @@ -1,9 +1,19 @@ local Renderer = AsuraEngine.Component.Sub("Renderer") AsuraEngine.Renderer = Renderer +function Renderer.Ctor(self) + self.materials = {} + self.material = nil + self.isMultiMaterials = false +end + --取材质,如果是shared,那么从此材质clone一个 function Renderer.GetMaterial(self) end +function Renderer.isMultiMaterials(self) + return self.isMultiMaterials +end + return Renderer
\ No newline at end of file diff --git a/Source/Asura.Framework/graphics/sprite_renderer.lua b/Source/Asura.Framework/graphics/sprite_renderer.lua index 1cbebd7..925e8b1 100644 --- a/Source/Asura.Framework/graphics/sprite_renderer.lua +++ b/Source/Asura.Framework/graphics/sprite_renderer.lua @@ -3,6 +3,10 @@ require "graphics.renderer" local SpriteRenderer = AsuraEngine.Renderer.Sub("Spriterenderer") AsuraEngine.SpriteRenderer = SpriteRenderer +function SpriteRenderer.Ctor(self) + self.materials = {} +end + function SpriteRenderer:OnRender() end diff --git a/Source/Samples/CursorTest/main.cpp b/Source/Samples/CursorTest/main.cpp new file mode 100644 index 0000000..d9798ec --- /dev/null +++ b/Source/Samples/CursorTest/main.cpp @@ -0,0 +1,8 @@ +/// +/// ʽ +/// + +int main() +{ + +}
\ No newline at end of file |