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-rw-r--r--Build/Asura/Asura.vcxproj20
-rw-r--r--Build/Asura/Asura.vcxproj.filters60
2 files changed, 63 insertions, 17 deletions
diff --git a/Build/Asura/Asura.vcxproj b/Build/Asura/Asura.vcxproj
index 30bd0b0..bd1c093 100644
--- a/Build/Asura/Asura.vcxproj
+++ b/Build/Asura/Asura.vcxproj
@@ -117,21 +117,31 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClInclude Include="..\..\Source\Asura\AI\StateMap.h" />
<ClInclude Include="..\..\Source\Asura\Asura.h" />
<ClInclude Include="..\..\Source\Asura\Component.h" />
<ClInclude Include="..\..\Source\Asura\Containers\UnorderedMap.hpp" />
<ClInclude Include="..\..\Source\Asura\Containers\Vector.hpp" />
+ <ClInclude Include="..\..\Source\Asura\Factory.h" />
+ <ClInclude Include="..\..\Source\Asura\FileSystem\AnimationImpoter.h" />
+ <ClInclude Include="..\..\Source\Asura\FileSystem\ImageImpoter.h" />
+ <ClInclude Include="..\..\Source\Asura\FileSystem\Importer.h" />
+ <ClInclude Include="..\..\Source\Asura\FileSystem\ParticleSystemImpoter.h" />
+ <ClInclude Include="..\..\Source\Asura\FileSystem\SpriteImpoter.h" />
<ClInclude Include="..\..\Source\Asura\GameObject.h" />
<ClInclude Include="..\..\Source\Asura\Graphics\Animation.h" />
+ <ClInclude Include="..\..\Source\Asura\Graphics\Animator.h" />
<ClInclude Include="..\..\Source\Asura\Graphics\Camera.h" />
+ <ClInclude Include="..\..\Source\Asura\Graphics\Canvas.h" />
+ <ClInclude Include="..\..\Source\Asura\Graphics\CanvasRenderer.h" />
<ClInclude Include="..\..\Source\Asura\Graphics\Color.h" />
<ClInclude Include="..\..\Source\Asura\Graphics\Image.h" />
<ClInclude Include="..\..\Source\Asura\Graphics\Mesh2D.h" />
<ClInclude Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.h" />
<ClInclude Include="..\..\Source\Asura\Graphics\OpenGL.h" />
<ClInclude Include="..\..\Source\Asura\Graphics\ParticleSystem.h" />
+ <ClInclude Include="..\..\Source\Asura\Graphics\Prefab.h" />
<ClInclude Include="..\..\Source\Asura\Graphics\Renderer.h" />
- <ClInclude Include="..\..\Source\Asura\Graphics\RenderTarget.h" />
<ClInclude Include="..\..\Source\Asura\Graphics\ShapeRenderer.h" />
<ClInclude Include="..\..\Source\Asura\Graphics\SpriteBatch.h" />
<ClInclude Include="..\..\Source\Asura\Graphics\SpriteRenderer.h" />
@@ -143,7 +153,6 @@
<ClInclude Include="..\..\Source\Asura\Object.h" />
<ClInclude Include="..\..\Source\Asura\ObjectPool.h" />
<ClInclude Include="..\..\Source\Asura\Physics\World.h" />
- <ClInclude Include="..\..\Source\Asura\Prefab.h" />
<ClInclude Include="..\..\Source\Asura\Scene.h" />
<ClInclude Include="..\..\Source\Asura\Scripting\Luax.hpp" />
<ClInclude Include="..\..\Source\Asura\Transform.h" />
@@ -173,18 +182,22 @@
<ClInclude Include="..\..\Source\Asura\Time\Timer.h" />
</ItemGroup>
<ItemGroup>
+ <ClCompile Include="..\..\Source\Asura\AI\StateMap.cpp" />
<ClCompile Include="..\..\Source\Asura\Component.cpp" />
<ClCompile Include="..\..\Source\Asura\GameObject.cpp" />
<ClCompile Include="..\..\Source\Asura\Graphics\Animation.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Graphics\Animator.cpp" />
<ClCompile Include="..\..\Source\Asura\Graphics\Camera.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Graphics\Canvas.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Graphics\CanvasRenderer.cpp" />
<ClCompile Include="..\..\Source\Asura\Graphics\Color.cpp" />
<ClCompile Include="..\..\Source\Asura\Graphics\Image.cpp" />
<ClCompile Include="..\..\Source\Asura\Graphics\Mesh2D.cpp" />
<ClCompile Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.cpp" />
<ClCompile Include="..\..\Source\Asura\Graphics\OpenGL.cpp" />
<ClCompile Include="..\..\Source\Asura\Graphics\ParticleSystem.cpp" />
+ <ClCompile Include="..\..\Source\Asura\Graphics\Prefab.cpp" />
<ClCompile Include="..\..\Source\Asura\Graphics\Renderer.cpp" />
- <ClCompile Include="..\..\Source\Asura\Graphics\RenderTarget.cpp" />
<ClCompile Include="..\..\Source\Asura\Graphics\ShapeRenderer.cpp" />
<ClCompile Include="..\..\Source\Asura\Graphics\SpriteBatch.cpp" />
<ClCompile Include="..\..\Source\Asura\Graphics\SpriteRenderer.cpp" />
@@ -194,7 +207,6 @@
<ClCompile Include="..\..\Source\Asura\Math\RangedValue.cpp" />
<ClCompile Include="..\..\Source\Asura\Object.cpp" />
<ClCompile Include="..\..\Source\Asura\ObjectPool.cpp" />
- <ClCompile Include="..\..\Source\Asura\Prefab.cpp" />
<ClCompile Include="..\..\Source\Asura\Scene.cpp" />
<ClCompile Include="..\..\Source\Asura\Transform.cpp" />
<ClCompile Include="..\..\Source\Asura\AI\BehaviorTree.cpp" />
diff --git a/Build/Asura/Asura.vcxproj.filters b/Build/Asura/Asura.vcxproj.filters
index c1743ee..bcf2735 100644
--- a/Build/Asura/Asura.vcxproj.filters
+++ b/Build/Asura/Asura.vcxproj.filters
@@ -34,9 +34,6 @@
<Filter Include="Time">
<UniqueIdentifier>{aa1d8502-8fee-4b39-bbc9-be198224bb73}</UniqueIdentifier>
</Filter>
- <Filter Include="Graphics\Animations">
- <UniqueIdentifier>{e62bd4f3-5f4b-43fc-9d1e-bb3913e33e40}</UniqueIdentifier>
- </Filter>
<Filter Include="Graphics\Effects">
<UniqueIdentifier>{79d850d4-08da-483f-8771-fa4f7663d261}</UniqueIdentifier>
</Filter>
@@ -46,6 +43,9 @@
<Filter Include="Physics">
<UniqueIdentifier>{f94a816c-f744-4d8b-aa3b-0d1c32e388ba}</UniqueIdentifier>
</Filter>
+ <Filter Include="Graphics\Animation">
+ <UniqueIdentifier>{e62bd4f3-5f4b-43fc-9d1e-bb3913e33e40}</UniqueIdentifier>
+ </Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\Source\Asura\AI\BehaviorTree.h">
@@ -120,7 +120,6 @@
<ClInclude Include="..\..\Source\Asura\Layer.h" />
<ClInclude Include="..\..\Source\Asura\Object.h" />
<ClInclude Include="..\..\Source\Asura\ObjectPool.h" />
- <ClInclude Include="..\..\Source\Asura\Prefab.h" />
<ClInclude Include="..\..\Source\Asura\Scene.h" />
<ClInclude Include="..\..\Source\Asura\Transform.h" />
<ClInclude Include="..\..\Source\Asura\Type.h" />
@@ -149,7 +148,7 @@
<Filter>Graphics</Filter>
</ClInclude>
<ClInclude Include="..\..\Source\Asura\Graphics\Animation.h">
- <Filter>Graphics\Animations</Filter>
+ <Filter>Graphics\Animation</Filter>
</ClInclude>
<ClInclude Include="..\..\Source\Asura\Graphics\ParticleSystem.h">
<Filter>Graphics\Effects</Filter>
@@ -178,9 +177,6 @@
<ClInclude Include="..\..\Source\Asura\Graphics\Mesh2D.h">
<Filter>Graphics</Filter>
</ClInclude>
- <ClInclude Include="..\..\Source\Asura\Graphics\RenderTarget.h">
- <Filter>Graphics</Filter>
- </ClInclude>
<ClInclude Include="..\..\Source\Asura\Graphics\Image.h">
<Filter>Graphics</Filter>
</ClInclude>
@@ -188,6 +184,35 @@
<Filter>Graphics</Filter>
</ClInclude>
<ClInclude Include="..\..\Source\Asura\Manager.hpp" />
+ <ClInclude Include="..\..\Source\Asura\Graphics\Canvas.h">
+ <Filter>Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\Source\Asura\Graphics\CanvasRenderer.h">
+ <Filter>Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\Source\Asura\Factory.h" />
+ <ClInclude Include="..\..\Source\Asura\FileSystem\Importer.h">
+ <Filter>FileSystem</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\Source\Asura\FileSystem\ImageImpoter.h">
+ <Filter>FileSystem</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\Source\Asura\FileSystem\AnimationImpoter.h">
+ <Filter>FileSystem</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\Source\Asura\FileSystem\ParticleSystemImpoter.h">
+ <Filter>FileSystem</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\Source\Asura\FileSystem\SpriteImpoter.h">
+ <Filter>FileSystem</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\Source\Asura\Graphics\Animator.h">
+ <Filter>Graphics\Animation</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\Source\Asura\Graphics\Prefab.h" />
+ <ClInclude Include="..\..\Source\Asura\AI\StateMap.h">
+ <Filter>AI</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\Source\Asura\AI\BehaviorTree.cpp">
@@ -264,7 +289,6 @@
<ClCompile Include="..\..\Source\Asura\Layer.cpp" />
<ClCompile Include="..\..\Source\Asura\Object.cpp" />
<ClCompile Include="..\..\Source\Asura\ObjectPool.cpp" />
- <ClCompile Include="..\..\Source\Asura\Prefab.cpp" />
<ClCompile Include="..\..\Source\Asura\Scene.cpp" />
<ClCompile Include="..\..\Source\Asura\Transform.cpp" />
<ClCompile Include="..\..\Source\Asura\Graphics\Color.cpp">
@@ -280,7 +304,7 @@
<Filter>Graphics</Filter>
</ClCompile>
<ClCompile Include="..\..\Source\Asura\Graphics\Animation.cpp">
- <Filter>Graphics\Animations</Filter>
+ <Filter>Graphics\Animation</Filter>
</ClCompile>
<ClCompile Include="..\..\Source\Asura\Graphics\ParticleSystem.cpp">
<Filter>Graphics\Effects</Filter>
@@ -306,14 +330,24 @@
<ClCompile Include="..\..\Source\Asura\Graphics\Mesh2D.cpp">
<Filter>Graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\Source\Asura\Graphics\RenderTarget.cpp">
- <Filter>Graphics</Filter>
- </ClCompile>
<ClCompile Include="..\..\Source\Asura\Graphics\Image.cpp">
<Filter>Graphics</Filter>
</ClCompile>
<ClCompile Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.cpp">
<Filter>Graphics</Filter>
</ClCompile>
+ <ClCompile Include="..\..\Source\Asura\Graphics\Canvas.cpp">
+ <Filter>Graphics</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\Source\Asura\Graphics\CanvasRenderer.cpp">
+ <Filter>Graphics</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\Source\Asura\Graphics\Animator.cpp">
+ <Filter>Graphics\Animation</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\Source\Asura\Graphics\Prefab.cpp" />
+ <ClCompile Include="..\..\Source\Asura\AI\StateMap.cpp">
+ <Filter>AI</Filter>
+ </ClCompile>
</ItemGroup>
</Project> \ No newline at end of file