diff options
Diffstat (limited to 'Build')
-rw-r--r-- | Build/Asura/Asura.vcxproj | 20 | ||||
-rw-r--r-- | Build/Asura/Asura.vcxproj.filters | 60 |
2 files changed, 63 insertions, 17 deletions
diff --git a/Build/Asura/Asura.vcxproj b/Build/Asura/Asura.vcxproj index 30bd0b0..bd1c093 100644 --- a/Build/Asura/Asura.vcxproj +++ b/Build/Asura/Asura.vcxproj @@ -117,21 +117,31 @@ </Link> </ItemDefinitionGroup> <ItemGroup> + <ClInclude Include="..\..\Source\Asura\AI\StateMap.h" /> <ClInclude Include="..\..\Source\Asura\Asura.h" /> <ClInclude Include="..\..\Source\Asura\Component.h" /> <ClInclude Include="..\..\Source\Asura\Containers\UnorderedMap.hpp" /> <ClInclude Include="..\..\Source\Asura\Containers\Vector.hpp" /> + <ClInclude Include="..\..\Source\Asura\Factory.h" /> + <ClInclude Include="..\..\Source\Asura\FileSystem\AnimationImpoter.h" /> + <ClInclude Include="..\..\Source\Asura\FileSystem\ImageImpoter.h" /> + <ClInclude Include="..\..\Source\Asura\FileSystem\Importer.h" /> + <ClInclude Include="..\..\Source\Asura\FileSystem\ParticleSystemImpoter.h" /> + <ClInclude Include="..\..\Source\Asura\FileSystem\SpriteImpoter.h" /> <ClInclude Include="..\..\Source\Asura\GameObject.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Animation.h" /> + <ClInclude Include="..\..\Source\Asura\Graphics\Animator.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Camera.h" /> + <ClInclude Include="..\..\Source\Asura\Graphics\Canvas.h" /> + <ClInclude Include="..\..\Source\Asura\Graphics\CanvasRenderer.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Color.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Image.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Mesh2D.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\OpenGL.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\ParticleSystem.h" /> + <ClInclude Include="..\..\Source\Asura\Graphics\Prefab.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\Renderer.h" /> - <ClInclude Include="..\..\Source\Asura\Graphics\RenderTarget.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\ShapeRenderer.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\SpriteBatch.h" /> <ClInclude Include="..\..\Source\Asura\Graphics\SpriteRenderer.h" /> @@ -143,7 +153,6 @@ <ClInclude Include="..\..\Source\Asura\Object.h" /> <ClInclude Include="..\..\Source\Asura\ObjectPool.h" /> <ClInclude Include="..\..\Source\Asura\Physics\World.h" /> - <ClInclude Include="..\..\Source\Asura\Prefab.h" /> <ClInclude Include="..\..\Source\Asura\Scene.h" /> <ClInclude Include="..\..\Source\Asura\Scripting\Luax.hpp" /> <ClInclude Include="..\..\Source\Asura\Transform.h" /> @@ -173,18 +182,22 @@ <ClInclude Include="..\..\Source\Asura\Time\Timer.h" /> </ItemGroup> <ItemGroup> + <ClCompile Include="..\..\Source\Asura\AI\StateMap.cpp" /> <ClCompile Include="..\..\Source\Asura\Component.cpp" /> <ClCompile Include="..\..\Source\Asura\GameObject.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Animation.cpp" /> + <ClCompile Include="..\..\Source\Asura\Graphics\Animator.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Camera.cpp" /> + <ClCompile Include="..\..\Source\Asura\Graphics\Canvas.cpp" /> + <ClCompile Include="..\..\Source\Asura\Graphics\CanvasRenderer.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Color.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Image.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Mesh2D.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\OpenGL.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\ParticleSystem.cpp" /> + <ClCompile Include="..\..\Source\Asura\Graphics\Prefab.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Renderer.cpp" /> - <ClCompile Include="..\..\Source\Asura\Graphics\RenderTarget.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\ShapeRenderer.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\SpriteBatch.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\SpriteRenderer.cpp" /> @@ -194,7 +207,6 @@ <ClCompile Include="..\..\Source\Asura\Math\RangedValue.cpp" /> <ClCompile Include="..\..\Source\Asura\Object.cpp" /> <ClCompile Include="..\..\Source\Asura\ObjectPool.cpp" /> - <ClCompile Include="..\..\Source\Asura\Prefab.cpp" /> <ClCompile Include="..\..\Source\Asura\Scene.cpp" /> <ClCompile Include="..\..\Source\Asura\Transform.cpp" /> <ClCompile Include="..\..\Source\Asura\AI\BehaviorTree.cpp" /> diff --git a/Build/Asura/Asura.vcxproj.filters b/Build/Asura/Asura.vcxproj.filters index c1743ee..bcf2735 100644 --- a/Build/Asura/Asura.vcxproj.filters +++ b/Build/Asura/Asura.vcxproj.filters @@ -34,9 +34,6 @@ <Filter Include="Time"> <UniqueIdentifier>{aa1d8502-8fee-4b39-bbc9-be198224bb73}</UniqueIdentifier> </Filter> - <Filter Include="Graphics\Animations"> - <UniqueIdentifier>{e62bd4f3-5f4b-43fc-9d1e-bb3913e33e40}</UniqueIdentifier> - </Filter> <Filter Include="Graphics\Effects"> <UniqueIdentifier>{79d850d4-08da-483f-8771-fa4f7663d261}</UniqueIdentifier> </Filter> @@ -46,6 +43,9 @@ <Filter Include="Physics"> <UniqueIdentifier>{f94a816c-f744-4d8b-aa3b-0d1c32e388ba}</UniqueIdentifier> </Filter> + <Filter Include="Graphics\Animation"> + <UniqueIdentifier>{e62bd4f3-5f4b-43fc-9d1e-bb3913e33e40}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\Source\Asura\AI\BehaviorTree.h"> @@ -120,7 +120,6 @@ <ClInclude Include="..\..\Source\Asura\Layer.h" /> <ClInclude Include="..\..\Source\Asura\Object.h" /> <ClInclude Include="..\..\Source\Asura\ObjectPool.h" /> - <ClInclude Include="..\..\Source\Asura\Prefab.h" /> <ClInclude Include="..\..\Source\Asura\Scene.h" /> <ClInclude Include="..\..\Source\Asura\Transform.h" /> <ClInclude Include="..\..\Source\Asura\Type.h" /> @@ -149,7 +148,7 @@ <Filter>Graphics</Filter> </ClInclude> <ClInclude Include="..\..\Source\Asura\Graphics\Animation.h"> - <Filter>Graphics\Animations</Filter> + <Filter>Graphics\Animation</Filter> </ClInclude> <ClInclude Include="..\..\Source\Asura\Graphics\ParticleSystem.h"> <Filter>Graphics\Effects</Filter> @@ -178,9 +177,6 @@ <ClInclude Include="..\..\Source\Asura\Graphics\Mesh2D.h"> <Filter>Graphics</Filter> </ClInclude> - <ClInclude Include="..\..\Source\Asura\Graphics\RenderTarget.h"> - <Filter>Graphics</Filter> - </ClInclude> <ClInclude Include="..\..\Source\Asura\Graphics\Image.h"> <Filter>Graphics</Filter> </ClInclude> @@ -188,6 +184,35 @@ <Filter>Graphics</Filter> </ClInclude> <ClInclude Include="..\..\Source\Asura\Manager.hpp" /> + <ClInclude Include="..\..\Source\Asura\Graphics\Canvas.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\Graphics\CanvasRenderer.h"> + <Filter>Graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\Factory.h" /> + <ClInclude Include="..\..\Source\Asura\FileSystem\Importer.h"> + <Filter>FileSystem</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\FileSystem\ImageImpoter.h"> + <Filter>FileSystem</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\FileSystem\AnimationImpoter.h"> + <Filter>FileSystem</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\FileSystem\ParticleSystemImpoter.h"> + <Filter>FileSystem</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\FileSystem\SpriteImpoter.h"> + <Filter>FileSystem</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\Graphics\Animator.h"> + <Filter>Graphics\Animation</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Asura\Graphics\Prefab.h" /> + <ClInclude Include="..\..\Source\Asura\AI\StateMap.h"> + <Filter>AI</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\Source\Asura\AI\BehaviorTree.cpp"> @@ -264,7 +289,6 @@ <ClCompile Include="..\..\Source\Asura\Layer.cpp" /> <ClCompile Include="..\..\Source\Asura\Object.cpp" /> <ClCompile Include="..\..\Source\Asura\ObjectPool.cpp" /> - <ClCompile Include="..\..\Source\Asura\Prefab.cpp" /> <ClCompile Include="..\..\Source\Asura\Scene.cpp" /> <ClCompile Include="..\..\Source\Asura\Transform.cpp" /> <ClCompile Include="..\..\Source\Asura\Graphics\Color.cpp"> @@ -280,7 +304,7 @@ <Filter>Graphics</Filter> </ClCompile> <ClCompile Include="..\..\Source\Asura\Graphics\Animation.cpp"> - <Filter>Graphics\Animations</Filter> + <Filter>Graphics\Animation</Filter> </ClCompile> <ClCompile Include="..\..\Source\Asura\Graphics\ParticleSystem.cpp"> <Filter>Graphics\Effects</Filter> @@ -306,14 +330,24 @@ <ClCompile Include="..\..\Source\Asura\Graphics\Mesh2D.cpp"> <Filter>Graphics</Filter> </ClCompile> - <ClCompile Include="..\..\Source\Asura\Graphics\RenderTarget.cpp"> - <Filter>Graphics</Filter> - </ClCompile> <ClCompile Include="..\..\Source\Asura\Graphics\Image.cpp"> <Filter>Graphics</Filter> </ClCompile> <ClCompile Include="..\..\Source\Asura\Graphics\Mesh2DRenderer.cpp"> <Filter>Graphics</Filter> </ClCompile> + <ClCompile Include="..\..\Source\Asura\Graphics\Canvas.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura\Graphics\CanvasRenderer.cpp"> + <Filter>Graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura\Graphics\Animator.cpp"> + <Filter>Graphics\Animation</Filter> + </ClCompile> + <ClCompile Include="..\..\Source\Asura\Graphics\Prefab.cpp" /> + <ClCompile Include="..\..\Source\Asura\AI\StateMap.cpp"> + <Filter>AI</Filter> + </ClCompile> </ItemGroup> </Project>
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