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diff --git a/Source/3rdParty/Box2D/Box2D.h b/Source/3rdParty/Box2D/Box2D.h
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-/*
-* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
-*
-* This software is provided 'as-is', without any express or implied
-* warranty. In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 1. The origin of this software must not be misrepresented; you must not
-* claim that you wrote the original software. If you use this software
-* in a product, an acknowledgment in the product documentation would be
-* appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-* misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef BOX2D_H
-#define BOX2D_H
-
-/**
-\mainpage Box2D API Documentation
-
-\section intro_sec Getting Started
-
-For documentation please see http://box2d.org/documentation.html
-
-For discussion please visit http://box2d.org/forum
-*/
-
-// These include files constitute the main Box2D API
-
-#include "Box2D/Common/b2Settings.h"
-#include "Box2D/Common/b2Draw.h"
-#include "Box2D/Common/b2Timer.h"
-
-#include "Box2D/Collision/Shapes/b2CircleShape.h"
-#include "Box2D/Collision/Shapes/b2EdgeShape.h"
-#include "Box2D/Collision/Shapes/b2ChainShape.h"
-#include "Box2D/Collision/Shapes/b2PolygonShape.h"
-
-#include "Box2D/Collision/b2BroadPhase.h"
-#include "Box2D/Collision/b2Distance.h"
-#include "Box2D/Collision/b2DynamicTree.h"
-#include "Box2D/Collision/b2TimeOfImpact.h"
-
-#include "Box2D/Dynamics/b2Body.h"
-#include "Box2D/Dynamics/b2Fixture.h"
-#include "Box2D/Dynamics/b2WorldCallbacks.h"
-#include "Box2D/Dynamics/b2TimeStep.h"
-#include "Box2D/Dynamics/b2World.h"
-
-#include "Box2D/Dynamics/Contacts/b2Contact.h"
-
-#include "Box2D/Dynamics/Joints/b2DistanceJoint.h"
-#include "Box2D/Dynamics/Joints/b2FrictionJoint.h"
-#include "Box2D/Dynamics/Joints/b2GearJoint.h"
-#include "Box2D/Dynamics/Joints/b2MotorJoint.h"
-#include "Box2D/Dynamics/Joints/b2MouseJoint.h"
-#include "Box2D/Dynamics/Joints/b2PrismaticJoint.h"
-#include "Box2D/Dynamics/Joints/b2PulleyJoint.h"
-#include "Box2D/Dynamics/Joints/b2RevoluteJoint.h"
-#include "Box2D/Dynamics/Joints/b2RopeJoint.h"
-#include "Box2D/Dynamics/Joints/b2WeldJoint.h"
-#include "Box2D/Dynamics/Joints/b2WheelJoint.h"
-
-#endif