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Diffstat (limited to 'Source/3rdParty/Box2D/Box2D.h')
-rw-r--r-- | Source/3rdParty/Box2D/Box2D.h | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/Source/3rdParty/Box2D/Box2D.h b/Source/3rdParty/Box2D/Box2D.h deleted file mode 100644 index 28ae428..0000000 --- a/Source/3rdParty/Box2D/Box2D.h +++ /dev/null @@ -1,68 +0,0 @@ -/* -* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org -* -* This software is provided 'as-is', without any express or implied -* warranty. In no event will the authors be held liable for any damages -* arising from the use of this software. -* Permission is granted to anyone to use this software for any purpose, -* including commercial applications, and to alter it and redistribute it -* freely, subject to the following restrictions: -* 1. The origin of this software must not be misrepresented; you must not -* claim that you wrote the original software. If you use this software -* in a product, an acknowledgment in the product documentation would be -* appreciated but is not required. -* 2. Altered source versions must be plainly marked as such, and must not be -* misrepresented as being the original software. -* 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef BOX2D_H -#define BOX2D_H - -/** -\mainpage Box2D API Documentation - -\section intro_sec Getting Started - -For documentation please see http://box2d.org/documentation.html - -For discussion please visit http://box2d.org/forum -*/ - -// These include files constitute the main Box2D API - -#include "Box2D/Common/b2Settings.h" -#include "Box2D/Common/b2Draw.h" -#include "Box2D/Common/b2Timer.h" - -#include "Box2D/Collision/Shapes/b2CircleShape.h" -#include "Box2D/Collision/Shapes/b2EdgeShape.h" -#include "Box2D/Collision/Shapes/b2ChainShape.h" -#include "Box2D/Collision/Shapes/b2PolygonShape.h" - -#include "Box2D/Collision/b2BroadPhase.h" -#include "Box2D/Collision/b2Distance.h" -#include "Box2D/Collision/b2DynamicTree.h" -#include "Box2D/Collision/b2TimeOfImpact.h" - -#include "Box2D/Dynamics/b2Body.h" -#include "Box2D/Dynamics/b2Fixture.h" -#include "Box2D/Dynamics/b2WorldCallbacks.h" -#include "Box2D/Dynamics/b2TimeStep.h" -#include "Box2D/Dynamics/b2World.h" - -#include "Box2D/Dynamics/Contacts/b2Contact.h" - -#include "Box2D/Dynamics/Joints/b2DistanceJoint.h" -#include "Box2D/Dynamics/Joints/b2FrictionJoint.h" -#include "Box2D/Dynamics/Joints/b2GearJoint.h" -#include "Box2D/Dynamics/Joints/b2MotorJoint.h" -#include "Box2D/Dynamics/Joints/b2MouseJoint.h" -#include "Box2D/Dynamics/Joints/b2PrismaticJoint.h" -#include "Box2D/Dynamics/Joints/b2PulleyJoint.h" -#include "Box2D/Dynamics/Joints/b2RevoluteJoint.h" -#include "Box2D/Dynamics/Joints/b2RopeJoint.h" -#include "Box2D/Dynamics/Joints/b2WeldJoint.h" -#include "Box2D/Dynamics/Joints/b2WheelJoint.h" - -#endif |