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Diffstat (limited to 'Source/3rdParty/Box2D/Collision/b2BroadPhase.h')
-rw-r--r-- | Source/3rdParty/Box2D/Collision/b2BroadPhase.h | 257 |
1 files changed, 0 insertions, 257 deletions
diff --git a/Source/3rdParty/Box2D/Collision/b2BroadPhase.h b/Source/3rdParty/Box2D/Collision/b2BroadPhase.h deleted file mode 100644 index d2965ed..0000000 --- a/Source/3rdParty/Box2D/Collision/b2BroadPhase.h +++ /dev/null @@ -1,257 +0,0 @@ -/* -* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org -* -* This software is provided 'as-is', without any express or implied -* warranty. In no event will the authors be held liable for any damages -* arising from the use of this software. -* Permission is granted to anyone to use this software for any purpose, -* including commercial applications, and to alter it and redistribute it -* freely, subject to the following restrictions: -* 1. The origin of this software must not be misrepresented; you must not -* claim that you wrote the original software. If you use this software -* in a product, an acknowledgment in the product documentation would be -* appreciated but is not required. -* 2. Altered source versions must be plainly marked as such, and must not be -* misrepresented as being the original software. -* 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef B2_BROAD_PHASE_H -#define B2_BROAD_PHASE_H - -#include "Box2D/Common/b2Settings.h" -#include "Box2D/Collision/b2Collision.h" -#include "Box2D/Collision/b2DynamicTree.h" -#include <algorithm> - -struct b2Pair -{ - int32 proxyIdA; - int32 proxyIdB; -}; - -/// The broad-phase is used for computing pairs and performing volume queries and ray casts. -/// This broad-phase does not persist pairs. Instead, this reports potentially new pairs. -/// It is up to the client to consume the new pairs and to track subsequent overlap. -class b2BroadPhase -{ -public: - - enum - { - e_nullProxy = -1 - }; - - b2BroadPhase(); - ~b2BroadPhase(); - - /// Create a proxy with an initial AABB. Pairs are not reported until - /// UpdatePairs is called. - int32 CreateProxy(const b2AABB& aabb, void* userData); - - /// Destroy a proxy. It is up to the client to remove any pairs. - void DestroyProxy(int32 proxyId); - - /// Call MoveProxy as many times as you like, then when you are done - /// call UpdatePairs to finalized the proxy pairs (for your time step). - void MoveProxy(int32 proxyId, const b2AABB& aabb, const b2Vec2& displacement); - - /// Call to trigger a re-processing of it's pairs on the next call to UpdatePairs. - void TouchProxy(int32 proxyId); - - /// Get the fat AABB for a proxy. - const b2AABB& GetFatAABB(int32 proxyId) const; - - /// Get user data from a proxy. Returns nullptr if the id is invalid. - void* GetUserData(int32 proxyId) const; - - /// Test overlap of fat AABBs. - bool TestOverlap(int32 proxyIdA, int32 proxyIdB) const; - - /// Get the number of proxies. - int32 GetProxyCount() const; - - /// Update the pairs. This results in pair callbacks. This can only add pairs. - template <typename T> - void UpdatePairs(T* callback); - - /// Query an AABB for overlapping proxies. The callback class - /// is called for each proxy that overlaps the supplied AABB. - template <typename T> - void Query(T* callback, const b2AABB& aabb) const; - - /// Ray-cast against the proxies in the tree. This relies on the callback - /// to perform a exact ray-cast in the case were the proxy contains a shape. - /// The callback also performs the any collision filtering. This has performance - /// roughly equal to k * log(n), where k is the number of collisions and n is the - /// number of proxies in the tree. - /// @param input the ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1). - /// @param callback a callback class that is called for each proxy that is hit by the ray. - template <typename T> - void RayCast(T* callback, const b2RayCastInput& input) const; - - /// Get the height of the embedded tree. - int32 GetTreeHeight() const; - - /// Get the balance of the embedded tree. - int32 GetTreeBalance() const; - - /// Get the quality metric of the embedded tree. - float32 GetTreeQuality() const; - - /// Shift the world origin. Useful for large worlds. - /// The shift formula is: position -= newOrigin - /// @param newOrigin the new origin with respect to the old origin - void ShiftOrigin(const b2Vec2& newOrigin); - -private: - - friend class b2DynamicTree; - - void BufferMove(int32 proxyId); - void UnBufferMove(int32 proxyId); - - bool QueryCallback(int32 proxyId); - - b2DynamicTree m_tree; - - int32 m_proxyCount; - - int32* m_moveBuffer; - int32 m_moveCapacity; - int32 m_moveCount; - - b2Pair* m_pairBuffer; - int32 m_pairCapacity; - int32 m_pairCount; - - int32 m_queryProxyId; -}; - -/// This is used to sort pairs. -inline bool b2PairLessThan(const b2Pair& pair1, const b2Pair& pair2) -{ - if (pair1.proxyIdA < pair2.proxyIdA) - { - return true; - } - - if (pair1.proxyIdA == pair2.proxyIdA) - { - return pair1.proxyIdB < pair2.proxyIdB; - } - - return false; -} - -inline void* b2BroadPhase::GetUserData(int32 proxyId) const -{ - return m_tree.GetUserData(proxyId); -} - -inline bool b2BroadPhase::TestOverlap(int32 proxyIdA, int32 proxyIdB) const -{ - const b2AABB& aabbA = m_tree.GetFatAABB(proxyIdA); - const b2AABB& aabbB = m_tree.GetFatAABB(proxyIdB); - return b2TestOverlap(aabbA, aabbB); -} - -inline const b2AABB& b2BroadPhase::GetFatAABB(int32 proxyId) const -{ - return m_tree.GetFatAABB(proxyId); -} - -inline int32 b2BroadPhase::GetProxyCount() const -{ - return m_proxyCount; -} - -inline int32 b2BroadPhase::GetTreeHeight() const -{ - return m_tree.GetHeight(); -} - -inline int32 b2BroadPhase::GetTreeBalance() const -{ - return m_tree.GetMaxBalance(); -} - -inline float32 b2BroadPhase::GetTreeQuality() const -{ - return m_tree.GetAreaRatio(); -} - -template <typename T> -void b2BroadPhase::UpdatePairs(T* callback) -{ - // Reset pair buffer - m_pairCount = 0; - - // Perform tree queries for all moving proxies. - for (int32 i = 0; i < m_moveCount; ++i) - { - m_queryProxyId = m_moveBuffer[i]; - if (m_queryProxyId == e_nullProxy) - { - continue; - } - - // We have to query the tree with the fat AABB so that - // we don't fail to create a pair that may touch later. - const b2AABB& fatAABB = m_tree.GetFatAABB(m_queryProxyId); - - // Query tree, create pairs and add them pair buffer. - m_tree.Query(this, fatAABB); - } - - // Reset move buffer - m_moveCount = 0; - - // Sort the pair buffer to expose duplicates. - std::sort(m_pairBuffer, m_pairBuffer + m_pairCount, b2PairLessThan); - - // Send the pairs back to the client. - int32 i = 0; - while (i < m_pairCount) - { - b2Pair* primaryPair = m_pairBuffer + i; - void* userDataA = m_tree.GetUserData(primaryPair->proxyIdA); - void* userDataB = m_tree.GetUserData(primaryPair->proxyIdB); - - callback->AddPair(userDataA, userDataB); - ++i; - - // Skip any duplicate pairs. - while (i < m_pairCount) - { - b2Pair* pair = m_pairBuffer + i; - if (pair->proxyIdA != primaryPair->proxyIdA || pair->proxyIdB != primaryPair->proxyIdB) - { - break; - } - ++i; - } - } - - // Try to keep the tree balanced. - //m_tree.Rebalance(4); -} - -template <typename T> -inline void b2BroadPhase::Query(T* callback, const b2AABB& aabb) const -{ - m_tree.Query(callback, aabb); -} - -template <typename T> -inline void b2BroadPhase::RayCast(T* callback, const b2RayCastInput& input) const -{ - m_tree.RayCast(callback, input); -} - -inline void b2BroadPhase::ShiftOrigin(const b2Vec2& newOrigin) -{ - m_tree.ShiftOrigin(newOrigin); -} - -#endif |