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-/*
-* Copyright (c) 2006-2011 Erin Catto http://www.box2d.org
-*
-* This software is provided 'as-is', without any express or implied
-* warranty. In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 1. The origin of this software must not be misrepresented; you must not
-* claim that you wrote the original software. If you use this software
-* in a product, an acknowledgment in the product documentation would be
-* appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-* misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef B2_TIME_STEP_H
-#define B2_TIME_STEP_H
-
-#include "Box2D/Common/b2Math.h"
-
-/// Profiling data. Times are in milliseconds.
-struct b2Profile
-{
- float32 step;
- float32 collide;
- float32 solve;
- float32 solveInit;
- float32 solveVelocity;
- float32 solvePosition;
- float32 broadphase;
- float32 solveTOI;
-};
-
-/// This is an internal structure.
-struct b2TimeStep
-{
- float32 dt; // time step
- float32 inv_dt; // inverse time step (0 if dt == 0).
- float32 dtRatio; // dt * inv_dt0
- int32 velocityIterations;
- int32 positionIterations;
- bool warmStarting;
-};
-
-/// This is an internal structure.
-struct b2Position
-{
- b2Vec2 c;
- float32 a;
-};
-
-/// This is an internal structure.
-struct b2Velocity
-{
- b2Vec2 v;
- float32 w;
-};
-
-/// Solver Data
-struct b2SolverData
-{
- b2TimeStep step;
- b2Position* positions;
- b2Velocity* velocities;
-};
-
-#endif