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Diffstat (limited to 'Source/3rdParty/Box2D/Rope/b2Rope.h')
-rw-r--r-- | Source/3rdParty/Box2D/Rope/b2Rope.h | 115 |
1 files changed, 0 insertions, 115 deletions
diff --git a/Source/3rdParty/Box2D/Rope/b2Rope.h b/Source/3rdParty/Box2D/Rope/b2Rope.h deleted file mode 100644 index 40be9e7..0000000 --- a/Source/3rdParty/Box2D/Rope/b2Rope.h +++ /dev/null @@ -1,115 +0,0 @@ -/* -* Copyright (c) 2011 Erin Catto http://www.box2d.org -* -* This software is provided 'as-is', without any express or implied -* warranty. In no event will the authors be held liable for any damages -* arising from the use of this software. -* Permission is granted to anyone to use this software for any purpose, -* including commercial applications, and to alter it and redistribute it -* freely, subject to the following restrictions: -* 1. The origin of this software must not be misrepresented; you must not -* claim that you wrote the original software. If you use this software -* in a product, an acknowledgment in the product documentation would be -* appreciated but is not required. -* 2. Altered source versions must be plainly marked as such, and must not be -* misrepresented as being the original software. -* 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef B2_ROPE_H -#define B2_ROPE_H - -#include "Box2D/Common/b2Math.h" - -class b2Draw; - -/// -struct b2RopeDef -{ - b2RopeDef() - { - vertices = nullptr; - count = 0; - masses = nullptr; - gravity.SetZero(); - damping = 0.1f; - k2 = 0.9f; - k3 = 0.1f; - } - - /// - b2Vec2* vertices; - - /// - int32 count; - - /// - float32* masses; - - /// - b2Vec2 gravity; - - /// - float32 damping; - - /// Stretching stiffness - float32 k2; - - /// Bending stiffness. Values above 0.5 can make the simulation blow up. - float32 k3; -}; - -/// -class b2Rope -{ -public: - b2Rope(); - ~b2Rope(); - - /// - void Initialize(const b2RopeDef* def); - - /// - void Step(float32 timeStep, int32 iterations); - - /// - int32 GetVertexCount() const - { - return m_count; - } - - /// - const b2Vec2* GetVertices() const - { - return m_ps; - } - - /// - void Draw(b2Draw* draw) const; - - /// - void SetAngle(float32 angle); - -private: - - void SolveC2(); - void SolveC3(); - - int32 m_count; - b2Vec2* m_ps; - b2Vec2* m_p0s; - b2Vec2* m_vs; - - float32* m_ims; - - float32* m_Ls; - float32* m_as; - - b2Vec2 m_gravity; - float32 m_damping; - - float32 m_k2; - float32 m_k3; -}; - -#endif |