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Diffstat (limited to 'Source/3rdParty/SDL2/src/audio/SDL_audiocvt.c')
-rw-r--r--Source/3rdParty/SDL2/src/audio/SDL_audiocvt.c1673
1 files changed, 0 insertions, 1673 deletions
diff --git a/Source/3rdParty/SDL2/src/audio/SDL_audiocvt.c b/Source/3rdParty/SDL2/src/audio/SDL_audiocvt.c
deleted file mode 100644
index ee0ba32..0000000
--- a/Source/3rdParty/SDL2/src/audio/SDL_audiocvt.c
+++ /dev/null
@@ -1,1673 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../SDL_internal.h"
-
-/* Functions for audio drivers to perform runtime conversion of audio format */
-
-/* FIXME: Channel weights when converting from more channels to fewer may need to be adjusted, see https://msdn.microsoft.com/en-us/library/windows/desktop/ff819070(v=vs.85).aspx
-*/
-
-#include "SDL.h"
-#include "SDL_audio.h"
-#include "SDL_audio_c.h"
-
-#include "SDL_loadso.h"
-#include "SDL_assert.h"
-#include "../SDL_dataqueue.h"
-#include "SDL_cpuinfo.h"
-
-#define DEBUG_AUDIOSTREAM 0
-
-#ifdef __SSE3__
-#define HAVE_SSE3_INTRINSICS 1
-#endif
-
-#if HAVE_SSE3_INTRINSICS
-/* Convert from stereo to mono. Average left and right. */
-static void SDLCALL
-SDL_ConvertStereoToMono_SSE3(SDL_AudioCVT * cvt, SDL_AudioFormat format)
-{
- float *dst = (float *) cvt->buf;
- const float *src = dst;
- int i = cvt->len_cvt / 8;
-
- LOG_DEBUG_CONVERT("stereo", "mono (using SSE3)");
- SDL_assert(format == AUDIO_F32SYS);
-
- /* We can only do this if dst is aligned to 16 bytes; since src is the
- same pointer and it moves by 2, it can't be forcibly aligned. */
- if ((((size_t) dst) & 15) == 0) {
- /* Aligned! Do SSE blocks as long as we have 16 bytes available. */
- const __m128 divby2 = _mm_set1_ps(0.5f);
- while (i >= 4) { /* 4 * float32 */
- _mm_store_ps(dst, _mm_mul_ps(_mm_hadd_ps(_mm_load_ps(src), _mm_load_ps(src+4)), divby2));
- i -= 4; src += 8; dst += 4;
- }
- }
-
- /* Finish off any leftovers with scalar operations. */
- while (i) {
- *dst = (src[0] + src[1]) * 0.5f;
- dst++; i--; src += 2;
- }
-
- cvt->len_cvt /= 2;
- if (cvt->filters[++cvt->filter_index]) {
- cvt->filters[cvt->filter_index] (cvt, format);
- }
-}
-#endif
-
-/* Convert from stereo to mono. Average left and right. */
-static void SDLCALL
-SDL_ConvertStereoToMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
-{
- float *dst = (float *) cvt->buf;
- const float *src = dst;
- int i;
-
- LOG_DEBUG_CONVERT("stereo", "mono");
- SDL_assert(format == AUDIO_F32SYS);
-
- for (i = cvt->len_cvt / 8; i; --i, src += 2) {
- *(dst++) = (src[0] + src[1]) * 0.5f;
- }
-
- cvt->len_cvt /= 2;
- if (cvt->filters[++cvt->filter_index]) {
- cvt->filters[cvt->filter_index] (cvt, format);
- }
-}
-
-
-/* Convert from 5.1 to stereo. Average left and right, distribute center, discard LFE. */
-static void SDLCALL
-SDL_Convert51ToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
-{
- float *dst = (float *) cvt->buf;
- const float *src = dst;
- int i;
-
- LOG_DEBUG_CONVERT("5.1", "stereo");
- SDL_assert(format == AUDIO_F32SYS);
-
- /* SDL's 5.1 layout: FL+FR+FC+LFE+BL+BR */
- for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 2) {
- const float front_center_distributed = src[2] * 0.5f;
- dst[0] = (src[0] + front_center_distributed + src[4]) / 2.5f; /* left */
- dst[1] = (src[1] + front_center_distributed + src[5]) / 2.5f; /* right */
- }
-
- cvt->len_cvt /= 3;
- if (cvt->filters[++cvt->filter_index]) {
- cvt->filters[cvt->filter_index] (cvt, format);
- }
-}
-
-
-/* Convert from quad to stereo. Average left and right. */
-static void SDLCALL
-SDL_ConvertQuadToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
-{
- float *dst = (float *) cvt->buf;
- const float *src = dst;
- int i;
-
- LOG_DEBUG_CONVERT("quad", "stereo");
- SDL_assert(format == AUDIO_F32SYS);
-
- for (i = cvt->len_cvt / (sizeof (float) * 4); i; --i, src += 4, dst += 2) {
- dst[0] = (src[0] + src[2]) * 0.5f; /* left */
- dst[1] = (src[1] + src[3]) * 0.5f; /* right */
- }
-
- cvt->len_cvt /= 2;
- if (cvt->filters[++cvt->filter_index]) {
- cvt->filters[cvt->filter_index] (cvt, format);
- }
-}
-
-
-/* Convert from 7.1 to 5.1. Distribute sides across front and back. */
-static void SDLCALL
-SDL_Convert71To51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
-{
- float *dst = (float *) cvt->buf;
- const float *src = dst;
- int i;
-
- LOG_DEBUG_CONVERT("7.1", "5.1");
- SDL_assert(format == AUDIO_F32SYS);
-
- for (i = cvt->len_cvt / (sizeof (float) * 8); i; --i, src += 8, dst += 6) {
- const float surround_left_distributed = src[6] * 0.5f;
- const float surround_right_distributed = src[7] * 0.5f;
- dst[0] = (src[0] + surround_left_distributed) / 1.5f; /* FL */
- dst[1] = (src[1] + surround_right_distributed) / 1.5f; /* FR */
- dst[2] = src[2] / 1.5f; /* CC */
- dst[3] = src[3] / 1.5f; /* LFE */
- dst[4] = (src[4] + surround_left_distributed) / 1.5f; /* BL */
- dst[5] = (src[5] + surround_right_distributed) / 1.5f; /* BR */
- }
-
- cvt->len_cvt /= 8;
- cvt->len_cvt *= 6;
- if (cvt->filters[++cvt->filter_index]) {
- cvt->filters[cvt->filter_index] (cvt, format);
- }
-}
-
-
-/* Convert from 5.1 to quad. Distribute center across front, discard LFE. */
-static void SDLCALL
-SDL_Convert51ToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
-{
- float *dst = (float *) cvt->buf;
- const float *src = dst;
- int i;
-
- LOG_DEBUG_CONVERT("5.1", "quad");
- SDL_assert(format == AUDIO_F32SYS);
-
- /* SDL's 4.0 layout: FL+FR+BL+BR */
- /* SDL's 5.1 layout: FL+FR+FC+LFE+BL+BR */
- for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 4) {
- const float front_center_distributed = src[2] * 0.5f;
- dst[0] = (src[0] + front_center_distributed) / 1.5f; /* FL */
- dst[1] = (src[1] + front_center_distributed) / 1.5f; /* FR */
- dst[2] = src[4] / 1.5f; /* BL */
- dst[3] = src[5] / 1.5f; /* BR */
- }
-
- cvt->len_cvt /= 6;
- cvt->len_cvt *= 4;
- if (cvt->filters[++cvt->filter_index]) {
- cvt->filters[cvt->filter_index] (cvt, format);
- }
-}
-
-
-/* Upmix mono to stereo (by duplication) */
-static void SDLCALL
-SDL_ConvertMonoToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
-{
- const float *src = (const float *) (cvt->buf + cvt->len_cvt);
- float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
- int i;
-
- LOG_DEBUG_CONVERT("mono", "stereo");
- SDL_assert(format == AUDIO_F32SYS);
-
- for (i = cvt->len_cvt / sizeof (float); i; --i) {
- src--;
- dst -= 2;
- dst[0] = dst[1] = *src;
- }
-
- cvt->len_cvt *= 2;
- if (cvt->filters[++cvt->filter_index]) {
- cvt->filters[cvt->filter_index] (cvt, format);
- }
-}
-
-
-/* Upmix stereo to a pseudo-5.1 stream */
-static void SDLCALL
-SDL_ConvertStereoTo51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
-{
- int i;
- float lf, rf, ce;
- const float *src = (const float *) (cvt->buf + cvt->len_cvt);
- float *dst = (float *) (cvt->buf + cvt->len_cvt * 3);
-
- LOG_DEBUG_CONVERT("stereo", "5.1");
- SDL_assert(format == AUDIO_F32SYS);
-
- for (i = cvt->len_cvt / (sizeof(float) * 2); i; --i) {
- dst -= 6;
- src -= 2;
- lf = src[0];
- rf = src[1];
- ce = (lf + rf) * 0.5f;
- /* !!! FIXME: FL and FR may clip */
- dst[0] = lf + (lf - ce); /* FL */
- dst[1] = rf + (rf - ce); /* FR */
- dst[2] = ce; /* FC */
- dst[3] = 0; /* LFE (only meant for special LFE effects) */
- dst[4] = lf; /* BL */
- dst[5] = rf; /* BR */
- }
-
- cvt->len_cvt *= 3;
- if (cvt->filters[++cvt->filter_index]) {
- cvt->filters[cvt->filter_index] (cvt, format);
- }
-}
-
-
-/* Upmix quad to a pseudo-5.1 stream */
-static void SDLCALL
-SDL_ConvertQuadTo51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
-{
- int i;
- float lf, rf, lb, rb, ce;
- const float *src = (const float *) (cvt->buf + cvt->len_cvt);
- float *dst = (float *) (cvt->buf + cvt->len_cvt * 3 / 2);
-
- LOG_DEBUG_CONVERT("quad", "5.1");
- SDL_assert(format == AUDIO_F32SYS);
- SDL_assert(cvt->len_cvt % (sizeof(float) * 4) == 0);
-
- for (i = cvt->len_cvt / (sizeof(float) * 4); i; --i) {
- dst -= 6;
- src -= 4;
- lf = src[0];
- rf = src[1];
- lb = src[2];
- rb = src[3];
- ce = (lf + rf) * 0.5f;
- /* !!! FIXME: FL and FR may clip */
- dst[0] = lf + (lf - ce); /* FL */
- dst[1] = rf + (rf - ce); /* FR */
- dst[2] = ce; /* FC */
- dst[3] = 0; /* LFE (only meant for special LFE effects) */
- dst[4] = lb; /* BL */
- dst[5] = rb; /* BR */
- }
-
- cvt->len_cvt = cvt->len_cvt * 3 / 2;
- if (cvt->filters[++cvt->filter_index]) {
- cvt->filters[cvt->filter_index] (cvt, format);
- }
-}
-
-
-/* Upmix stereo to a pseudo-4.0 stream (by duplication) */
-static void SDLCALL
-SDL_ConvertStereoToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
-{
- const float *src = (const float *) (cvt->buf + cvt->len_cvt);
- float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
- float lf, rf;
- int i;
-
- LOG_DEBUG_CONVERT("stereo", "quad");
- SDL_assert(format == AUDIO_F32SYS);
-
- for (i = cvt->len_cvt / (sizeof(float) * 2); i; --i) {
- dst -= 4;
- src -= 2;
- lf = src[0];
- rf = src[1];
- dst[0] = lf; /* FL */
- dst[1] = rf; /* FR */
- dst[2] = lf; /* BL */
- dst[3] = rf; /* BR */
- }
-
- cvt->len_cvt *= 2;
- if (cvt->filters[++cvt->filter_index]) {
- cvt->filters[cvt->filter_index] (cvt, format);
- }
-}
-
-
-/* Upmix 5.1 to 7.1 */
-static void SDLCALL
-SDL_Convert51To71(SDL_AudioCVT * cvt, SDL_AudioFormat format)
-{
- float lf, rf, lb, rb, ls, rs;
- int i;
- const float *src = (const float *) (cvt->buf + cvt->len_cvt);
- float *dst = (float *) (cvt->buf + cvt->len_cvt * 4 / 3);
-
- LOG_DEBUG_CONVERT("5.1", "7.1");
- SDL_assert(format == AUDIO_F32SYS);
- SDL_assert(cvt->len_cvt % (sizeof(float) * 6) == 0);
-
- for (i = cvt->len_cvt / (sizeof(float) * 6); i; --i) {
- dst -= 8;
- src -= 6;
- lf = src[0];
- rf = src[1];
- lb = src[4];
- rb = src[5];
- ls = (lf + lb) * 0.5f;
- rs = (rf + rb) * 0.5f;
- /* !!! FIXME: these four may clip */
- lf += lf - ls;
- rf += rf - ls;
- lb += lb - ls;
- rb += rb - ls;
- dst[3] = src[3]; /* LFE */
- dst[2] = src[2]; /* FC */
- dst[7] = rs; /* SR */
- dst[6] = ls; /* SL */
- dst[5] = rb; /* BR */
- dst[4] = lb; /* BL */
- dst[1] = rf; /* FR */
- dst[0] = lf; /* FL */
- }
-
- cvt->len_cvt = cvt->len_cvt * 4 / 3;
-
- if (cvt->filters[++cvt->filter_index]) {
- cvt->filters[cvt->filter_index] (cvt, format);
- }
-}
-
-/* SDL's resampler uses a "bandlimited interpolation" algorithm:
- https://ccrma.stanford.edu/~jos/resample/ */
-
-#define RESAMPLER_ZERO_CROSSINGS 5
-#define RESAMPLER_BITS_PER_SAMPLE 16
-#define RESAMPLER_SAMPLES_PER_ZERO_CROSSING (1 << ((RESAMPLER_BITS_PER_SAMPLE / 2) + 1))
-#define RESAMPLER_FILTER_SIZE ((RESAMPLER_SAMPLES_PER_ZERO_CROSSING * RESAMPLER_ZERO_CROSSINGS) + 1)
-
-/* This is a "modified" bessel function, so you can't use POSIX j0() */
-static double
-bessel(const double x)
-{
- const double xdiv2 = x / 2.0;
- double i0 = 1.0f;
- double f = 1.0f;
- int i = 1;
-
- while (SDL_TRUE) {
- const double diff = SDL_pow(xdiv2, i * 2) / SDL_pow(f, 2);
- if (diff < 1.0e-21f) {
- break;
- }
- i0 += diff;
- i++;
- f *= (double) i;
- }
-
- return i0;
-}
-
-/* build kaiser table with cardinal sine applied to it, and array of differences between elements. */
-static void
-kaiser_and_sinc(float *table, float *diffs, const int tablelen, const double beta)
-{
- const int lenm1 = tablelen - 1;
- const int lenm1div2 = lenm1 / 2;
- int i;
-
- table[0] = 1.0f;
- for (i = 1; i < tablelen; i++) {
- const double kaiser = bessel(beta * SDL_sqrt(1.0 - SDL_pow(((i - lenm1) / 2.0) / lenm1div2, 2.0))) / bessel(beta);
- table[tablelen - i] = (float) kaiser;
- }
-
- for (i = 1; i < tablelen; i++) {
- const float x = (((float) i) / ((float) RESAMPLER_SAMPLES_PER_ZERO_CROSSING)) * ((float) M_PI);
- table[i] *= SDL_sinf(x) / x;
- diffs[i - 1] = table[i] - table[i - 1];
- }
- diffs[lenm1] = 0.0f;
-}
-
-
-static SDL_SpinLock ResampleFilterSpinlock = 0;
-static float *ResamplerFilter = NULL;
-static float *ResamplerFilterDifference = NULL;
-
-int
-SDL_PrepareResampleFilter(void)
-{
- SDL_AtomicLock(&ResampleFilterSpinlock);
- if (!ResamplerFilter) {
- /* if dB > 50, beta=(0.1102 * (dB - 8.7)), according to Matlab. */
- const double dB = 80.0;
- const double beta = 0.1102 * (dB - 8.7);
- const size_t alloclen = RESAMPLER_FILTER_SIZE * sizeof (float);
-
- ResamplerFilter = (float *) SDL_malloc(alloclen);
- if (!ResamplerFilter) {
- SDL_AtomicUnlock(&ResampleFilterSpinlock);
- return SDL_OutOfMemory();
- }
-
- ResamplerFilterDifference = (float *) SDL_malloc(alloclen);
- if (!ResamplerFilterDifference) {
- SDL_free(ResamplerFilter);
- ResamplerFilter = NULL;
- SDL_AtomicUnlock(&ResampleFilterSpinlock);
- return SDL_OutOfMemory();
- }
- kaiser_and_sinc(ResamplerFilter, ResamplerFilterDifference, RESAMPLER_FILTER_SIZE, beta);
- }
- SDL_AtomicUnlock(&ResampleFilterSpinlock);
- return 0;
-}
-
-void
-SDL_FreeResampleFilter(void)
-{
- SDL_free(ResamplerFilter);
- SDL_free(ResamplerFilterDifference);
- ResamplerFilter = NULL;
- ResamplerFilterDifference = NULL;
-}
-
-static int
-ResamplerPadding(const int inrate, const int outrate)
-{
- if (inrate == outrate) {
- return 0;
- } else if (inrate > outrate) {
- return (int) SDL_ceil(((float) (RESAMPLER_SAMPLES_PER_ZERO_CROSSING * inrate) / ((float) outrate)));
- }
- return RESAMPLER_SAMPLES_PER_ZERO_CROSSING;
-}
-
-/* lpadding and rpadding are expected to be buffers of (ResamplePadding(inrate, outrate) * chans * sizeof (float)) bytes. */
-static int
-SDL_ResampleAudio(const int chans, const int inrate, const int outrate,
- const float *lpadding, const float *rpadding,
- const float *inbuf, const int inbuflen,
- float *outbuf, const int outbuflen)
-{
- const double finrate = (double) inrate;
- const double outtimeincr = 1.0 / ((float) outrate);
- const double ratio = ((float) outrate) / ((float) inrate);
- const int paddinglen = ResamplerPadding(inrate, outrate);
- const int framelen = chans * (int)sizeof (float);
- const int inframes = inbuflen / framelen;
- const int wantedoutframes = (int) ((inbuflen / framelen) * ratio); /* outbuflen isn't total to write, it's total available. */
- const int maxoutframes = outbuflen / framelen;
- const int outframes = SDL_min(wantedoutframes, maxoutframes);
- float *dst = outbuf;
- double outtime = 0.0;
- int i, j, chan;
-
- for (i = 0; i < outframes; i++) {
- const int srcindex = (int) (outtime * inrate);
- const double intime = ((double) srcindex) / finrate;
- const double innexttime = ((double) (srcindex + 1)) / finrate;
- const double interpolation1 = 1.0 - ((innexttime - outtime) / (innexttime - intime));
- const int filterindex1 = (int) (interpolation1 * RESAMPLER_SAMPLES_PER_ZERO_CROSSING);
- const double interpolation2 = 1.0 - interpolation1;
- const int filterindex2 = (int) (interpolation2 * RESAMPLER_SAMPLES_PER_ZERO_CROSSING);
-
- for (chan = 0; chan < chans; chan++) {
- float outsample = 0.0f;
-
- /* do this twice to calculate the sample, once for the "left wing" and then same for the right. */
- /* !!! FIXME: do both wings in one loop */
- for (j = 0; (filterindex1 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)) < RESAMPLER_FILTER_SIZE; j++) {
- const int srcframe = srcindex - j;
- /* !!! FIXME: we can bubble this conditional out of here by doing a pre loop. */
- const float insample = (srcframe < 0) ? lpadding[((paddinglen + srcframe) * chans) + chan] : inbuf[(srcframe * chans) + chan];
- outsample += (float)(insample * (ResamplerFilter[filterindex1 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)] + (interpolation1 * ResamplerFilterDifference[filterindex1 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)])));
- }
-
- for (j = 0; (filterindex2 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)) < RESAMPLER_FILTER_SIZE; j++) {
- const int srcframe = srcindex + 1 + j;
- /* !!! FIXME: we can bubble this conditional out of here by doing a post loop. */
- const float insample = (srcframe >= inframes) ? rpadding[((srcframe - inframes) * chans) + chan] : inbuf[(srcframe * chans) + chan];
- outsample += (float)(insample * (ResamplerFilter[filterindex2 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)] + (interpolation2 * ResamplerFilterDifference[filterindex2 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)])));
- }
- *(dst++) = outsample;
- }
-
- outtime += outtimeincr;
- }
-
- return outframes * chans * sizeof (float);
-}
-
-int
-SDL_ConvertAudio(SDL_AudioCVT * cvt)
-{
- /* !!! FIXME: (cvt) should be const; stack-copy it here. */
- /* !!! FIXME: (actually, we can't...len_cvt needs to be updated. Grr.) */
-
- /* Make sure there's data to convert */
- if (cvt->buf == NULL) {
- return SDL_SetError("No buffer allocated for conversion");
- }
-
- /* Return okay if no conversion is necessary */
- cvt->len_cvt = cvt->len;
- if (cvt->filters[0] == NULL) {
- return 0;
- }
-
- /* Set up the conversion and go! */
- cvt->filter_index = 0;
- cvt->filters[0] (cvt, cvt->src_format);
- return 0;
-}
-
-static void SDLCALL
-SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format)
-{
-#if DEBUG_CONVERT
- printf("Converting byte order\n");
-#endif
-
- switch (SDL_AUDIO_BITSIZE(format)) {
- #define CASESWAP(b) \
- case b: { \
- Uint##b *ptr = (Uint##b *) cvt->buf; \
- int i; \
- for (i = cvt->len_cvt / sizeof (*ptr); i; --i, ++ptr) { \
- *ptr = SDL_Swap##b(*ptr); \
- } \
- break; \
- }
-
- CASESWAP(16);
- CASESWAP(32);
- CASESWAP(64);
-
- #undef CASESWAP
-
- default: SDL_assert(!"unhandled byteswap datatype!"); break;
- }
-
- if (cvt->filters[++cvt->filter_index]) {
- /* flip endian flag for data. */
- if (format & SDL_AUDIO_MASK_ENDIAN) {
- format &= ~SDL_AUDIO_MASK_ENDIAN;
- } else {
- format |= SDL_AUDIO_MASK_ENDIAN;
- }
- cvt->filters[cvt->filter_index](cvt, format);
- }
-}
-
-static int
-SDL_AddAudioCVTFilter(SDL_AudioCVT *cvt, const SDL_AudioFilter filter)
-{
- if (cvt->filter_index >= SDL_AUDIOCVT_MAX_FILTERS) {
- return SDL_SetError("Too many filters needed for conversion, exceeded maximum of %d", SDL_AUDIOCVT_MAX_FILTERS);
- }
- if (filter == NULL) {
- return SDL_SetError("Audio filter pointer is NULL");
- }
- cvt->filters[cvt->filter_index++] = filter;
- cvt->filters[cvt->filter_index] = NULL; /* Moving terminator */
- return 0;
-}
-
-static int
-SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
-{
- int retval = 0; /* 0 == no conversion necessary. */
-
- if ((SDL_AUDIO_ISBIGENDIAN(src_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
- if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
- return -1;
- }
- retval = 1; /* added a converter. */
- }
-
- if (!SDL_AUDIO_ISFLOAT(src_fmt)) {
- const Uint16 src_bitsize = SDL_AUDIO_BITSIZE(src_fmt);
- const Uint16 dst_bitsize = 32;
- SDL_AudioFilter filter = NULL;
-
- switch (src_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
- case AUDIO_S8: filter = SDL_Convert_S8_to_F32; break;
- case AUDIO_U8: filter = SDL_Convert_U8_to_F32; break;
- case AUDIO_S16: filter = SDL_Convert_S16_to_F32; break;
- case AUDIO_U16: filter = SDL_Convert_U16_to_F32; break;
- case AUDIO_S32: filter = SDL_Convert_S32_to_F32; break;
- default: SDL_assert(!"Unexpected audio format!"); break;
- }
-
- if (!filter) {
- return SDL_SetError("No conversion from source format to float available");
- }
-
- if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
- return -1;
- }
- if (src_bitsize < dst_bitsize) {
- const int mult = (dst_bitsize / src_bitsize);
- cvt->len_mult *= mult;
- cvt->len_ratio *= mult;
- } else if (src_bitsize > dst_bitsize) {
- cvt->len_ratio /= (src_bitsize / dst_bitsize);
- }
-
- retval = 1; /* added a converter. */
- }
-
- return retval;
-}
-
-static int
-SDL_BuildAudioTypeCVTFromFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat dst_fmt)
-{
- int retval = 0; /* 0 == no conversion necessary. */
-
- if (!SDL_AUDIO_ISFLOAT(dst_fmt)) {
- const Uint16 dst_bitsize = SDL_AUDIO_BITSIZE(dst_fmt);
- const Uint16 src_bitsize = 32;
- SDL_AudioFilter filter = NULL;
- switch (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
- case AUDIO_S8: filter = SDL_Convert_F32_to_S8; break;
- case AUDIO_U8: filter = SDL_Convert_F32_to_U8; break;
- case AUDIO_S16: filter = SDL_Convert_F32_to_S16; break;
- case AUDIO_U16: filter = SDL_Convert_F32_to_U16; break;
- case AUDIO_S32: filter = SDL_Convert_F32_to_S32; break;
- default: SDL_assert(!"Unexpected audio format!"); break;
- }
-
- if (!filter) {
- return SDL_SetError("No conversion from float to destination format available");
- }
-
- if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
- return -1;
- }
- if (src_bitsize < dst_bitsize) {
- const int mult = (dst_bitsize / src_bitsize);
- cvt->len_mult *= mult;
- cvt->len_ratio *= mult;
- } else if (src_bitsize > dst_bitsize) {
- cvt->len_ratio /= (src_bitsize / dst_bitsize);
- }
- retval = 1; /* added a converter. */
- }
-
- if ((SDL_AUDIO_ISBIGENDIAN(dst_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
- if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
- return -1;
- }
- retval = 1; /* added a converter. */
- }
-
- return retval;
-}
-
-static void
-SDL_ResampleCVT(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat format)
-{
- /* !!! FIXME in 2.1: there are ten slots in the filter list, and the theoretical maximum we use is six (seven with NULL terminator).
- !!! FIXME in 2.1: We need to store data for this resampler, because the cvt structure doesn't store the original sample rates,
- !!! FIXME in 2.1: so we steal the ninth and tenth slot. :( */
- const int inrate = (int) (size_t) cvt->filters[SDL_AUDIOCVT_MAX_FILTERS-1];
- const int outrate = (int) (size_t) cvt->filters[SDL_AUDIOCVT_MAX_FILTERS];
- const float *src = (const float *) cvt->buf;
- const int srclen = cvt->len_cvt;
- /*float *dst = (float *) cvt->buf;
- const int dstlen = (cvt->len * cvt->len_mult);*/
- /* !!! FIXME: remove this if we can get the resampler to work in-place again. */
- float *dst = (float *) (cvt->buf + srclen);
- const int dstlen = (cvt->len * cvt->len_mult) - srclen;
- const int paddingsamples = (ResamplerPadding(inrate, outrate) * chans);
- float *padding;
-
- SDL_assert(format == AUDIO_F32SYS);
-
- /* we keep no streaming state here, so pad with silence on both ends. */
- padding = (float *) SDL_calloc(paddingsamples ? paddingsamples : 1, sizeof (float));
- if (!padding) {
- SDL_OutOfMemory();
- return;
- }
-
- cvt->len_cvt = SDL_ResampleAudio(chans, inrate, outrate, padding, padding, src, srclen, dst, dstlen);
-
- SDL_free(padding);
-
- SDL_memmove(cvt->buf, dst, cvt->len_cvt); /* !!! FIXME: remove this if we can get the resampler to work in-place again. */
-
- if (cvt->filters[++cvt->filter_index]) {
- cvt->filters[cvt->filter_index](cvt, format);
- }
-}
-
-/* !!! FIXME: We only have this macro salsa because SDL_AudioCVT doesn't
- !!! FIXME: store channel info, so we have to have function entry
- !!! FIXME: points for each supported channel count and multiple
- !!! FIXME: vs arbitrary. When we rev the ABI, clean this up. */
-#define RESAMPLER_FUNCS(chans) \
- static void SDLCALL \
- SDL_ResampleCVT_c##chans(SDL_AudioCVT *cvt, SDL_AudioFormat format) { \
- SDL_ResampleCVT(cvt, chans, format); \
- }
-RESAMPLER_FUNCS(1)
-RESAMPLER_FUNCS(2)
-RESAMPLER_FUNCS(4)
-RESAMPLER_FUNCS(6)
-RESAMPLER_FUNCS(8)
-#undef RESAMPLER_FUNCS
-
-static SDL_AudioFilter
-ChooseCVTResampler(const int dst_channels)
-{
- switch (dst_channels) {
- case 1: return SDL_ResampleCVT_c1;
- case 2: return SDL_ResampleCVT_c2;
- case 4: return SDL_ResampleCVT_c4;
- case 6: return SDL_ResampleCVT_c6;
- case 8: return SDL_ResampleCVT_c8;
- default: break;
- }
-
- return NULL;
-}
-
-static int
-SDL_BuildAudioResampleCVT(SDL_AudioCVT * cvt, const int dst_channels,
- const int src_rate, const int dst_rate)
-{
- SDL_AudioFilter filter;
-
- if (src_rate == dst_rate) {
- return 0; /* no conversion necessary. */
- }
-
- filter = ChooseCVTResampler(dst_channels);
- if (filter == NULL) {
- return SDL_SetError("No conversion available for these rates");
- }
-
- if (SDL_PrepareResampleFilter() < 0) {
- return -1;
- }
-
- /* Update (cvt) with filter details... */
- if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
- return -1;
- }
-
- /* !!! FIXME in 2.1: there are ten slots in the filter list, and the theoretical maximum we use is six (seven with NULL terminator).
- !!! FIXME in 2.1: We need to store data for this resampler, because the cvt structure doesn't store the original sample rates,
- !!! FIXME in 2.1: so we steal the ninth and tenth slot. :( */
- if (cvt->filter_index >= (SDL_AUDIOCVT_MAX_FILTERS-2)) {
- return SDL_SetError("Too many filters needed for conversion, exceeded maximum of %d", SDL_AUDIOCVT_MAX_FILTERS-2);
- }
- cvt->filters[SDL_AUDIOCVT_MAX_FILTERS-1] = (SDL_AudioFilter) (size_t) src_rate;
- cvt->filters[SDL_AUDIOCVT_MAX_FILTERS] = (SDL_AudioFilter) (size_t) dst_rate;
-
- if (src_rate < dst_rate) {
- const double mult = ((double) dst_rate) / ((double) src_rate);
- cvt->len_mult *= (int) SDL_ceil(mult);
- cvt->len_ratio *= mult;
- } else {
- cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
- }
-
- /* !!! FIXME: remove this if we can get the resampler to work in-place again. */
- /* the buffer is big enough to hold the destination now, but
- we need it large enough to hold a separate scratch buffer. */
- cvt->len_mult *= 2;
-
- return 1; /* added a converter. */
-}
-
-static SDL_bool
-SDL_SupportedAudioFormat(const SDL_AudioFormat fmt)
-{
- switch (fmt) {
- case AUDIO_U8:
- case AUDIO_S8:
- case AUDIO_U16LSB:
- case AUDIO_S16LSB:
- case AUDIO_U16MSB:
- case AUDIO_S16MSB:
- case AUDIO_S32LSB:
- case AUDIO_S32MSB:
- case AUDIO_F32LSB:
- case AUDIO_F32MSB:
- return SDL_TRUE; /* supported. */
-
- default:
- break;
- }
-
- return SDL_FALSE; /* unsupported. */
-}
-
-static SDL_bool
-SDL_SupportedChannelCount(const int channels)
-{
- switch (channels) {
- case 1: /* mono */
- case 2: /* stereo */
- case 4: /* quad */
- case 6: /* 5.1 */
- case 8: /* 7.1 */
- return SDL_TRUE; /* supported. */
-
- default:
- break;
- }
-
- return SDL_FALSE; /* unsupported. */
-}
-
-
-/* Creates a set of audio filters to convert from one format to another.
- Returns 0 if no conversion is needed, 1 if the audio filter is set up,
- or -1 if an error like invalid parameter, unsupported format, etc. occurred.
-*/
-
-int
-SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
- SDL_AudioFormat src_fmt, Uint8 src_channels, int src_rate,
- SDL_AudioFormat dst_fmt, Uint8 dst_channels, int dst_rate)
-{
- /* Sanity check target pointer */
- if (cvt == NULL) {
- return SDL_InvalidParamError("cvt");
- }
-
- /* Make sure we zero out the audio conversion before error checking */
- SDL_zerop(cvt);
-
- if (!SDL_SupportedAudioFormat(src_fmt)) {
- return SDL_SetError("Invalid source format");
- } else if (!SDL_SupportedAudioFormat(dst_fmt)) {
- return SDL_SetError("Invalid destination format");
- } else if (!SDL_SupportedChannelCount(src_channels)) {
- return SDL_SetError("Invalid source channels");
- } else if (!SDL_SupportedChannelCount(dst_channels)) {
- return SDL_SetError("Invalid destination channels");
- } else if (src_rate == 0) {
- return SDL_SetError("Source rate is zero");
- } else if (dst_rate == 0) {
- return SDL_SetError("Destination rate is zero");
- }
-
-#if DEBUG_CONVERT
- printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n",
- src_fmt, dst_fmt, src_channels, dst_channels, src_rate, dst_rate);
-#endif
-
- /* Start off with no conversion necessary */
- cvt->src_format = src_fmt;
- cvt->dst_format = dst_fmt;
- cvt->needed = 0;
- cvt->filter_index = 0;
- SDL_zero(cvt->filters);
- cvt->len_mult = 1;
- cvt->len_ratio = 1.0;
- cvt->rate_incr = ((double) dst_rate) / ((double) src_rate);
-
- /* Make sure we've chosen audio conversion functions (MMX, scalar, etc.) */
- SDL_ChooseAudioConverters();
-
- /* Type conversion goes like this now:
- - byteswap to CPU native format first if necessary.
- - convert to native Float32 if necessary.
- - resample and change channel count if necessary.
- - convert back to native format.
- - byteswap back to foreign format if necessary.
-
- The expectation is we can process data faster in float32
- (possibly with SIMD), and making several passes over the same
- buffer is likely to be CPU cache-friendly, avoiding the
- biggest performance hit in modern times. Previously we had
- (script-generated) custom converters for every data type and
- it was a bloat on SDL compile times and final library size. */
-
- /* see if we can skip float conversion entirely. */
- if (src_rate == dst_rate && src_channels == dst_channels) {
- if (src_fmt == dst_fmt) {
- return 0;
- }
-
- /* just a byteswap needed? */
- if ((src_fmt & ~SDL_AUDIO_MASK_ENDIAN) == (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN)) {
- if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
- return -1;
- }
- cvt->needed = 1;
- return 1;
- }
- }
-
- /* Convert data types, if necessary. Updates (cvt). */
- if (SDL_BuildAudioTypeCVTToFloat(cvt, src_fmt) < 0) {
- return -1; /* shouldn't happen, but just in case... */
- }
-
- /* Channel conversion */
- if (src_channels < dst_channels) {
- /* Upmixing */
- /* Mono -> Stereo [-> ...] */
- if ((src_channels == 1) && (dst_channels > 1)) {
- if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertMonoToStereo) < 0) {
- return -1;
- }
- cvt->len_mult *= 2;
- src_channels = 2;
- cvt->len_ratio *= 2;
- }
- /* [Mono ->] Stereo -> 5.1 [-> 7.1] */
- if ((src_channels == 2) && (dst_channels >= 6)) {
- if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertStereoTo51) < 0) {
- return -1;
- }
- src_channels = 6;
- cvt->len_mult *= 3;
- cvt->len_ratio *= 3;
- }
- /* Quad -> 5.1 [-> 7.1] */
- if ((src_channels == 4) && (dst_channels >= 6)) {
- if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertQuadTo51) < 0) {
- return -1;
- }
- src_channels = 6;
- cvt->len_mult = (cvt->len_mult * 3 + 1) / 2;
- cvt->len_ratio *= 1.5;
- }
- /* [[Mono ->] Stereo ->] 5.1 -> 7.1 */
- if ((src_channels == 6) && (dst_channels == 8)) {
- if (SDL_AddAudioCVTFilter(cvt, SDL_Convert51To71) < 0) {
- return -1;
- }
- src_channels = 8;
- cvt->len_mult = (cvt->len_mult * 4 + 2) / 3;
- /* Should be numerically exact with every valid input to this
- function */
- cvt->len_ratio = cvt->len_ratio * 4 / 3;
- }
- /* [Mono ->] Stereo -> Quad */
- if ((src_channels == 2) && (dst_channels == 4)) {
- if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertStereoToQuad) < 0) {
- return -1;
- }
- src_channels = 4;
- cvt->len_mult *= 2;
- cvt->len_ratio *= 2;
- }
- } else if (src_channels > dst_channels) {
- /* Downmixing */
- /* 7.1 -> 5.1 [-> Stereo [-> Mono]] */
- /* 7.1 -> 5.1 [-> Quad] */
- if ((src_channels == 8) && (dst_channels <= 6)) {
- if (SDL_AddAudioCVTFilter(cvt, SDL_Convert71To51) < 0) {
- return -1;
- }
- src_channels = 6;
- cvt->len_ratio *= 0.75;
- }
- /* [7.1 ->] 5.1 -> Stereo [-> Mono] */
- if ((src_channels == 6) && (dst_channels <= 2)) {
- if (SDL_AddAudioCVTFilter(cvt, SDL_Convert51ToStereo) < 0) {
- return -1;
- }
- src_channels = 2;
- cvt->len_ratio /= 3;
- }
- /* 5.1 -> Quad */
- if ((src_channels == 6) && (dst_channels == 4)) {
- if (SDL_AddAudioCVTFilter(cvt, SDL_Convert51ToQuad) < 0) {
- return -1;
- }
- src_channels = 4;
- cvt->len_ratio = cvt->len_ratio * 2 / 3;
- }
- /* Quad -> Stereo [-> Mono] */
- if ((src_channels == 4) && (dst_channels <= 2)) {
- if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertQuadToStereo) < 0) {
- return -1;
- }
- src_channels = 2;
- cvt->len_ratio /= 2;
- }
- /* [... ->] Stereo -> Mono */
- if ((src_channels == 2) && (dst_channels == 1)) {
- SDL_AudioFilter filter = NULL;
-
- #if HAVE_SSE3_INTRINSICS
- if (SDL_HasSSE3()) {
- filter = SDL_ConvertStereoToMono_SSE3;
- }
- #endif
-
- if (!filter) {
- filter = SDL_ConvertStereoToMono;
- }
-
- if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
- return -1;
- }
-
- src_channels = 1;
- cvt->len_ratio /= 2;
- }
- }
-
- if (src_channels != dst_channels) {
- /* All combinations of supported channel counts should have been
- handled by now, but let's be defensive */
- return SDL_SetError("Invalid channel combination");
- }
-
- /* Do rate conversion, if necessary. Updates (cvt). */
- if (SDL_BuildAudioResampleCVT(cvt, dst_channels, src_rate, dst_rate) < 0) {
- return -1; /* shouldn't happen, but just in case... */
- }
-
- /* Move to final data type. */
- if (SDL_BuildAudioTypeCVTFromFloat(cvt, dst_fmt) < 0) {
- return -1; /* shouldn't happen, but just in case... */
- }
-
- cvt->needed = (cvt->filter_index != 0);
- return (cvt->needed);
-}
-
-typedef int (*SDL_ResampleAudioStreamFunc)(SDL_AudioStream *stream, const void *inbuf, const int inbuflen, void *outbuf, const int outbuflen);
-typedef void (*SDL_ResetAudioStreamResamplerFunc)(SDL_AudioStream *stream);
-typedef void (*SDL_CleanupAudioStreamResamplerFunc)(SDL_AudioStream *stream);
-
-struct _SDL_AudioStream
-{
- SDL_AudioCVT cvt_before_resampling;
- SDL_AudioCVT cvt_after_resampling;
- SDL_DataQueue *queue;
- SDL_bool first_run;
- Uint8 *staging_buffer;
- int staging_buffer_size;
- int staging_buffer_filled;
- Uint8 *work_buffer_base; /* maybe unaligned pointer from SDL_realloc(). */
- int work_buffer_len;
- int src_sample_frame_size;
- SDL_AudioFormat src_format;
- Uint8 src_channels;
- int src_rate;
- int dst_sample_frame_size;
- SDL_AudioFormat dst_format;
- Uint8 dst_channels;
- int dst_rate;
- double rate_incr;
- Uint8 pre_resample_channels;
- int packetlen;
- int resampler_padding_samples;
- float *resampler_padding;
- void *resampler_state;
- SDL_ResampleAudioStreamFunc resampler_func;
- SDL_ResetAudioStreamResamplerFunc reset_resampler_func;
- SDL_CleanupAudioStreamResamplerFunc cleanup_resampler_func;
-};
-
-static Uint8 *
-EnsureStreamBufferSize(SDL_AudioStream *stream, const int newlen)
-{
- Uint8 *ptr;
- size_t offset;
-
- if (stream->work_buffer_len >= newlen) {
- ptr = stream->work_buffer_base;
- } else {
- ptr = (Uint8 *) SDL_realloc(stream->work_buffer_base, newlen + 32);
- if (!ptr) {
- SDL_OutOfMemory();
- return NULL;
- }
- /* Make sure we're aligned to 16 bytes for SIMD code. */
- stream->work_buffer_base = ptr;
- stream->work_buffer_len = newlen;
- }
-
- offset = ((size_t) ptr) & 15;
- return offset ? ptr + (16 - offset) : ptr;
-}
-
-#ifdef HAVE_LIBSAMPLERATE_H
-static int
-SDL_ResampleAudioStream_SRC(SDL_AudioStream *stream, const void *_inbuf, const int inbuflen, void *_outbuf, const int outbuflen)
-{
- const float *inbuf = (const float *) _inbuf;
- float *outbuf = (float *) _outbuf;
- const int framelen = sizeof(float) * stream->pre_resample_channels;
- SRC_STATE *state = (SRC_STATE *)stream->resampler_state;
- SRC_DATA data;
- int result;
-
- SDL_assert(inbuf != ((const float *) outbuf)); /* SDL_AudioStreamPut() shouldn't allow in-place resamples. */
-
- data.data_in = (float *)inbuf; /* Older versions of libsamplerate had a non-const pointer, but didn't write to it */
- data.input_frames = inbuflen / framelen;
- data.input_frames_used = 0;
-
- data.data_out = outbuf;
- data.output_frames = outbuflen / framelen;
-
- data.end_of_input = 0;
- data.src_ratio = stream->rate_incr;
-
- result = SRC_src_process(state, &data);
- if (result != 0) {
- SDL_SetError("src_process() failed: %s", SRC_src_strerror(result));
- return 0;
- }
-
- /* If this fails, we need to store them off somewhere */
- SDL_assert(data.input_frames_used == data.input_frames);
-
- return data.output_frames_gen * (sizeof(float) * stream->pre_resample_channels);
-}
-
-static void
-SDL_ResetAudioStreamResampler_SRC(SDL_AudioStream *stream)
-{
- SRC_src_reset((SRC_STATE *)stream->resampler_state);
-}
-
-static void
-SDL_CleanupAudioStreamResampler_SRC(SDL_AudioStream *stream)
-{
- SRC_STATE *state = (SRC_STATE *)stream->resampler_state;
- if (state) {
- SRC_src_delete(state);
- }
-
- stream->resampler_state = NULL;
- stream->resampler_func = NULL;
- stream->reset_resampler_func = NULL;
- stream->cleanup_resampler_func = NULL;
-}
-
-static SDL_bool
-SetupLibSampleRateResampling(SDL_AudioStream *stream)
-{
- int result = 0;
- SRC_STATE *state = NULL;
-
- if (SRC_available) {
- state = SRC_src_new(SRC_converter, stream->pre_resample_channels, &result);
- if (!state) {
- SDL_SetError("src_new() failed: %s", SRC_src_strerror(result));
- }
- }
-
- if (!state) {
- SDL_CleanupAudioStreamResampler_SRC(stream);
- return SDL_FALSE;
- }
-
- stream->resampler_state = state;
- stream->resampler_func = SDL_ResampleAudioStream_SRC;
- stream->reset_resampler_func = SDL_ResetAudioStreamResampler_SRC;
- stream->cleanup_resampler_func = SDL_CleanupAudioStreamResampler_SRC;
-
- return SDL_TRUE;
-}
-#endif /* HAVE_LIBSAMPLERATE_H */
-
-
-static int
-SDL_ResampleAudioStream(SDL_AudioStream *stream, const void *_inbuf, const int inbuflen, void *_outbuf, const int outbuflen)
-{
- const Uint8 *inbufend = ((const Uint8 *) _inbuf) + inbuflen;
- const float *inbuf = (const float *) _inbuf;
- float *outbuf = (float *) _outbuf;
- const int chans = (int) stream->pre_resample_channels;
- const int inrate = stream->src_rate;
- const int outrate = stream->dst_rate;
- const int paddingsamples = stream->resampler_padding_samples;
- const int paddingbytes = paddingsamples * sizeof (float);
- float *lpadding = (float *) stream->resampler_state;
- const float *rpadding = (const float *) inbufend; /* we set this up so there are valid padding samples at the end of the input buffer. */
- const int cpy = SDL_min(inbuflen, paddingbytes);
- int retval;
-
- SDL_assert(inbuf != ((const float *) outbuf)); /* SDL_AudioStreamPut() shouldn't allow in-place resamples. */
-
- retval = SDL_ResampleAudio(chans, inrate, outrate, lpadding, rpadding, inbuf, inbuflen, outbuf, outbuflen);
-
- /* update our left padding with end of current input, for next run. */
- SDL_memcpy((lpadding + paddingsamples) - (cpy / sizeof (float)), inbufend - cpy, cpy);
- return retval;
-}
-
-static void
-SDL_ResetAudioStreamResampler(SDL_AudioStream *stream)
-{
- /* set all the padding to silence. */
- const int len = stream->resampler_padding_samples;
- SDL_memset(stream->resampler_state, '\0', len * sizeof (float));
-}
-
-static void
-SDL_CleanupAudioStreamResampler(SDL_AudioStream *stream)
-{
- SDL_free(stream->resampler_state);
-}
-
-SDL_AudioStream *
-SDL_NewAudioStream(const SDL_AudioFormat src_format,
- const Uint8 src_channels,
- const int src_rate,
- const SDL_AudioFormat dst_format,
- const Uint8 dst_channels,
- const int dst_rate)
-{
- const int packetlen = 4096; /* !!! FIXME: good enough for now. */
- Uint8 pre_resample_channels;
- SDL_AudioStream *retval;
-
- retval = (SDL_AudioStream *) SDL_calloc(1, sizeof (SDL_AudioStream));
- if (!retval) {
- return NULL;
- }
-
- /* If increasing channels, do it after resampling, since we'd just
- do more work to resample duplicate channels. If we're decreasing, do
- it first so we resample the interpolated data instead of interpolating
- the resampled data (!!! FIXME: decide if that works in practice, though!). */
- pre_resample_channels = SDL_min(src_channels, dst_channels);
-
- retval->first_run = SDL_TRUE;
- retval->src_sample_frame_size = (SDL_AUDIO_BITSIZE(src_format) / 8) * src_channels;
- retval->src_format = src_format;
- retval->src_channels = src_channels;
- retval->src_rate = src_rate;
- retval->dst_sample_frame_size = (SDL_AUDIO_BITSIZE(dst_format) / 8) * dst_channels;
- retval->dst_format = dst_format;
- retval->dst_channels = dst_channels;
- retval->dst_rate = dst_rate;
- retval->pre_resample_channels = pre_resample_channels;
- retval->packetlen = packetlen;
- retval->rate_incr = ((double) dst_rate) / ((double) src_rate);
- retval->resampler_padding_samples = ResamplerPadding(retval->src_rate, retval->dst_rate) * pre_resample_channels;
- retval->resampler_padding = (float *) SDL_calloc(retval->resampler_padding_samples ? retval->resampler_padding_samples : 1, sizeof (float));
-
- if (retval->resampler_padding == NULL) {
- SDL_FreeAudioStream(retval);
- SDL_OutOfMemory();
- return NULL;
- }
-
- retval->staging_buffer_size = ((retval->resampler_padding_samples / retval->pre_resample_channels) * retval->src_sample_frame_size);
- if (retval->staging_buffer_size > 0) {
- retval->staging_buffer = (Uint8 *) SDL_malloc(retval->staging_buffer_size);
- if (retval->staging_buffer == NULL) {
- SDL_FreeAudioStream(retval);
- SDL_OutOfMemory();
- return NULL;
- }
- }
-
- /* Not resampling? It's an easy conversion (and maybe not even that!) */
- if (src_rate == dst_rate) {
- retval->cvt_before_resampling.needed = SDL_FALSE;
- if (SDL_BuildAudioCVT(&retval->cvt_after_resampling, src_format, src_channels, dst_rate, dst_format, dst_channels, dst_rate) < 0) {
- SDL_FreeAudioStream(retval);
- return NULL; /* SDL_BuildAudioCVT should have called SDL_SetError. */
- }
- } else {
- /* Don't resample at first. Just get us to Float32 format. */
- /* !!! FIXME: convert to int32 on devices without hardware float. */
- if (SDL_BuildAudioCVT(&retval->cvt_before_resampling, src_format, src_channels, src_rate, AUDIO_F32SYS, pre_resample_channels, src_rate) < 0) {
- SDL_FreeAudioStream(retval);
- return NULL; /* SDL_BuildAudioCVT should have called SDL_SetError. */
- }
-
-#ifdef HAVE_LIBSAMPLERATE_H
- SetupLibSampleRateResampling(retval);
-#endif
-
- if (!retval->resampler_func) {
- retval->resampler_state = SDL_calloc(retval->resampler_padding_samples, sizeof (float));
- if (!retval->resampler_state) {
- SDL_FreeAudioStream(retval);
- SDL_OutOfMemory();
- return NULL;
- }
-
- if (SDL_PrepareResampleFilter() < 0) {
- SDL_free(retval->resampler_state);
- retval->resampler_state = NULL;
- SDL_FreeAudioStream(retval);
- return NULL;
- }
-
- retval->resampler_func = SDL_ResampleAudioStream;
- retval->reset_resampler_func = SDL_ResetAudioStreamResampler;
- retval->cleanup_resampler_func = SDL_CleanupAudioStreamResampler;
- }
-
- /* Convert us to the final format after resampling. */
- if (SDL_BuildAudioCVT(&retval->cvt_after_resampling, AUDIO_F32SYS, pre_resample_channels, dst_rate, dst_format, dst_channels, dst_rate) < 0) {
- SDL_FreeAudioStream(retval);
- return NULL; /* SDL_BuildAudioCVT should have called SDL_SetError. */
- }
- }
-
- retval->queue = SDL_NewDataQueue(packetlen, packetlen * 2);
- if (!retval->queue) {
- SDL_FreeAudioStream(retval);
- return NULL; /* SDL_NewDataQueue should have called SDL_SetError. */
- }
-
- return retval;
-}
-
-static int
-SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, int *maxputbytes)
-{
- int buflen = len;
- int workbuflen;
- Uint8 *workbuf;
- Uint8 *resamplebuf = NULL;
- int resamplebuflen = 0;
- int neededpaddingbytes;
- int paddingbytes;
-
- /* !!! FIXME: several converters can take advantage of SIMD, but only
- !!! FIXME: if the data is aligned to 16 bytes. EnsureStreamBufferSize()
- !!! FIXME: guarantees the buffer will align, but the
- !!! FIXME: converters will iterate over the data backwards if
- !!! FIXME: the output grows, and this means we won't align if buflen
- !!! FIXME: isn't a multiple of 16. In these cases, we should chop off
- !!! FIXME: a few samples at the end and convert them separately. */
-
- /* no padding prepended on first run. */
- neededpaddingbytes = stream->resampler_padding_samples * sizeof (float);
- paddingbytes = stream->first_run ? 0 : neededpaddingbytes;
- stream->first_run = SDL_FALSE;
-
- /* Make sure the work buffer can hold all the data we need at once... */
- workbuflen = buflen;
- if (stream->cvt_before_resampling.needed) {
- workbuflen *= stream->cvt_before_resampling.len_mult;
- }
-
- if (stream->dst_rate != stream->src_rate) {
- /* resamples can't happen in place, so make space for second buf. */
- const int framesize = stream->pre_resample_channels * sizeof (float);
- const int frames = workbuflen / framesize;
- resamplebuflen = ((int) SDL_ceil(frames * stream->rate_incr)) * framesize;
- #if DEBUG_AUDIOSTREAM
- printf("AUDIOSTREAM: will resample %d bytes to %d (ratio=%.6f)\n", workbuflen, resamplebuflen, stream->rate_incr);
- #endif
- workbuflen += resamplebuflen;
- }
-
- if (stream->cvt_after_resampling.needed) {
- /* !!! FIXME: buffer might be big enough already? */
- workbuflen *= stream->cvt_after_resampling.len_mult;
- }
-
- workbuflen += neededpaddingbytes;
-
- #if DEBUG_AUDIOSTREAM
- printf("AUDIOSTREAM: Putting %d bytes of preconverted audio, need %d byte work buffer\n", buflen, workbuflen);
- #endif
-
- workbuf = EnsureStreamBufferSize(stream, workbuflen);
- if (!workbuf) {
- return -1; /* probably out of memory. */
- }
-
- resamplebuf = workbuf; /* default if not resampling. */
-
- SDL_memcpy(workbuf + paddingbytes, buf, buflen);
-
- if (stream->cvt_before_resampling.needed) {
- stream->cvt_before_resampling.buf = workbuf + paddingbytes;
- stream->cvt_before_resampling.len = buflen;
- if (SDL_ConvertAudio(&stream->cvt_before_resampling) == -1) {
- return -1; /* uhoh! */
- }
- buflen = stream->cvt_before_resampling.len_cvt;
-
- #if DEBUG_AUDIOSTREAM
- printf("AUDIOSTREAM: After initial conversion we have %d bytes\n", buflen);
- #endif
- }
-
- if (stream->dst_rate != stream->src_rate) {
- /* save off some samples at the end; they are used for padding now so
- the resampler is coherent and then used at the start of the next
- put operation. Prepend last put operation's padding, too. */
-
- /* prepend prior put's padding. :P */
- if (paddingbytes) {
- SDL_memcpy(workbuf, stream->resampler_padding, paddingbytes);
- buflen += paddingbytes;
- }
-
- /* save off the data at the end for the next run. */
- SDL_memcpy(stream->resampler_padding, workbuf + (buflen - neededpaddingbytes), neededpaddingbytes);
-
- resamplebuf = workbuf + buflen; /* skip to second piece of workbuf. */
- SDL_assert(buflen >= neededpaddingbytes);
- if (buflen > neededpaddingbytes) {
- buflen = stream->resampler_func(stream, workbuf, buflen - neededpaddingbytes, resamplebuf, resamplebuflen);
- } else {
- buflen = 0;
- }
-
- #if DEBUG_AUDIOSTREAM
- printf("AUDIOSTREAM: After resampling we have %d bytes\n", buflen);
- #endif
- }
-
- if (stream->cvt_after_resampling.needed && (buflen > 0)) {
- stream->cvt_after_resampling.buf = resamplebuf;
- stream->cvt_after_resampling.len = buflen;
- if (SDL_ConvertAudio(&stream->cvt_after_resampling) == -1) {
- return -1; /* uhoh! */
- }
- buflen = stream->cvt_after_resampling.len_cvt;
-
- #if DEBUG_AUDIOSTREAM
- printf("AUDIOSTREAM: After final conversion we have %d bytes\n", buflen);
- #endif
- }
-
- #if DEBUG_AUDIOSTREAM
- printf("AUDIOSTREAM: Final output is %d bytes\n", buflen);
- #endif
-
- if (maxputbytes) {
- const int maxbytes = *maxputbytes;
- if (buflen > maxbytes)
- buflen = maxbytes;
- *maxputbytes -= buflen;
- }
-
- /* resamplebuf holds the final output, even if we didn't resample. */
- return buflen ? SDL_WriteToDataQueue(stream->queue, resamplebuf, buflen) : 0;
-}
-
-int
-SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, int len)
-{
- /* !!! FIXME: several converters can take advantage of SIMD, but only
- !!! FIXME: if the data is aligned to 16 bytes. EnsureStreamBufferSize()
- !!! FIXME: guarantees the buffer will align, but the
- !!! FIXME: converters will iterate over the data backwards if
- !!! FIXME: the output grows, and this means we won't align if buflen
- !!! FIXME: isn't a multiple of 16. In these cases, we should chop off
- !!! FIXME: a few samples at the end and convert them separately. */
-
- #if DEBUG_AUDIOSTREAM
- printf("AUDIOSTREAM: wants to put %d preconverted bytes\n", buflen);
- #endif
-
- if (!stream) {
- return SDL_InvalidParamError("stream");
- } else if (!buf) {
- return SDL_InvalidParamError("buf");
- } else if (len == 0) {
- return 0; /* nothing to do. */
- } else if ((len % stream->src_sample_frame_size) != 0) {
- return SDL_SetError("Can't add partial sample frames");
- }
-
- if (!stream->cvt_before_resampling.needed &&
- (stream->dst_rate == stream->src_rate) &&
- !stream->cvt_after_resampling.needed) {
- #if DEBUG_AUDIOSTREAM
- printf("AUDIOSTREAM: no conversion needed at all, queueing %d bytes.\n", len);
- #endif
- return SDL_WriteToDataQueue(stream->queue, buf, len);
- }
-
- while (len > 0) {
- int amount;
-
- /* If we don't have a staging buffer or we're given enough data that
- we don't need to store it for later, skip the staging process.
- */
- if (!stream->staging_buffer_filled && len >= stream->staging_buffer_size) {
- return SDL_AudioStreamPutInternal(stream, buf, len, NULL);
- }
-
- /* If there's not enough data to fill the staging buffer, just save it */
- if ((stream->staging_buffer_filled + len) < stream->staging_buffer_size) {
- SDL_memcpy(stream->staging_buffer + stream->staging_buffer_filled, buf, len);
- stream->staging_buffer_filled += len;
- return 0;
- }
-
- /* Fill the staging buffer, process it, and continue */
- amount = (stream->staging_buffer_size - stream->staging_buffer_filled);
- SDL_assert(amount > 0);
- SDL_memcpy(stream->staging_buffer + stream->staging_buffer_filled, buf, amount);
- stream->staging_buffer_filled = 0;
- if (SDL_AudioStreamPutInternal(stream, stream->staging_buffer, stream->staging_buffer_size, NULL) < 0) {
- return -1;
- }
- buf = (void *)((Uint8 *)buf + amount);
- len -= amount;
- }
- return 0;
-}
-
-int SDL_AudioStreamFlush(SDL_AudioStream *stream)
-{
- if (!stream) {
- return SDL_InvalidParamError("stream");
- }
-
- #if DEBUG_AUDIOSTREAM
- printf("AUDIOSTREAM: flushing! staging_buffer_filled=%d bytes\n", stream->staging_buffer_filled);
- #endif
-
- /* shouldn't use a staging buffer if we're not resampling. */
- SDL_assert((stream->dst_rate != stream->src_rate) || (stream->staging_buffer_filled == 0));
-
- if (stream->staging_buffer_filled > 0) {
- /* push the staging buffer + silence. We need to flush out not just
- the staging buffer, but the piece that the stream was saving off
- for right-side resampler padding. */
- const SDL_bool first_run = stream->first_run;
- const int filled = stream->staging_buffer_filled;
- int actual_input_frames = filled / stream->src_sample_frame_size;
- if (!first_run)
- actual_input_frames += stream->resampler_padding_samples / stream->pre_resample_channels;
-
- if (actual_input_frames > 0) { /* don't bother if nothing to flush. */
- /* This is how many bytes we're expecting without silence appended. */
- int flush_remaining = ((int) SDL_ceil(actual_input_frames * stream->rate_incr)) * stream->dst_sample_frame_size;
-
- #if DEBUG_AUDIOSTREAM
- printf("AUDIOSTREAM: flushing with padding to get max %d bytes!\n", flush_remaining);
- #endif
-
- SDL_memset(stream->staging_buffer + filled, '\0', stream->staging_buffer_size - filled);
- if (SDL_AudioStreamPutInternal(stream, stream->staging_buffer, stream->staging_buffer_size, &flush_remaining) < 0) {
- return -1;
- }
-
- /* we have flushed out (or initially filled) the pending right-side
- resampler padding, but we need to push more silence to guarantee
- the staging buffer is fully flushed out, too. */
- SDL_memset(stream->staging_buffer, '\0', filled);
- if (SDL_AudioStreamPutInternal(stream, stream->staging_buffer, stream->staging_buffer_size, &flush_remaining) < 0) {
- return -1;
- }
- }
- }
-
- stream->staging_buffer_filled = 0;
- stream->first_run = SDL_TRUE;
-
- return 0;
-}
-
-/* get converted/resampled data from the stream */
-int
-SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len)
-{
- #if DEBUG_AUDIOSTREAM
- printf("AUDIOSTREAM: want to get %d converted bytes\n", len);
- #endif
-
- if (!stream) {
- return SDL_InvalidParamError("stream");
- } else if (!buf) {
- return SDL_InvalidParamError("buf");
- } else if (len <= 0) {
- return 0; /* nothing to do. */
- } else if ((len % stream->dst_sample_frame_size) != 0) {
- return SDL_SetError("Can't request partial sample frames");
- }
-
- return (int) SDL_ReadFromDataQueue(stream->queue, buf, len);
-}
-
-/* number of converted/resampled bytes available */
-int
-SDL_AudioStreamAvailable(SDL_AudioStream *stream)
-{
- return stream ? (int) SDL_CountDataQueue(stream->queue) : 0;
-}
-
-void
-SDL_AudioStreamClear(SDL_AudioStream *stream)
-{
- if (!stream) {
- SDL_InvalidParamError("stream");
- } else {
- SDL_ClearDataQueue(stream->queue, stream->packetlen * 2);
- if (stream->reset_resampler_func) {
- stream->reset_resampler_func(stream);
- }
- stream->first_run = SDL_TRUE;
- stream->staging_buffer_filled = 0;
- }
-}
-
-/* dispose of a stream */
-void
-SDL_FreeAudioStream(SDL_AudioStream *stream)
-{
- if (stream) {
- if (stream->cleanup_resampler_func) {
- stream->cleanup_resampler_func(stream);
- }
- SDL_FreeDataQueue(stream->queue);
- SDL_free(stream->staging_buffer);
- SDL_free(stream->work_buffer_base);
- SDL_free(stream->resampler_padding);
- SDL_free(stream);
- }
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
-