diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_overrides.h')
-rw-r--r-- | Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_overrides.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_overrides.h b/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_overrides.h index 1ec2eaf..7454213 100644 --- a/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_overrides.h +++ b/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_overrides.h @@ -669,3 +669,35 @@ #define SDL_WinRTGetDeviceFamily SDL_WinRTGetDeviceFamily_REAL #define SDL_log10 SDL_log10_REAL #define SDL_log10f SDL_log10f_REAL +#define SDL_GameControllerMappingForDeviceIndex SDL_GameControllerMappingForDeviceIndex_REAL +#define SDL_LinuxSetThreadPriority SDL_LinuxSetThreadPriority_REAL +#define SDL_HasAVX512F SDL_HasAVX512F_REAL +#define SDL_IsChromebook SDL_IsChromebook_REAL +#define SDL_IsDeXMode SDL_IsDeXMode_REAL +#define SDL_AndroidBackButton SDL_AndroidBackButton_REAL +#define SDL_exp SDL_exp_REAL +#define SDL_expf SDL_expf_REAL +#define SDL_wcsdup SDL_wcsdup_REAL +#define SDL_GameControllerRumble SDL_GameControllerRumble_REAL +#define SDL_JoystickRumble SDL_JoystickRumble_REAL +#define SDL_NumSensors SDL_NumSensors_REAL +#define SDL_SensorGetDeviceName SDL_SensorGetDeviceName_REAL +#define SDL_SensorGetDeviceType SDL_SensorGetDeviceType_REAL +#define SDL_SensorGetDeviceNonPortableType SDL_SensorGetDeviceNonPortableType_REAL +#define SDL_SensorGetDeviceInstanceID SDL_SensorGetDeviceInstanceID_REAL +#define SDL_SensorOpen SDL_SensorOpen_REAL +#define SDL_SensorFromInstanceID SDL_SensorFromInstanceID_REAL +#define SDL_SensorGetName SDL_SensorGetName_REAL +#define SDL_SensorGetType SDL_SensorGetType_REAL +#define SDL_SensorGetNonPortableType SDL_SensorGetNonPortableType_REAL +#define SDL_SensorGetInstanceID SDL_SensorGetInstanceID_REAL +#define SDL_SensorGetData SDL_SensorGetData_REAL +#define SDL_SensorClose SDL_SensorClose_REAL +#define SDL_SensorUpdate SDL_SensorUpdate_REAL +#define SDL_IsTablet SDL_IsTablet_REAL +#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL +#define SDL_HasColorKey SDL_HasColorKey_REAL +#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL +#define SDL_JoystickGetDevicePlayerIndex SDL_JoystickGetDevicePlayerIndex_REAL +#define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_REAL +#define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_REAL |