diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/events/SDL_keyboard_c.h')
-rw-r--r-- | Source/3rdParty/SDL2/src/events/SDL_keyboard_c.h | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/Source/3rdParty/SDL2/src/events/SDL_keyboard_c.h b/Source/3rdParty/SDL2/src/events/SDL_keyboard_c.h deleted file mode 100644 index 7f12a38..0000000 --- a/Source/3rdParty/SDL2/src/events/SDL_keyboard_c.h +++ /dev/null @@ -1,70 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../SDL_internal.h" - -#ifndef SDL_keyboard_c_h_ -#define SDL_keyboard_c_h_ - -#include "SDL_keycode.h" -#include "SDL_events.h" - -/* Initialize the keyboard subsystem */ -extern int SDL_KeyboardInit(void); - -/* Clear the state of the keyboard */ -extern void SDL_ResetKeyboard(void); - -/* Get the default keymap */ -extern void SDL_GetDefaultKeymap(SDL_Keycode * keymap); - -/* Set the mapping of scancode to key codes */ -extern void SDL_SetKeymap(int start, SDL_Keycode * keys, int length); - -/* Set a platform-dependent key name, overriding the default platform-agnostic - name. Encoded as UTF-8. The string is not copied, thus the pointer given to - this function must stay valid forever (or at least until the call to - VideoQuit()). */ -extern void SDL_SetScancodeName(SDL_Scancode scancode, const char *name); - -/* Set the keyboard focus window */ -extern void SDL_SetKeyboardFocus(SDL_Window * window); - -/* Send a keyboard key event */ -extern int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode); - -/* Send keyboard text input */ -extern int SDL_SendKeyboardText(const char *text); - -/* Send editing text for selected range from start to end */ -extern int SDL_SendEditingText(const char *text, int start, int end); - -/* Shutdown the keyboard subsystem */ -extern void SDL_KeyboardQuit(void); - -/* Convert to UTF-8 */ -extern char *SDL_UCS4ToUTF8(Uint32 ch, char *dst); - -/* Toggle on or off pieces of the keyboard mod state. */ -extern void SDL_ToggleModState(const SDL_Keymod modstate, const SDL_bool toggle); - -#endif /* SDL_keyboard_c_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ |