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Diffstat (limited to 'Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h')
-rw-r--r--Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h46
1 files changed, 45 insertions, 1 deletions
diff --git a/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h b/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h
index 0a8fdb4..900d590 100644
--- a/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h
+++ b/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h
@@ -18,32 +18,74 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_joystick_c_h_
+#define SDL_joystick_c_h_
+
#include "../SDL_internal.h"
/* Useful functions and variables from SDL_joystick.c */
#include "SDL_joystick.h"
+struct _SDL_JoystickDriver;
+
/* Initialization and shutdown functions */
extern int SDL_JoystickInit(void);
extern void SDL_JoystickQuit(void);
+/* Function to get the next available joystick instance ID */
+extern SDL_JoystickID SDL_GetNextJoystickInstanceID(void);
+
/* Initialization and shutdown functions */
extern int SDL_GameControllerInitMappings(void);
extern void SDL_GameControllerQuitMappings(void);
extern int SDL_GameControllerInit(void);
extern void SDL_GameControllerQuit(void);
+/* Function to get the joystick driver and device index for an API device index */
+extern SDL_bool SDL_GetDriverAndJoystickIndex(int device_index, struct _SDL_JoystickDriver **driver, int *driver_index);
+
+/* Function to return the device index for a joystick ID, or -1 if not found */
+extern int SDL_JoystickGetDeviceIndexFromInstanceID(SDL_JoystickID instance_id);
+
/* Function to extract information from an SDL joystick GUID */
extern void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version);
+/* Function to return whether a joystick is a PS4 controller */
+extern SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id);
+
+/* Function to return whether a joystick is a Nintendo Switch Pro controller */
+extern SDL_bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id);
+
+/* Function to return whether a joystick is a Steam Controller */
+extern SDL_bool SDL_IsJoystickSteamController(Uint16 vendor_id, Uint16 product_id);
+
+/* Function to return whether a joystick is an Xbox 360 controller */
+extern SDL_bool SDL_IsJoystickXbox360(Uint16 vendor_id, Uint16 product_id);
+
+/* Function to return whether a joystick is an Xbox One controller */
+extern SDL_bool SDL_IsJoystickXboxOne(Uint16 vendor_id, Uint16 product_id);
+
+/* Function to return whether a joystick guid comes from the XInput driver */
+extern SDL_bool SDL_IsJoystickXInput(SDL_JoystickGUID guid);
+
+/* Function to return whether a joystick guid comes from the HIDAPI driver */
+extern SDL_bool SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid);
+
+/* Function to return whether a joystick should be ignored */
+extern SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid);
+
/* Function to return whether a joystick name and GUID is a game controller */
extern SDL_bool SDL_IsGameControllerNameAndGUID(const char *name, SDL_JoystickGUID guid);
/* Function to return whether a game controller should be ignored */
extern SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid);
+/* Handle delayed guide button on a game controller */
+extern void SDL_GameControllerHandleDelayedGuideButton(SDL_Joystick *joystick);
+
/* Internal event queueing functions */
-extern void SDL_PrivateJoystickAdded(int device_index);
+extern void SDL_PrivateJoystickAdded(SDL_JoystickID device_instance);
extern void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance);
extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick,
Uint8 axis, Sint16 value);
@@ -59,4 +101,6 @@ extern void SDL_PrivateJoystickBatteryLevel(SDL_Joystick * joystick,
/* Internal sanity checking functions */
extern int SDL_PrivateJoystickValid(SDL_Joystick * joystick);
+#endif /* SDL_joystick_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */