diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick.m')
-rw-r--r-- | Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick.m | 281 |
1 files changed, 110 insertions, 171 deletions
diff --git a/Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick.m b/Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick.m index d601498..d85efad 100644 --- a/Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick.m +++ b/Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick.m @@ -33,7 +33,6 @@ #include "SDL_stdinc.h" #include "../SDL_sysjoystick.h" #include "../SDL_joystick_c.h" -#include "../steam/SDL_steamcontroller.h" #if !SDL_EVENTS_DISABLED @@ -59,7 +58,6 @@ static CMMotionManager *motionManager = nil; static SDL_JoystickDeviceItem *deviceList = NULL; static int numjoysticks = 0; -static SDL_JoystickID instancecounter = 0; int SDL_AppleTVRemoteOpenedAsJoystick = 0; static SDL_JoystickDeviceItem * @@ -80,9 +78,16 @@ GetDeviceForIndex(int device_index) } static void -SDL_SYS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controller) +IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controller) { #ifdef SDL_JOYSTICK_MFI + const Uint16 VENDOR_APPLE = 0x05AC; + Uint16 *guid16 = (Uint16 *)device->guid.data; + Uint16 vendor = 0; + Uint16 product = 0; + Uint16 version = 0; + Uint8 subtype = 0; + const char *name = NULL; /* Explicitly retain the controller because SDL_JoystickDeviceItem is a * struct, and ARC doesn't work with structs. */ @@ -98,40 +103,26 @@ SDL_SYS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *contr device->name = SDL_strdup(name); - device->guid.data[0] = 'M'; - device->guid.data[1] = 'F'; - device->guid.data[2] = 'i'; - device->guid.data[3] = 'G'; - device->guid.data[4] = 'a'; - device->guid.data[5] = 'm'; - device->guid.data[6] = 'e'; - device->guid.data[7] = 'p'; - device->guid.data[8] = 'a'; - device->guid.data[9] = 'd'; - - if (controller.extendedGamepad) { - device->guid.data[10] = 1; - } else if (controller.gamepad) { - device->guid.data[10] = 2; - } -#if TARGET_OS_TV - else if (controller.microGamepad) { - device->guid.data[10] = 3; - device->remote = SDL_TRUE; - } -#endif /* TARGET_OS_TV */ - if (controller.extendedGamepad) { + vendor = VENDOR_APPLE; + product = 1; + subtype = 1; device->naxes = 6; /* 2 thumbsticks and 2 triggers */ device->nhats = 1; /* d-pad */ device->nbuttons = 7; /* ABXY, shoulder buttons, pause button */ } else if (controller.gamepad) { + vendor = VENDOR_APPLE; + product = 2; + subtype = 2; device->naxes = 0; /* no traditional analog inputs */ device->nhats = 1; /* d-pad */ device->nbuttons = 7; /* ABXY, shoulder buttons, pause button */ } #if TARGET_OS_TV else if (controller.microGamepad) { + vendor = VENDOR_APPLE; + product = 3; + subtype = 3; device->naxes = 2; /* treat the touch surface as two axes */ device->nhats = 0; /* apparently the touch surface-as-dpad is buggy */ device->nbuttons = 3; /* AX, pause button */ @@ -140,6 +131,21 @@ SDL_SYS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *contr } #endif /* TARGET_OS_TV */ + /* We only need 16 bits for each of these; space them out to fill 128. */ + /* Byteswap so devices get same GUID on little/big endian platforms. */ + *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_BLUETOOTH); + *guid16++ = 0; + *guid16++ = SDL_SwapLE16(vendor); + *guid16++ = 0; + *guid16++ = SDL_SwapLE16(product); + *guid16++ = 0; + *guid16++ = SDL_SwapLE16(version); + *guid16++ = 0; + + /* Note that this is an MFI controller and what subtype it is */ + device->guid.data[14] = 'm'; + device->guid.data[15] = subtype; + /* This will be set when the first button press of the controller is * detected. */ controller.playerIndex = -1; @@ -148,7 +154,7 @@ SDL_SYS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *contr } static void -SDL_SYS_AddJoystickDevice(GCController *controller, SDL_bool accelerometer) +IOS_AddJoystickDevice(GCController *controller, SDL_bool accelerometer) { SDL_JoystickDeviceItem *device = deviceList; @@ -174,7 +180,7 @@ SDL_SYS_AddJoystickDevice(GCController *controller, SDL_bool accelerometer) } device->accelerometer = accelerometer; - device->instance_id = instancecounter++; + device->instance_id = SDL_GetNextJoystickInstanceID(); if (accelerometer) { #if TARGET_OS_TV @@ -190,7 +196,7 @@ SDL_SYS_AddJoystickDevice(GCController *controller, SDL_bool accelerometer) SDL_memcpy(&device->guid.data, device->name, SDL_min(sizeof(SDL_JoystickGUID), SDL_strlen(device->name))); #endif /* TARGET_OS_TV */ } else if (controller) { - SDL_SYS_AddMFIJoystickDevice(device, controller); + IOS_AddMFIJoystickDevice(device, controller); } if (deviceList == NULL) { @@ -205,11 +211,11 @@ SDL_SYS_AddJoystickDevice(GCController *controller, SDL_bool accelerometer) ++numjoysticks; - SDL_PrivateJoystickAdded(numjoysticks - 1); + SDL_PrivateJoystickAdded(device->instance_id); } static SDL_JoystickDeviceItem * -SDL_SYS_RemoveJoystickDevice(SDL_JoystickDeviceItem *device) +IOS_RemoveJoystickDevice(SDL_JoystickDeviceItem *device) { SDL_JoystickDeviceItem *prev = NULL; SDL_JoystickDeviceItem *next = NULL; @@ -278,78 +284,27 @@ SDL_AppleTVRemoteRotationHintChanged(void *udata, const char *name, const char * } #endif /* TARGET_OS_TV */ -static SDL_bool SteamControllerConnectedCallback(const char *name, SDL_JoystickGUID guid, int *device_instance) -{ - SDL_JoystickDeviceItem *device = (SDL_JoystickDeviceItem *)SDL_calloc(1, sizeof(SDL_JoystickDeviceItem)); - if (device == NULL) { - return SDL_FALSE; - } - - *device_instance = device->instance_id = instancecounter++; - device->name = SDL_strdup(name); - device->guid = guid; - SDL_GetSteamControllerInputs(&device->nbuttons, - &device->naxes, - &device->nhats); - device->m_bSteamController = SDL_TRUE; - - if (deviceList == NULL) { - deviceList = device; - } else { - SDL_JoystickDeviceItem *lastdevice = deviceList; - while (lastdevice->next != NULL) { - lastdevice = lastdevice->next; - } - lastdevice->next = device; - } - - ++numjoysticks; - - SDL_PrivateJoystickAdded(numjoysticks - 1); - - return SDL_TRUE; -} - -static void SteamControllerDisconnectedCallback(int device_instance) -{ - SDL_JoystickDeviceItem *item; - - for (item = deviceList; item; item = item->next) { - if (item->instance_id == device_instance) { - SDL_SYS_RemoveJoystickDevice(item); - break; - } - } -} - -/* Function to scan the system for joysticks. - * Joystick 0 should be the system default joystick. - * It should return 0, or -1 on an unrecoverable fatal error. - */ -int -SDL_SYS_JoystickInit(void) +static int +IOS_JoystickInit(void) { @autoreleasepool { NSNotificationCenter *center = [NSNotificationCenter defaultCenter]; - SDL_InitSteamControllers(SteamControllerConnectedCallback, - SteamControllerDisconnectedCallback); - #if !TARGET_OS_TV if (SDL_GetHintBoolean(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, SDL_TRUE)) { /* Default behavior, accelerometer as joystick */ - SDL_SYS_AddJoystickDevice(nil, SDL_TRUE); + IOS_AddJoystickDevice(nil, SDL_TRUE); } #endif /* !TARGET_OS_TV */ #ifdef SDL_JOYSTICK_MFI /* GameController.framework was added in iOS 7. */ if (![GCController class]) { - return numjoysticks; + return 0; } for (GCController *controller in [GCController controllers]) { - SDL_SYS_AddJoystickDevice(controller, SDL_FALSE); + IOS_AddJoystickDevice(controller, SDL_FALSE); } #if TARGET_OS_TV @@ -362,7 +317,7 @@ SDL_SYS_JoystickInit(void) queue:nil usingBlock:^(NSNotification *note) { GCController *controller = note.object; - SDL_SYS_AddJoystickDevice(controller, SDL_FALSE); + IOS_AddJoystickDevice(controller, SDL_FALSE); }]; disconnectObserver = [center addObserverForName:GCControllerDidDisconnectNotification @@ -373,7 +328,7 @@ SDL_SYS_JoystickInit(void) SDL_JoystickDeviceItem *device = deviceList; while (device != NULL) { if (device->controller == controller) { - SDL_SYS_RemoveJoystickDevice(device); + IOS_RemoveJoystickDevice(device); break; } device = device->next; @@ -382,43 +337,55 @@ SDL_SYS_JoystickInit(void) #endif /* SDL_JOYSTICK_MFI */ } - return numjoysticks; + return 0; } -int -SDL_SYS_NumJoysticks(void) +static int +IOS_JoystickGetCount(void) { return numjoysticks; } -void -SDL_SYS_JoystickDetect(void) +static void +IOS_JoystickDetect(void) { - SDL_UpdateSteamControllers(); } -/* Function to get the device-dependent name of a joystick */ -const char * -SDL_SYS_JoystickNameForDeviceIndex(int device_index) +static const char * +IOS_JoystickGetDeviceName(int device_index) { SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index); return device ? device->name : "Unknown"; } -/* Function to perform the mapping from device index to the instance id for this index */ -SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index) +static int +IOS_JoystickGetDevicePlayerIndex(int device_index) +{ + return -1; +} + +static SDL_JoystickGUID +IOS_JoystickGetDeviceGUID( int device_index ) +{ + SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index); + SDL_JoystickGUID guid; + if (device) { + guid = device->guid; + } else { + SDL_zero(guid); + } + return guid; +} + +static SDL_JoystickID +IOS_JoystickGetDeviceInstanceID(int device_index) { SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index); - return device ? device->instance_id : 0; + return device ? device->instance_id : -1; } -/* Function to open a joystick for use. - The joystick to open is specified by the device index. - This should fill the nbuttons and naxes fields of the joystick structure. - It returns 0, or -1 if there is an error. - */ -int -SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index) +static int +IOS_JoystickOpen(SDL_Joystick * joystick, int device_index) { SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index); if (device == NULL) { @@ -464,15 +431,8 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index) return 0; } -/* Function to determine if this joystick is attached to the system right now */ -SDL_bool -SDL_SYS_JoystickAttached(SDL_Joystick *joystick) -{ - return joystick->hwdata != NULL; -} - static void -SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick) +IOS_AccelerometerUpdate(SDL_Joystick * joystick) { #if !TARGET_OS_TV const float maxgforce = SDL_IPHONE_MAX_GFORCE; @@ -517,7 +477,7 @@ SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick) #ifdef SDL_JOYSTICK_MFI static Uint8 -SDL_SYS_MFIJoystickHatStateForDPad(GCControllerDirectionPad *dpad) +IOS_MFIJoystickHatStateForDPad(GCControllerDirectionPad *dpad) { Uint8 hat = 0; @@ -542,7 +502,7 @@ SDL_SYS_MFIJoystickHatStateForDPad(GCControllerDirectionPad *dpad) #endif static void -SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick) +IOS_MFIJoystickUpdate(SDL_Joystick * joystick) { #if SDL_JOYSTICK_MFI @autoreleasepool { @@ -572,7 +532,7 @@ SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick) gamepad.rightShoulder.isPressed, }; - hatstate = SDL_SYS_MFIJoystickHatStateForDPad(gamepad.dpad); + hatstate = IOS_MFIJoystickHatStateForDPad(gamepad.dpad); for (i = 0; i < SDL_arraysize(axes); i++) { /* The triggers (axes 2 and 5) are resting at -32768 but SDL @@ -599,7 +559,7 @@ SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick) gamepad.rightShoulder.isPressed, }; - hatstate = SDL_SYS_MFIJoystickHatStateForDPad(gamepad.dpad); + hatstate = IOS_MFIJoystickHatStateForDPad(gamepad.dpad); for (i = 0; i < SDL_arraysize(buttons); i++) { updateplayerindex |= (joystick->buttons[i] != buttons[i]); @@ -638,15 +598,11 @@ SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick) } for (i = 0; i < joystick->hwdata->num_pause_presses; i++) { - /* The pause button is always last. */ - Uint8 pausebutton = joystick->nbuttons - 1; - + const Uint8 pausebutton = joystick->nbuttons - 1; /* The pause button is always last. */ SDL_PrivateJoystickButton(joystick, pausebutton, SDL_PRESSED); SDL_PrivateJoystickButton(joystick, pausebutton, SDL_RELEASED); - updateplayerindex = YES; } - joystick->hwdata->num_pause_presses = 0; if (updateplayerindex && controller.playerIndex == -1) { @@ -673,13 +629,14 @@ SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick) #endif /* SDL_JOYSTICK_MFI */ } -/* Function to update the state of a joystick - called as a device poll. - * This function shouldn't update the joystick structure directly, - * but instead should call SDL_PrivateJoystick*() to deliver events - * and update joystick device state. - */ -void -SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) +static int +IOS_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms) +{ + return SDL_Unsupported(); +} + +static void +IOS_JoystickUpdate(SDL_Joystick * joystick) { SDL_JoystickDeviceItem *device = joystick->hwdata; @@ -687,21 +644,15 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) return; } - if (device->m_bSteamController) { - SDL_UpdateSteamController(joystick); - return; - } - if (device->accelerometer) { - SDL_SYS_AccelerometerUpdate(joystick); + IOS_AccelerometerUpdate(joystick); } else if (device->controller) { - SDL_SYS_MFIJoystickUpdate(joystick); + IOS_MFIJoystickUpdate(joystick); } } -/* Function to close a joystick after use */ -void -SDL_SYS_JoystickClose(SDL_Joystick * joystick) +static void +IOS_JoystickClose(SDL_Joystick * joystick) { SDL_JoystickDeviceItem *device = joystick->hwdata; @@ -729,9 +680,8 @@ SDL_SYS_JoystickClose(SDL_Joystick * joystick) } } -/* Function to perform any system-specific joystick related cleanup */ -void -SDL_SYS_JoystickQuit(void) +static void +IOS_JoystickQuit(void) { @autoreleasepool { #ifdef SDL_JOYSTICK_MFI @@ -754,7 +704,7 @@ SDL_SYS_JoystickQuit(void) #endif /* SDL_JOYSTICK_MFI */ while (deviceList != NULL) { - SDL_SYS_RemoveJoystickDevice(deviceList); + IOS_RemoveJoystickDevice(deviceList); } #if !TARGET_OS_TV @@ -762,34 +712,23 @@ SDL_SYS_JoystickQuit(void) #endif /* !TARGET_OS_TV */ } - SDL_QuitSteamControllers(); - numjoysticks = 0; } -SDL_JoystickGUID -SDL_SYS_JoystickGetDeviceGUID( int device_index ) -{ - SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index); - SDL_JoystickGUID guid; - if (device) { - guid = device->guid; - } else { - SDL_zero(guid); - } - return guid; -} - -SDL_JoystickGUID -SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick) +SDL_JoystickDriver SDL_IOS_JoystickDriver = { - SDL_JoystickGUID guid; - if (joystick->hwdata) { - guid = joystick->hwdata->guid; - } else { - SDL_zero(guid); - } - return guid; -} + IOS_JoystickInit, + IOS_JoystickGetCount, + IOS_JoystickDetect, + IOS_JoystickGetDeviceName, + IOS_JoystickGetDevicePlayerIndex, + IOS_JoystickGetDeviceGUID, + IOS_JoystickGetDeviceInstanceID, + IOS_JoystickOpen, + IOS_JoystickRumble, + IOS_JoystickUpdate, + IOS_JoystickClose, + IOS_JoystickQuit, +}; /* vi: set ts=4 sw=4 expandtab: */ |