diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/video/SDL_blit_slow.c')
-rw-r--r-- | Source/3rdParty/SDL2/src/video/SDL_blit_slow.c | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/Source/3rdParty/SDL2/src/video/SDL_blit_slow.c b/Source/3rdParty/SDL2/src/video/SDL_blit_slow.c new file mode 100644 index 0000000..20ca8ab --- /dev/null +++ b/Source/3rdParty/SDL2/src/video/SDL_blit_slow.c @@ -0,0 +1,164 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../SDL_internal.h" + +#include "SDL_video.h" +#include "SDL_blit.h" +#include "SDL_blit_slow.h" + +/* The ONE TRUE BLITTER + * This puppy has to handle all the unoptimized cases - yes, it's slow. + */ +void +SDL_Blit_Slow(SDL_BlitInfo * info) +{ + const int flags = info->flags; + const Uint32 modulateR = info->r; + const Uint32 modulateG = info->g; + const Uint32 modulateB = info->b; + const Uint32 modulateA = info->a; + Uint32 srcpixel; + Uint32 srcR, srcG, srcB, srcA; + Uint32 dstpixel; + Uint32 dstR, dstG, dstB, dstA; + int srcy, srcx; + int posy, posx; + int incy, incx; + SDL_PixelFormat *src_fmt = info->src_fmt; + SDL_PixelFormat *dst_fmt = info->dst_fmt; + int srcbpp = src_fmt->BytesPerPixel; + int dstbpp = dst_fmt->BytesPerPixel; + Uint32 rgbmask = ~src_fmt->Amask; + Uint32 ckey = info->colorkey & rgbmask; + + srcy = 0; + posy = 0; + incy = (info->src_h << 16) / info->dst_h; + incx = (info->src_w << 16) / info->dst_w; + + while (info->dst_h--) { + Uint8 *src = 0; + Uint8 *dst = (Uint8 *) info->dst; + int n = info->dst_w; + srcx = -1; + posx = 0x10000L; + while (posy >= 0x10000L) { + ++srcy; + posy -= 0x10000L; + } + while (n--) { + if (posx >= 0x10000L) { + while (posx >= 0x10000L) { + ++srcx; + posx -= 0x10000L; + } + src = + (info->src + (srcy * info->src_pitch) + (srcx * srcbpp)); + } + if (src_fmt->Amask) { + DISEMBLE_RGBA(src, srcbpp, src_fmt, srcpixel, srcR, srcG, + srcB, srcA); + } else { + DISEMBLE_RGB(src, srcbpp, src_fmt, srcpixel, srcR, srcG, + srcB); + srcA = 0xFF; + } + if (flags & SDL_COPY_COLORKEY) { + /* srcpixel isn't set for 24 bpp */ + if (srcbpp == 3) { + srcpixel = (srcR << src_fmt->Rshift) | + (srcG << src_fmt->Gshift) | (srcB << src_fmt->Bshift); + } + if ((srcpixel & rgbmask) == ckey) { + posx += incx; + dst += dstbpp; + continue; + } + } + if (dst_fmt->Amask) { + DISEMBLE_RGBA(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG, + dstB, dstA); + } else { + DISEMBLE_RGB(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG, + dstB); + dstA = 0xFF; + } + + if (flags & SDL_COPY_MODULATE_COLOR) { + srcR = (srcR * modulateR) / 255; + srcG = (srcG * modulateG) / 255; + srcB = (srcB * modulateB) / 255; + } + if (flags & SDL_COPY_MODULATE_ALPHA) { + srcA = (srcA * modulateA) / 255; + } + if (flags & (SDL_COPY_BLEND | SDL_COPY_ADD)) { + /* This goes away if we ever use premultiplied alpha */ + if (srcA < 255) { + srcR = (srcR * srcA) / 255; + srcG = (srcG * srcA) / 255; + srcB = (srcB * srcA) / 255; + } + } + switch (flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD)) { + case 0: + dstR = srcR; + dstG = srcG; + dstB = srcB; + dstA = srcA; + break; + case SDL_COPY_BLEND: + dstR = srcR + ((255 - srcA) * dstR) / 255; + dstG = srcG + ((255 - srcA) * dstG) / 255; + dstB = srcB + ((255 - srcA) * dstB) / 255; + dstA = srcA + ((255 - srcA) * dstA) / 255; + break; + case SDL_COPY_ADD: + dstR = srcR + dstR; + if (dstR > 255) + dstR = 255; + dstG = srcG + dstG; + if (dstG > 255) + dstG = 255; + dstB = srcB + dstB; + if (dstB > 255) + dstB = 255; + break; + case SDL_COPY_MOD: + dstR = (srcR * dstR) / 255; + dstG = (srcG * dstG) / 255; + dstB = (srcB * dstB) / 255; + break; + } + if (dst_fmt->Amask) { + ASSEMBLE_RGBA(dst, dstbpp, dst_fmt, dstR, dstG, dstB, dstA); + } else { + ASSEMBLE_RGB(dst, dstbpp, dst_fmt, dstR, dstG, dstB); + } + posx += incx; + dst += dstbpp; + } + posy += incy; + info->dst += info->dst_pitch; + } +} + +/* vi: set ts=4 sw=4 expandtab: */ |