diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.m')
-rw-r--r-- | Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.m | 253 |
1 files changed, 253 insertions, 0 deletions
diff --git a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.m b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.m new file mode 100644 index 0000000..545dc1e --- /dev/null +++ b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.m @@ -0,0 +1,253 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_COCOA + +#include "SDL.h" +#include "SDL_endian.h" +#include "SDL_cocoavideo.h" +#include "SDL_cocoashape.h" +#include "SDL_cocoavulkan.h" +#include "SDL_assert.h" + +/* Initialization/Query functions */ +static int Cocoa_VideoInit(_THIS); +static void Cocoa_VideoQuit(_THIS); + +/* Cocoa driver bootstrap functions */ + +static int +Cocoa_Available(void) +{ + return (1); +} + +static void +Cocoa_DeleteDevice(SDL_VideoDevice * device) +{ + SDL_free(device->driverdata); + SDL_free(device); +} + +static SDL_VideoDevice * +Cocoa_CreateDevice(int devindex) +{ + SDL_VideoDevice *device; + SDL_VideoData *data; + + Cocoa_RegisterApp(); + + /* Initialize all variables that we clean on shutdown */ + device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); + if (device) { + data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); + } else { + data = NULL; + } + if (!data) { + SDL_OutOfMemory(); + SDL_free(device); + return NULL; + } + device->driverdata = data; + + /* Set the function pointers */ + device->VideoInit = Cocoa_VideoInit; + device->VideoQuit = Cocoa_VideoQuit; + device->GetDisplayBounds = Cocoa_GetDisplayBounds; + device->GetDisplayUsableBounds = Cocoa_GetDisplayUsableBounds; + device->GetDisplayDPI = Cocoa_GetDisplayDPI; + device->GetDisplayModes = Cocoa_GetDisplayModes; + device->SetDisplayMode = Cocoa_SetDisplayMode; + device->PumpEvents = Cocoa_PumpEvents; + device->SuspendScreenSaver = Cocoa_SuspendScreenSaver; + + device->CreateSDLWindow = Cocoa_CreateWindow; + device->CreateSDLWindowFrom = Cocoa_CreateWindowFrom; + device->SetWindowTitle = Cocoa_SetWindowTitle; + device->SetWindowIcon = Cocoa_SetWindowIcon; + device->SetWindowPosition = Cocoa_SetWindowPosition; + device->SetWindowSize = Cocoa_SetWindowSize; + device->SetWindowMinimumSize = Cocoa_SetWindowMinimumSize; + device->SetWindowMaximumSize = Cocoa_SetWindowMaximumSize; + device->SetWindowOpacity = Cocoa_SetWindowOpacity; + device->ShowWindow = Cocoa_ShowWindow; + device->HideWindow = Cocoa_HideWindow; + device->RaiseWindow = Cocoa_RaiseWindow; + device->MaximizeWindow = Cocoa_MaximizeWindow; + device->MinimizeWindow = Cocoa_MinimizeWindow; + device->RestoreWindow = Cocoa_RestoreWindow; + device->SetWindowBordered = Cocoa_SetWindowBordered; + device->SetWindowResizable = Cocoa_SetWindowResizable; + device->SetWindowFullscreen = Cocoa_SetWindowFullscreen; + device->SetWindowGammaRamp = Cocoa_SetWindowGammaRamp; + device->GetWindowGammaRamp = Cocoa_GetWindowGammaRamp; + device->SetWindowGrab = Cocoa_SetWindowGrab; + device->DestroyWindow = Cocoa_DestroyWindow; + device->GetWindowWMInfo = Cocoa_GetWindowWMInfo; + device->SetWindowHitTest = Cocoa_SetWindowHitTest; + + device->shape_driver.CreateShaper = Cocoa_CreateShaper; + device->shape_driver.SetWindowShape = Cocoa_SetWindowShape; + device->shape_driver.ResizeWindowShape = Cocoa_ResizeWindowShape; + +#if SDL_VIDEO_OPENGL_CGL + device->GL_LoadLibrary = Cocoa_GL_LoadLibrary; + device->GL_GetProcAddress = Cocoa_GL_GetProcAddress; + device->GL_UnloadLibrary = Cocoa_GL_UnloadLibrary; + device->GL_CreateContext = Cocoa_GL_CreateContext; + device->GL_MakeCurrent = Cocoa_GL_MakeCurrent; + device->GL_GetDrawableSize = Cocoa_GL_GetDrawableSize; + device->GL_SetSwapInterval = Cocoa_GL_SetSwapInterval; + device->GL_GetSwapInterval = Cocoa_GL_GetSwapInterval; + device->GL_SwapWindow = Cocoa_GL_SwapWindow; + device->GL_DeleteContext = Cocoa_GL_DeleteContext; +#elif SDL_VIDEO_OPENGL_EGL + device->GL_LoadLibrary = Cocoa_GLES_LoadLibrary; + device->GL_GetProcAddress = Cocoa_GLES_GetProcAddress; + device->GL_UnloadLibrary = Cocoa_GLES_UnloadLibrary; + device->GL_CreateContext = Cocoa_GLES_CreateContext; + device->GL_MakeCurrent = Cocoa_GLES_MakeCurrent; + device->GL_SetSwapInterval = Cocoa_GLES_SetSwapInterval; + device->GL_GetSwapInterval = Cocoa_GLES_GetSwapInterval; + device->GL_SwapWindow = Cocoa_GLES_SwapWindow; + device->GL_DeleteContext = Cocoa_GLES_DeleteContext; +#endif + +#if SDL_VIDEO_VULKAN + device->Vulkan_LoadLibrary = Cocoa_Vulkan_LoadLibrary; + device->Vulkan_UnloadLibrary = Cocoa_Vulkan_UnloadLibrary; + device->Vulkan_GetInstanceExtensions = Cocoa_Vulkan_GetInstanceExtensions; + device->Vulkan_CreateSurface = Cocoa_Vulkan_CreateSurface; + device->Vulkan_GetDrawableSize = Cocoa_Vulkan_GetDrawableSize; +#endif + + device->StartTextInput = Cocoa_StartTextInput; + device->StopTextInput = Cocoa_StopTextInput; + device->SetTextInputRect = Cocoa_SetTextInputRect; + + device->SetClipboardText = Cocoa_SetClipboardText; + device->GetClipboardText = Cocoa_GetClipboardText; + device->HasClipboardText = Cocoa_HasClipboardText; + + device->free = Cocoa_DeleteDevice; + + return device; +} + +VideoBootStrap COCOA_bootstrap = { + "cocoa", "SDL Cocoa video driver", + Cocoa_Available, Cocoa_CreateDevice +}; + + +int +Cocoa_VideoInit(_THIS) +{ + SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; + + Cocoa_InitModes(_this); + Cocoa_InitKeyboard(_this); + Cocoa_InitMouse(_this); + + data->allow_spaces = ((floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) && SDL_GetHintBoolean(SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, SDL_TRUE)); + + /* The IOPM assertion API can disable the screensaver as of 10.7. */ + data->screensaver_use_iopm = floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6; + + return 0; +} + +void +Cocoa_VideoQuit(_THIS) +{ + Cocoa_QuitModes(_this); + Cocoa_QuitKeyboard(_this); + Cocoa_QuitMouse(_this); +} + +/* This function assumes that it's called from within an autorelease pool */ +NSImage * +Cocoa_CreateImage(SDL_Surface * surface) +{ + SDL_Surface *converted; + NSBitmapImageRep *imgrep; + Uint8 *pixels; + int i; + NSImage *img; + + converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_RGBA32, 0); + if (!converted) { + return nil; + } + + imgrep = [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL + pixelsWide: converted->w + pixelsHigh: converted->h + bitsPerSample: 8 + samplesPerPixel: 4 + hasAlpha: YES + isPlanar: NO + colorSpaceName: NSDeviceRGBColorSpace + bytesPerRow: converted->pitch + bitsPerPixel: converted->format->BitsPerPixel] autorelease]; + if (imgrep == nil) { + SDL_FreeSurface(converted); + return nil; + } + + /* Copy the pixels */ + pixels = [imgrep bitmapData]; + SDL_memcpy(pixels, converted->pixels, converted->h * converted->pitch); + SDL_FreeSurface(converted); + + /* Premultiply the alpha channel */ + for (i = (surface->h * surface->w); i--; ) { + Uint8 alpha = pixels[3]; + pixels[0] = (Uint8)(((Uint16)pixels[0] * alpha) / 255); + pixels[1] = (Uint8)(((Uint16)pixels[1] * alpha) / 255); + pixels[2] = (Uint8)(((Uint16)pixels[2] * alpha) / 255); + pixels += 4; + } + + img = [[[NSImage alloc] initWithSize: NSMakeSize(surface->w, surface->h)] autorelease]; + if (img != nil) { + [img addRepresentation: imgrep]; + } + return img; +} + +/* + * Mac OS X log support. + * + * This doesn't really have aything to do with the interfaces of the SDL video + * subsystem, but we need to stuff this into an Objective-C source code file. + */ + +void SDL_NSLog(const char *text) +{ + NSLog(@"%s", text); +} + +#endif /* SDL_VIDEO_DRIVER_COCOA */ + +/* vim: set ts=4 sw=4 expandtab: */ |