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-rw-r--r--Source/3rdParty/SDL2/src/video/qnx/keyboard.c133
1 files changed, 0 insertions, 133 deletions
diff --git a/Source/3rdParty/SDL2/src/video/qnx/keyboard.c b/Source/3rdParty/SDL2/src/video/qnx/keyboard.c
deleted file mode 100644
index 86c6395..0000000
--- a/Source/3rdParty/SDL2/src/video/qnx/keyboard.c
+++ /dev/null
@@ -1,133 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 2017 BlackBerry Limited
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "../../SDL_internal.h"
-#include "../../events/SDL_keyboard_c.h"
-#include "SDL_scancode.h"
-#include "SDL_events.h"
-#include "sdl_qnx.h"
-#include <sys/keycodes.h>
-
-/**
- * A map thta translates Screen key names to SDL scan codes.
- * This map is incomplete, but should include most major keys.
- */
-static int key_to_sdl[] = {
- [KEYCODE_SPACE] = SDL_SCANCODE_SPACE,
- [KEYCODE_APOSTROPHE] = SDL_SCANCODE_APOSTROPHE,
- [KEYCODE_COMMA] = SDL_SCANCODE_COMMA,
- [KEYCODE_MINUS] = SDL_SCANCODE_MINUS,
- [KEYCODE_PERIOD] = SDL_SCANCODE_PERIOD,
- [KEYCODE_SLASH] = SDL_SCANCODE_SLASH,
- [KEYCODE_ZERO] = SDL_SCANCODE_0,
- [KEYCODE_ONE] = SDL_SCANCODE_1,
- [KEYCODE_TWO] = SDL_SCANCODE_2,
- [KEYCODE_THREE] = SDL_SCANCODE_3,
- [KEYCODE_FOUR] = SDL_SCANCODE_4,
- [KEYCODE_FIVE] = SDL_SCANCODE_5,
- [KEYCODE_SIX] = SDL_SCANCODE_6,
- [KEYCODE_SEVEN] = SDL_SCANCODE_7,
- [KEYCODE_EIGHT] = SDL_SCANCODE_8,
- [KEYCODE_NINE] = SDL_SCANCODE_9,
- [KEYCODE_SEMICOLON] = SDL_SCANCODE_SEMICOLON,
- [KEYCODE_EQUAL] = SDL_SCANCODE_EQUALS,
- [KEYCODE_LEFT_BRACKET] = SDL_SCANCODE_LEFTBRACKET,
- [KEYCODE_BACK_SLASH] = SDL_SCANCODE_BACKSLASH,
- [KEYCODE_RIGHT_BRACKET] = SDL_SCANCODE_RIGHTBRACKET,
- [KEYCODE_GRAVE] = SDL_SCANCODE_GRAVE,
- [KEYCODE_A] = SDL_SCANCODE_A,
- [KEYCODE_B] = SDL_SCANCODE_B,
- [KEYCODE_C] = SDL_SCANCODE_C,
- [KEYCODE_D] = SDL_SCANCODE_D,
- [KEYCODE_E] = SDL_SCANCODE_E,
- [KEYCODE_F] = SDL_SCANCODE_F,
- [KEYCODE_G] = SDL_SCANCODE_G,
- [KEYCODE_H] = SDL_SCANCODE_H,
- [KEYCODE_I] = SDL_SCANCODE_I,
- [KEYCODE_J] = SDL_SCANCODE_J,
- [KEYCODE_K] = SDL_SCANCODE_K,
- [KEYCODE_L] = SDL_SCANCODE_L,
- [KEYCODE_M] = SDL_SCANCODE_M,
- [KEYCODE_N] = SDL_SCANCODE_N,
- [KEYCODE_O] = SDL_SCANCODE_O,
- [KEYCODE_P] = SDL_SCANCODE_P,
- [KEYCODE_Q] = SDL_SCANCODE_Q,
- [KEYCODE_R] = SDL_SCANCODE_R,
- [KEYCODE_S] = SDL_SCANCODE_S,
- [KEYCODE_T] = SDL_SCANCODE_T,
- [KEYCODE_U] = SDL_SCANCODE_U,
- [KEYCODE_V] = SDL_SCANCODE_V,
- [KEYCODE_W] = SDL_SCANCODE_W,
- [KEYCODE_X] = SDL_SCANCODE_X,
- [KEYCODE_Y] = SDL_SCANCODE_Y,
- [KEYCODE_Z] = SDL_SCANCODE_Z,
- [KEYCODE_UP] = SDL_SCANCODE_UP,
- [KEYCODE_DOWN] = SDL_SCANCODE_DOWN,
- [KEYCODE_LEFT] = SDL_SCANCODE_LEFT,
- [KEYCODE_PG_UP] = SDL_SCANCODE_PAGEUP,
- [KEYCODE_PG_DOWN] = SDL_SCANCODE_PAGEDOWN,
- [KEYCODE_RIGHT] = SDL_SCANCODE_RIGHT,
- [KEYCODE_RETURN] = SDL_SCANCODE_RETURN,
- [KEYCODE_TAB] = SDL_SCANCODE_TAB,
- [KEYCODE_ESCAPE] = SDL_SCANCODE_ESCAPE,
-};
-
-/**
- * Called from the event dispatcher when a keyboard event is encountered.
- * Translates the event such that it can be handled by SDL.
- * @param event Screen keyboard event
- */
-void
-handleKeyboardEvent(screen_event_t event)
-{
- int val;
- SDL_Scancode scancode;
-
- // Get the key value.
- if (screen_get_event_property_iv(event, SCREEN_PROPERTY_SYM, &val) < 0) {
- return;
- }
-
- // Skip unrecognized keys.
- if ((val < 0) || (val >= SDL_TABLESIZE(key_to_sdl))) {
- return;
- }
-
- // Translate to an SDL scan code.
- scancode = key_to_sdl[val];
- if (scancode == 0) {
- return;
- }
-
- // Get event flags (key state).
- if (screen_get_event_property_iv(event, SCREEN_PROPERTY_FLAGS, &val) < 0) {
- return;
- }
-
- // Propagate the event to SDL.
- // FIXME:
- // Need to handle more key states (such as key combinations).
- if (val & KEY_DOWN) {
- SDL_SendKeyboardKey(SDL_PRESSED, scancode);
- } else {
- SDL_SendKeyboardKey(SDL_RELEASED, scancode);
- }
-}