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Diffstat (limited to 'Source/3rdParty/SDL2/src/video/qnx/sdl_qnx.h')
-rw-r--r--Source/3rdParty/SDL2/src/video/qnx/sdl_qnx.h48
1 files changed, 0 insertions, 48 deletions
diff --git a/Source/3rdParty/SDL2/src/video/qnx/sdl_qnx.h b/Source/3rdParty/SDL2/src/video/qnx/sdl_qnx.h
deleted file mode 100644
index 65e0798..0000000
--- a/Source/3rdParty/SDL2/src/video/qnx/sdl_qnx.h
+++ /dev/null
@@ -1,48 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 2017 BlackBerry Limited
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef __SDL_QNX_H__
-#define __SDL_QNX_H__
-
-#include "../SDL_sysvideo.h"
-#include <screen/screen.h>
-#include <EGL/egl.h>
-
-typedef struct
-{
- screen_window_t window;
- EGLSurface surface;
- EGLConfig conf;
-} window_impl_t;
-
-extern void handleKeyboardEvent(screen_event_t event);
-
-extern int glGetConfig(EGLConfig *pconf, int *pformat);
-extern int glLoadLibrary(_THIS, const char *name);
-void *glGetProcAddress(_THIS, const char *proc);
-extern SDL_GLContext glCreateContext(_THIS, SDL_Window *window);
-extern int glSetSwapInterval(_THIS, int interval);
-extern int glSwapWindow(_THIS, SDL_Window *window);
-extern int glMakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
-extern void glDeleteContext(_THIS, SDL_GLContext context);
-extern void glUnloadLibrary(_THIS);
-
-#endif