diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmetalview.h')
-rw-r--r-- | Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmetalview.h | 58 |
1 files changed, 0 insertions, 58 deletions
diff --git a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmetalview.h b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmetalview.h deleted file mode 100644 index bc97778..0000000 --- a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmetalview.h +++ /dev/null @@ -1,58 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. - */ - -/* - * @author Mark Callow, www.edgewise-consulting.com. - * - * Thanks to Alex Szpakowski, @slime73 on GitHub, for his gist showing - * how to add a CAMetalLayer backed view. - */ - -#ifndef SDL_uikitmetalview_h_ -#define SDL_uikitmetalview_h_ - -#import "../SDL_sysvideo.h" -#import "SDL_uikitwindow.h" - -#if SDL_VIDEO_DRIVER_UIKIT && (SDL_VIDEO_RENDER_METAL || SDL_VIDEO_VULKAN) - -#import <UIKit/UIKit.h> -#import <Metal/Metal.h> -#import <QuartzCore/CAMetalLayer.h> - -#define METALVIEW_TAG 255 - -@interface SDL_uikitmetalview : SDL_uikitview - -- (instancetype)initWithFrame:(CGRect)frame - scale:(CGFloat)scale; - -@end - -SDL_uikitmetalview* UIKit_Mtl_AddMetalView(SDL_Window* window); - -void UIKit_Mtl_GetDrawableSize(SDL_Window * window, int * w, int * h); - -#endif /* SDL_VIDEO_DRIVER_UIKIT && (SDL_VIDEO_RENDER_METAL || SDL_VIDEO_VULKAN) */ - -#endif /* SDL_uikitmetalview_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ |