diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/video/winrt/SDL_winrtevents_c.h')
-rw-r--r-- | Source/3rdParty/SDL2/src/video/winrt/SDL_winrtevents_c.h | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/Source/3rdParty/SDL2/src/video/winrt/SDL_winrtevents_c.h b/Source/3rdParty/SDL2/src/video/winrt/SDL_winrtevents_c.h deleted file mode 100644 index 8b346ec..0000000 --- a/Source/3rdParty/SDL2/src/video/winrt/SDL_winrtevents_c.h +++ /dev/null @@ -1,82 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_config.h" - -extern "C" { -#include "../SDL_sysvideo.h" -} - -/* - * Internal-use, C-style functions: - */ - -#ifdef __cplusplus -extern "C" { -#endif - -extern void WINRT_InitTouch(_THIS); -extern void WINRT_PumpEvents(_THIS); - -#ifdef __cplusplus -} -#endif - - -/* - * Internal-use, C++/CX functions: - */ -#ifdef __cplusplus_winrt - -/* Pointers (Mice, Touch, etc.) */ -typedef enum { - NormalizeZeroToOne, - TransformToSDLWindowSize -} WINRT_CursorNormalizationType; -extern Windows::Foundation::Point WINRT_TransformCursorPosition(SDL_Window * window, - Windows::Foundation::Point rawPosition, - WINRT_CursorNormalizationType normalization); -extern Uint8 WINRT_GetSDLButtonForPointerPoint(Windows::UI::Input::PointerPoint ^pt); -extern void WINRT_ProcessPointerPressedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint); -extern void WINRT_ProcessPointerMovedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint); -extern void WINRT_ProcessPointerReleasedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint); -extern void WINRT_ProcessPointerEnteredEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint); -extern void WINRT_ProcessPointerExitedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint); -extern void WINRT_ProcessPointerWheelChangedEvent(SDL_Window *window, Windows::UI::Input::PointerPoint ^pointerPoint); -extern void WINRT_ProcessMouseMovedEvent(SDL_Window * window, Windows::Devices::Input::MouseEventArgs ^args); - -/* Keyboard */ -extern void WINRT_ProcessKeyDownEvent(Windows::UI::Core::KeyEventArgs ^args); -extern void WINRT_ProcessKeyUpEvent(Windows::UI::Core::KeyEventArgs ^args); -extern void WINRT_ProcessCharacterReceivedEvent(Windows::UI::Core::CharacterReceivedEventArgs ^args); - -#if NTDDI_VERSION >= NTDDI_WIN10 -extern SDL_bool WINRT_HasScreenKeyboardSupport(_THIS); -extern void WINRT_ShowScreenKeyboard(_THIS, SDL_Window *window); -extern void WINRT_HideScreenKeyboard(_THIS, SDL_Window *window); -extern SDL_bool WINRT_IsScreenKeyboardShown(_THIS, SDL_Window *window); -#endif // NTDDI_VERSION >= ... - -/* XAML Thread Management */ -extern void WINRT_CycleXAMLThread(void); - -#endif // ifdef __cplusplus_winrt - -/* vi: set ts=4 sw=4 expandtab: */ |