diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/video/winrt/SDL_winrtvideo_cpp.h')
-rw-r--r-- | Source/3rdParty/SDL2/src/video/winrt/SDL_winrtvideo_cpp.h | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/Source/3rdParty/SDL2/src/video/winrt/SDL_winrtvideo_cpp.h b/Source/3rdParty/SDL2/src/video/winrt/SDL_winrtvideo_cpp.h deleted file mode 100644 index 91e967e..0000000 --- a/Source/3rdParty/SDL2/src/video/winrt/SDL_winrtvideo_cpp.h +++ /dev/null @@ -1,106 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/* Windows includes: */ -#include <windows.h> -#ifdef __cplusplus_winrt -#include <agile.h> -#endif - -/* SDL includes: */ -#include "SDL_video.h" -#include "SDL_events.h" - -#if NTDDI_VERSION >= NTDDI_WINBLUE /* ApplicationView's functionality only becomes - useful for SDL in Win[Phone] 8.1 and up. - Plus, it is not available at all in WinPhone 8.0. */ -#define SDL_WINRT_USE_APPLICATIONVIEW 1 -#endif - -extern "C" { -#include "../SDL_sysvideo.h" -#include "../SDL_egl_c.h" -} - -/* Private display data */ -typedef struct SDL_VideoData { - /* An object created by ANGLE/WinRT (OpenGL ES 2 for WinRT) that gets - * passed to eglGetDisplay and eglCreateWindowSurface: - */ - IUnknown *winrtEglWindow; - - /* Event token(s), for unregistering WinRT event handler(s). - These are just a struct with a 64-bit integer inside them - */ - Windows::Foundation::EventRegistrationToken gameBarIsInputRedirectedToken; - - /* A WinRT DisplayRequest, used for implementing SDL_*ScreenSaver() functions. - * This is really a pointer to a 'ABI::Windows::System::Display::IDisplayRequest *', - * It's casted to 'IUnknown *', to help with building SDL. - */ - IUnknown *displayRequest; -} SDL_VideoData; - -/* The global, WinRT, SDL Window. - For now, SDL/WinRT only supports one window (due to platform limitations of - WinRT. -*/ -extern SDL_Window * WINRT_GlobalSDLWindow; - -/* Updates one or more SDL_Window flags, by querying the OS' native windowing APIs. - SDL_Window flags that can be updated should be specified in 'mask'. -*/ -extern void WINRT_UpdateWindowFlags(SDL_Window * window, Uint32 mask); -extern "C" Uint32 WINRT_DetectWindowFlags(SDL_Window * window); /* detects flags w/o applying them */ - -/* Display mode internals */ -//typedef struct -//{ -// Windows::Graphics::Display::DisplayOrientations currentOrientation; -//} SDL_DisplayModeData; - -#ifdef __cplusplus_winrt - -/* A convenience macro to get a WinRT display property */ -#if NTDDI_VERSION > NTDDI_WIN8 -#define WINRT_DISPLAY_PROPERTY(NAME) (Windows::Graphics::Display::DisplayInformation::GetForCurrentView()->NAME) -#else -#define WINRT_DISPLAY_PROPERTY(NAME) (Windows::Graphics::Display::DisplayProperties::NAME) -#endif - -/* Converts DIPS to/from physical pixels */ -#define WINRT_DIPS_TO_PHYSICAL_PIXELS(DIPS) ((int)(0.5f + (((float)(DIPS) * (float)WINRT_DISPLAY_PROPERTY(LogicalDpi)) / 96.f))) -#define WINRT_PHYSICAL_PIXELS_TO_DIPS(PHYSPIX) (((float)(PHYSPIX) * 96.f)/WINRT_DISPLAY_PROPERTY(LogicalDpi)) - -/* Internal window data */ -struct SDL_WindowData -{ - SDL_Window *sdlWindow; - Platform::Agile<Windows::UI::Core::CoreWindow> coreWindow; -#ifdef SDL_VIDEO_OPENGL_EGL - EGLSurface egl_surface; -#endif -#if SDL_WINRT_USE_APPLICATIONVIEW - Windows::UI::ViewManagement::ApplicationView ^ appView; -#endif -}; - -#endif // ifdef __cplusplus_winrt |