diff options
Diffstat (limited to 'Source/3rdParty/physfs/physfs_internal.h')
-rw-r--r-- | Source/3rdParty/physfs/physfs_internal.h | 720 |
1 files changed, 0 insertions, 720 deletions
diff --git a/Source/3rdParty/physfs/physfs_internal.h b/Source/3rdParty/physfs/physfs_internal.h deleted file mode 100644 index 003ecc5..0000000 --- a/Source/3rdParty/physfs/physfs_internal.h +++ /dev/null @@ -1,720 +0,0 @@ -/* - * Internal function/structure declaration. Do NOT include in your - * application. - * - * Please see the file LICENSE.txt in the source's root directory. - * - * This file written by Ryan C. Gordon. - */ - -#ifndef _INCLUDE_PHYSFS_INTERNAL_H_ -#define _INCLUDE_PHYSFS_INTERNAL_H_ - -#ifndef __PHYSICSFS_INTERNAL__ -#error Do not include this header from your applications. -#endif - -/* Turn off MSVC warnings that are aggressively anti-portability. */ -#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) -#define _CRT_SECURE_NO_WARNINGS 1 -#endif - -#include "physfs.h" - -/* The holy trinity. */ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include "physfs_platforms.h" - -#include <assert.h> - -#define __PHYSFS_COMPILE_TIME_ASSERT(name, x) \ - typedef int __PHYSFS_compile_time_assert_##name[(x) * 2 - 1] - -/* !!! FIXME: remove this when revamping stack allocation code... */ -#if defined(_MSC_VER) || defined(__MINGW32__) || defined(__WATCOMC__) -#include <malloc.h> -#endif - -#ifdef PHYSFS_PLATFORM_SOLARIS -#include <alloca.h> -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef __GNUC__ -#define PHYSFS_MINIMUM_GCC_VERSION(major, minor) \ - ( ((__GNUC__ << 16) + __GNUC_MINOR__) >= (((major) << 16) + (minor)) ) -#else -#define PHYSFS_MINIMUM_GCC_VERSION(major, minor) (0) -#endif - -#ifdef __cplusplus - /* C++ always has a real inline keyword. */ -#elif (defined macintosh) && !(defined __MWERKS__) -# define inline -#elif (defined _MSC_VER) -# define inline __inline -#endif - -#if defined(PHYSFS_PLATFORM_LINUX) && !defined(_FILE_OFFSET_BITS) -#define _FILE_OFFSET_BITS 64 -#endif - -/* All public APIs need to be in physfs.h with a PHYSFS_DECL. - All file-private symbols need to be marked "static". - Everything shared between PhysicsFS sources needs to be in this - file between the visibility pragma blocks. */ -#if PHYSFS_MINIMUM_GCC_VERSION(4,0) || defined(__clang__) -#define PHYSFS_HAVE_PRAGMA_VISIBILITY 1 -#endif - -#if PHYSFS_HAVE_PRAGMA_VISIBILITY -#pragma GCC visibility push(hidden) -#endif - -/* These are the build-in archivers. We list them all as "extern" here without - #ifdefs to keep it tidy, but obviously you need to make sure these are - wrapped in PHYSFS_SUPPORTS_* checks before actually referencing them. */ -extern const PHYSFS_Archiver __PHYSFS_Archiver_DIR; -extern const PHYSFS_Archiver __PHYSFS_Archiver_ZIP; -extern const PHYSFS_Archiver __PHYSFS_Archiver_7Z; -extern const PHYSFS_Archiver __PHYSFS_Archiver_GRP; -extern const PHYSFS_Archiver __PHYSFS_Archiver_QPAK; -extern const PHYSFS_Archiver __PHYSFS_Archiver_HOG; -extern const PHYSFS_Archiver __PHYSFS_Archiver_MVL; -extern const PHYSFS_Archiver __PHYSFS_Archiver_WAD; -extern const PHYSFS_Archiver __PHYSFS_Archiver_SLB; -extern const PHYSFS_Archiver __PHYSFS_Archiver_ISO9660; -extern const PHYSFS_Archiver __PHYSFS_Archiver_VDF; - -/* a real C99-compliant snprintf() is in Visual Studio 2015, - but just use this everywhere for binary compatibility. */ -#if defined(_MSC_VER) -int __PHYSFS_msvc_vsnprintf(char *outBuf, size_t size, const char *format, va_list ap); -int __PHYSFS_msvc_snprintf(char *outBuf, size_t size, const char *format, ...); -#define vsnprintf __PHYSFS_msvc_vsnprintf -#define snprintf __PHYSFS_msvc_snprintf -#endif - -/* Some simple wrappers around WinRT C++ interfaces we can call from C. */ -#ifdef PHYSFS_PLATFORM_WINRT -const void *__PHYSFS_winrtCalcBaseDir(void); -const void *__PHYSFS_winrtCalcPrefDir(void); -#endif - -/* atomic operations. */ -#if defined(_MSC_VER) && (_MSC_VER >= 1500) -#include <intrin.h> -__PHYSFS_COMPILE_TIME_ASSERT(LongEqualsInt, sizeof (int) == sizeof (long)); -#define __PHYSFS_ATOMIC_INCR(ptrval) _InterlockedIncrement((long*)(ptrval)) -#define __PHYSFS_ATOMIC_DECR(ptrval) _InterlockedDecrement((long*)(ptrval)) -#elif defined(__clang__) || (defined(__GNUC__) && (((__GNUC__ * 10000) + (__GNUC_MINOR__ * 100)) >= 40100)) -#define __PHYSFS_ATOMIC_INCR(ptrval) __sync_fetch_and_add(ptrval, 1) -#define __PHYSFS_ATOMIC_DECR(ptrval) __sync_fetch_and_add(ptrval, -1) -#else -#define PHYSFS_NEED_ATOMIC_OP_FALLBACK 1 -int __PHYSFS_ATOMIC_INCR(int *ptrval); -int __PHYSFS_ATOMIC_DECR(int *ptrval); -#endif - - -/* - * Interface for small allocations. If you need a little scratch space for - * a throwaway buffer or string, use this. It will make small allocations - * on the stack if possible, and use allocator.Malloc() if they are too - * large. This helps reduce malloc pressure. - * There are some rules, though: - * NEVER return a pointer from this, as stack-allocated buffers go away - * when your function returns. - * NEVER allocate in a loop, as stack-allocated pointers will pile up. Call - * a function that uses smallAlloc from your loop, so the allocation can - * free each time. - * NEVER call smallAlloc with any complex expression (it's a macro that WILL - * have side effects...it references the argument multiple times). Use a - * variable or a literal. - * NEVER free a pointer from this with anything but smallFree. It will not - * be a valid pointer to the allocator, regardless of where the memory came - * from. - * NEVER realloc a pointer from this. - * NEVER forget to use smallFree: it may not be a pointer from the stack. - * NEVER forget to check for NULL...allocation can fail here, of course! - */ -#define __PHYSFS_SMALLALLOCTHRESHOLD 256 -void *__PHYSFS_initSmallAlloc(void *ptr, const size_t len); - -#define __PHYSFS_smallAlloc(bytes) ( \ - __PHYSFS_initSmallAlloc( \ - (((bytes) < __PHYSFS_SMALLALLOCTHRESHOLD) ? \ - alloca((size_t)((bytes)+sizeof(void*))) : NULL), (bytes)) \ -) - -void __PHYSFS_smallFree(void *ptr); - - -/* Use the allocation hooks. */ -#define malloc(x) Do not use malloc() directly. -#define realloc(x, y) Do not use realloc() directly. -#define free(x) Do not use free() directly. -/* !!! FIXME: add alloca check here. */ - -#ifndef PHYSFS_SUPPORTS_ZIP -#define PHYSFS_SUPPORTS_ZIP 1 -#endif -#ifndef PHYSFS_SUPPORTS_7Z -#define PHYSFS_SUPPORTS_7Z 1 -#endif -#ifndef PHYSFS_SUPPORTS_GRP -#define PHYSFS_SUPPORTS_GRP 1 -#endif -#ifndef PHYSFS_SUPPORTS_HOG -#define PHYSFS_SUPPORTS_HOG 1 -#endif -#ifndef PHYSFS_SUPPORTS_MVL -#define PHYSFS_SUPPORTS_MVL 1 -#endif -#ifndef PHYSFS_SUPPORTS_WAD -#define PHYSFS_SUPPORTS_WAD 1 -#endif -#ifndef PHYSFS_SUPPORTS_QPAK -#define PHYSFS_SUPPORTS_QPAK 1 -#endif -#ifndef PHYSFS_SUPPORTS_SLB -#define PHYSFS_SUPPORTS_SLB 1 -#endif -#ifndef PHYSFS_SUPPORTS_ISO9660 -#define PHYSFS_SUPPORTS_ISO9660 1 -#endif -#ifndef PHYSFS_SUPPORTS_VDF -#define PHYSFS_SUPPORTS_VDF 1 -#endif - -#if PHYSFS_SUPPORTS_7Z -/* 7zip support needs a global init function called at startup (no deinit). */ -extern void SZIP_global_init(void); -#endif - -/* The latest supported PHYSFS_Io::version value. */ -#define CURRENT_PHYSFS_IO_API_VERSION 0 - -/* The latest supported PHYSFS_Archiver::version value. */ -#define CURRENT_PHYSFS_ARCHIVER_API_VERSION 0 - -/* This byteorder stuff was lifted from SDL. https://www.libsdl.org/ */ -#define PHYSFS_LIL_ENDIAN 1234 -#define PHYSFS_BIG_ENDIAN 4321 - -#ifdef __linux__ -#include <endian.h> -#define PHYSFS_BYTEORDER __BYTE_ORDER -#else /* __linux__ */ -#if defined(__hppa__) || \ - defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \ - (defined(__MIPS__) && defined(__MISPEB__)) || \ - defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \ - defined(__sparc__) -#define PHYSFS_BYTEORDER PHYSFS_BIG_ENDIAN -#else -#define PHYSFS_BYTEORDER PHYSFS_LIL_ENDIAN -#endif -#endif /* __linux__ */ - - -/* - * When sorting the entries in an archive, we use a modified QuickSort. - * When there are less then PHYSFS_QUICKSORT_THRESHOLD entries left to sort, - * we switch over to a BubbleSort for the remainder. Tweak to taste. - * - * You can override this setting by defining PHYSFS_QUICKSORT_THRESHOLD - * before #including "physfs_internal.h". - */ -#ifndef PHYSFS_QUICKSORT_THRESHOLD -#define PHYSFS_QUICKSORT_THRESHOLD 4 -#endif - -/* - * Sort an array (or whatever) of (max) elements. This uses a mixture of - * a QuickSort and BubbleSort internally. - * (cmpfn) is used to determine ordering, and (swapfn) does the actual - * swapping of elements in the list. - */ -void __PHYSFS_sort(void *entries, size_t max, - int (*cmpfn)(void *, size_t, size_t), - void (*swapfn)(void *, size_t, size_t)); - -/* These get used all over for lessening code clutter. */ -/* "ERRPASS" means "something else just set the error state for us" and is - just to make it clear where the responsibility for the error state lays. */ -#define BAIL(e, r) do { if (e) PHYSFS_setErrorCode(e); return r; } while (0) -#define BAIL_ERRPASS(r) do { return r; } while (0) -#define BAIL_IF(c, e, r) do { if (c) { if (e) PHYSFS_setErrorCode(e); return r; } } while (0) -#define BAIL_IF_ERRPASS(c, r) do { if (c) { return r; } } while (0) -#define BAIL_MUTEX(e, m, r) do { if (e) PHYSFS_setErrorCode(e); __PHYSFS_platformReleaseMutex(m); return r; } while (0) -#define BAIL_MUTEX_ERRPASS(m, r) do { __PHYSFS_platformReleaseMutex(m); return r; } while (0) -#define BAIL_IF_MUTEX(c, e, m, r) do { if (c) { if (e) PHYSFS_setErrorCode(e); __PHYSFS_platformReleaseMutex(m); return r; } } while (0) -#define BAIL_IF_MUTEX_ERRPASS(c, m, r) do { if (c) { __PHYSFS_platformReleaseMutex(m); return r; } } while (0) -#define GOTO(e, g) do { if (e) PHYSFS_setErrorCode(e); goto g; } while (0) -#define GOTO_ERRPASS(g) do { goto g; } while (0) -#define GOTO_IF(c, e, g) do { if (c) { if (e) PHYSFS_setErrorCode(e); goto g; } } while (0) -#define GOTO_IF_ERRPASS(c, g) do { if (c) { goto g; } } while (0) -#define GOTO_MUTEX(e, m, g) do { if (e) PHYSFS_setErrorCode(e); __PHYSFS_platformReleaseMutex(m); goto g; } while (0) -#define GOTO_MUTEX_ERRPASS(m, g) do { __PHYSFS_platformReleaseMutex(m); goto g; } while (0) -#define GOTO_IF_MUTEX(c, e, m, g) do { if (c) { if (e) PHYSFS_setErrorCode(e); __PHYSFS_platformReleaseMutex(m); goto g; } } while (0) -#define GOTO_IF_MUTEX_ERRPASS(c, m, g) do { if (c) { __PHYSFS_platformReleaseMutex(m); goto g; } } while (0) - -#define __PHYSFS_ARRAYLEN(x) ( (sizeof (x)) / (sizeof (x[0])) ) - -#ifdef PHYSFS_NO_64BIT_SUPPORT -#define __PHYSFS_SI64(x) ((PHYSFS_sint64) (x)) -#define __PHYSFS_UI64(x) ((PHYSFS_uint64) (x)) -#elif (defined __GNUC__) -#define __PHYSFS_SI64(x) x##LL -#define __PHYSFS_UI64(x) x##ULL -#elif (defined _MSC_VER) -#define __PHYSFS_SI64(x) x##i64 -#define __PHYSFS_UI64(x) x##ui64 -#else -#define __PHYSFS_SI64(x) ((PHYSFS_sint64) (x)) -#define __PHYSFS_UI64(x) ((PHYSFS_uint64) (x)) -#endif - - -/* - * Check if a ui64 will fit in the platform's address space. - * The initial sizeof check will optimize this macro out entirely on - * 64-bit (and larger?!) platforms, and the other condition will - * return zero or non-zero if the variable will fit in the platform's - * size_t, suitable to pass to malloc. This is kinda messy, but effective. - */ -#define __PHYSFS_ui64FitsAddressSpace(s) ( \ - (sizeof (PHYSFS_uint64) <= sizeof (size_t)) || \ - ((s) < (__PHYSFS_UI64(0xFFFFFFFFFFFFFFFF) >> (64-(sizeof(size_t)*8)))) \ -) - -/* - * Like strdup(), but uses the current PhysicsFS allocator. - */ -char *__PHYSFS_strdup(const char *str); - -/* - * Give a hash value for a C string (uses djb's xor hashing algorithm). - */ -PHYSFS_uint32 __PHYSFS_hashString(const char *str, size_t len); - - -/* - * The current allocator. Not valid before PHYSFS_init is called! - */ -extern PHYSFS_Allocator __PHYSFS_AllocatorHooks; - -/* convenience macro to make this less cumbersome internally... */ -#define allocator __PHYSFS_AllocatorHooks - -/* - * Create a PHYSFS_Io for a file in the physical filesystem. - * This path is in platform-dependent notation. (mode) must be 'r', 'w', or - * 'a' for Read, Write, or Append. - */ -PHYSFS_Io *__PHYSFS_createNativeIo(const char *path, const int mode); - -/* - * Create a PHYSFS_Io for a buffer of memory (READ-ONLY). If you already - * have one of these, just use its duplicate() method, and it'll increment - * its refcount without allocating a copy of the buffer. - */ -PHYSFS_Io *__PHYSFS_createMemoryIo(const void *buf, PHYSFS_uint64 len, - void (*destruct)(void *)); - - -/* - * Read (len) bytes from (io) into (buf). Returns non-zero on success, - * zero on i/o error. Literally: "return (io->read(io, buf, len) == len);" - */ -int __PHYSFS_readAll(PHYSFS_Io *io, void *buf, const size_t len); - - -/* These are shared between some archivers. */ - -void UNPK_abandonArchive(void *opaque); -void UNPK_closeArchive(void *opaque); -void *UNPK_openArchive(PHYSFS_Io *io); -void *UNPK_addEntry(void *opaque, char *name, const int isdir, - const PHYSFS_sint64 ctime, const PHYSFS_sint64 mtime, - const PHYSFS_uint64 pos, const PHYSFS_uint64 len); -PHYSFS_Io *UNPK_openRead(void *opaque, const char *name); -PHYSFS_Io *UNPK_openWrite(void *opaque, const char *name); -PHYSFS_Io *UNPK_openAppend(void *opaque, const char *name); -int UNPK_remove(void *opaque, const char *name); -int UNPK_mkdir(void *opaque, const char *name); -int UNPK_stat(void *opaque, const char *fn, PHYSFS_Stat *st); -#define UNPK_enumerate __PHYSFS_DirTreeEnumerate - - - -/* Optional API many archivers use this to manage their directory tree. */ -/* !!! FIXME: document this better. */ - -typedef struct __PHYSFS_DirTreeEntry -{ - char *name; /* Full path in archive. */ - struct __PHYSFS_DirTreeEntry *hashnext; /* next item in hash bucket. */ - struct __PHYSFS_DirTreeEntry *children; /* linked list of kids, if dir. */ - struct __PHYSFS_DirTreeEntry *sibling; /* next item in same dir. */ - int isdir; -} __PHYSFS_DirTreeEntry; - -typedef struct __PHYSFS_DirTree -{ - __PHYSFS_DirTreeEntry *root; /* root of directory tree. */ - __PHYSFS_DirTreeEntry **hash; /* all entries hashed for fast lookup. */ - size_t hashBuckets; /* number of buckets in hash. */ - size_t entrylen; /* size in bytes of entries (including subclass). */ -} __PHYSFS_DirTree; - - -int __PHYSFS_DirTreeInit(__PHYSFS_DirTree *dt, const size_t entrylen); -void *__PHYSFS_DirTreeAdd(__PHYSFS_DirTree *dt, char *name, const int isdir); -void *__PHYSFS_DirTreeFind(__PHYSFS_DirTree *dt, const char *path); -PHYSFS_EnumerateCallbackResult __PHYSFS_DirTreeEnumerate(void *opaque, - const char *dname, PHYSFS_EnumerateCallback cb, - const char *origdir, void *callbackdata); -void __PHYSFS_DirTreeDeinit(__PHYSFS_DirTree *dt); - - - -/*--------------------------------------------------------------------------*/ -/*--------------------------------------------------------------------------*/ -/*------------ ----------------*/ -/*------------ You MUST implement the following functions ----------------*/ -/*------------ if porting to a new platform. ----------------*/ -/*------------ (see platform/unix.c for an example) ----------------*/ -/*------------ ----------------*/ -/*--------------------------------------------------------------------------*/ -/*--------------------------------------------------------------------------*/ - - -/* - * The dir separator; '/' on unix, '\\' on win32, ":" on MacOS, etc... - * Obviously, this isn't a function. If you need more than one char for this, - * you'll need to pull some old pieces of PhysicsFS out of revision control. - */ -#if defined(PHYSFS_PLATFORM_WINDOWS) || defined(PHYSFS_PLATFORM_OS2) -#define __PHYSFS_platformDirSeparator '\\' -#else -#define __PHYSFS_STANDARD_DIRSEP 1 -#define __PHYSFS_platformDirSeparator '/' -#endif - -/* - * Initialize the platform. This is called when PHYSFS_init() is called from - * the application. - * - * Return zero if there was a catastrophic failure (which prevents you from - * functioning at all), and non-zero otherwise. - */ -int __PHYSFS_platformInit(void); - - -/* - * Deinitialize the platform. This is called when PHYSFS_deinit() is called - * from the application. You can use this to clean up anything you've - * allocated in your platform driver. - */ -void __PHYSFS_platformDeinit(void); - - -/* - * Open a file for reading. (filename) is in platform-dependent notation. The - * file pointer should be positioned on the first byte of the file. - * - * The return value will be some platform-specific datatype that is opaque to - * the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32. - * - * The same file can be opened for read multiple times, and each should have - * a unique file handle; this is frequently employed to prevent race - * conditions in the archivers. - * - * Call PHYSFS_setErrorCode() and return (NULL) if the file can't be opened. - */ -void *__PHYSFS_platformOpenRead(const char *filename); - - -/* - * Open a file for writing. (filename) is in platform-dependent notation. If - * the file exists, it should be truncated to zero bytes, and if it doesn't - * exist, it should be created as a zero-byte file. The file pointer should - * be positioned on the first byte of the file. - * - * The return value will be some platform-specific datatype that is opaque to - * the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32, - * etc. - * - * Opening a file for write multiple times has undefined results. - * - * Call PHYSFS_setErrorCode() and return (NULL) if the file can't be opened. - */ -void *__PHYSFS_platformOpenWrite(const char *filename); - - -/* - * Open a file for appending. (filename) is in platform-dependent notation. If - * the file exists, the file pointer should be place just past the end of the - * file, so that the first write will be one byte after the current end of - * the file. If the file doesn't exist, it should be created as a zero-byte - * file. The file pointer should be positioned on the first byte of the file. - * - * The return value will be some platform-specific datatype that is opaque to - * the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32, - * etc. - * - * Opening a file for append multiple times has undefined results. - * - * Call PHYSFS_setErrorCode() and return (NULL) if the file can't be opened. - */ -void *__PHYSFS_platformOpenAppend(const char *filename); - -/* - * Read more data from a platform-specific file handle. (opaque) should be - * cast to whatever data type your platform uses. Read a maximum of (len) - * 8-bit bytes to the area pointed to by (buf). If there isn't enough data - * available, return the number of bytes read, and position the file pointer - * immediately after those bytes. - * On success, return (len) and position the file pointer immediately past - * the end of the last read byte. Return (-1) if there is a catastrophic - * error, and call PHYSFS_setErrorCode() to describe the problem; the file - * pointer should not move in such a case. A partial read is success; only - * return (-1) on total failure; presumably, the next read call after a - * partial read will fail as such. - */ -PHYSFS_sint64 __PHYSFS_platformRead(void *opaque, void *buf, PHYSFS_uint64 len); - -/* - * Write more data to a platform-specific file handle. (opaque) should be - * cast to whatever data type your platform uses. Write a maximum of (len) - * 8-bit bytes from the area pointed to by (buffer). If there is a problem, - * return the number of bytes written, and position the file pointer - * immediately after those bytes. Return (-1) if there is a catastrophic - * error, and call PHYSFS_setErrorCode() to describe the problem; the file - * pointer should not move in such a case. A partial write is success; only - * return (-1) on total failure; presumably, the next write call after a - * partial write will fail as such. - */ -PHYSFS_sint64 __PHYSFS_platformWrite(void *opaque, const void *buffer, - PHYSFS_uint64 len); - -/* - * Set the file pointer to a new position. (opaque) should be cast to - * whatever data type your platform uses. (pos) specifies the number - * of 8-bit bytes to seek to from the start of the file. Seeking past the - * end of the file is an error condition, and you should check for it. - * - * Not all file types can seek; this is to be expected by the caller. - * - * On error, call PHYSFS_setErrorCode() and return zero. On success, return - * a non-zero value. - */ -int __PHYSFS_platformSeek(void *opaque, PHYSFS_uint64 pos); - - -/* - * Get the file pointer's position, in an 8-bit byte offset from the start of - * the file. (opaque) should be cast to whatever data type your platform - * uses. - * - * Not all file types can "tell"; this is to be expected by the caller. - * - * On error, call PHYSFS_setErrorCode() and return -1. On success, return >= 0. - */ -PHYSFS_sint64 __PHYSFS_platformTell(void *opaque); - - -/* - * Determine the current size of a file, in 8-bit bytes, from an open file. - * - * The caller expects that this information may not be available for all - * file types on all platforms. - * - * Return -1 if you can't do it, and call PHYSFS_setErrorCode(). Otherwise, - * return the file length in 8-bit bytes. - */ -PHYSFS_sint64 __PHYSFS_platformFileLength(void *handle); - - -/* - * Read filesystem metadata for a specific path. - * - * This needs to fill in all the fields of (stat). For fields that might not - * mean anything on a platform (access time, perhaps), choose a reasonable - * default. if (follow), we want to follow symlinks and stat what they - * link to and not the link itself. - * - * Return zero on failure, non-zero on success. - */ -int __PHYSFS_platformStat(const char *fn, PHYSFS_Stat *stat, const int follow); - -/* - * Flush any pending writes to disk. (opaque) should be cast to whatever data - * type your platform uses. Be sure to check for errors; the caller expects - * that this function can fail if there was a flushing error, etc. - * - * Return zero on failure, non-zero on success. - */ -int __PHYSFS_platformFlush(void *opaque); - -/* - * Close file and deallocate resources. (opaque) should be cast to whatever - * data type your platform uses. This should close the file in any scenario: - * flushing is a separate function call, and this function should never fail. - * - * You should clean up all resources associated with (opaque); the pointer - * will be considered invalid after this call. - */ -void __PHYSFS_platformClose(void *opaque); - -/* - * Platform implementation of PHYSFS_getCdRomDirsCallback()... - * CD directories are discovered and reported to the callback one at a time. - * Pointers passed to the callback are assumed to be invalid to the - * application after the callback returns, so you can free them or whatever. - * Callback does not assume results will be sorted in any meaningful way. - */ -void __PHYSFS_platformDetectAvailableCDs(PHYSFS_StringCallback cb, void *data); - -/* - * Calculate the base dir, if your platform needs special consideration. - * Just return NULL if the standard routines will suffice. (see - * calculateBaseDir() in physfs.c ...) - * Your string must end with a dir separator if you don't return NULL. - * Caller will allocator.Free() the retval if it's not NULL. - */ -char *__PHYSFS_platformCalcBaseDir(const char *argv0); - -/* - * Get the platform-specific user dir. - * As of PhysicsFS 2.1, returning NULL means fatal error. - * Your string must end with a dir separator if you don't return NULL. - * Caller will allocator.Free() the retval if it's not NULL. - */ -char *__PHYSFS_platformCalcUserDir(void); - - -/* This is the cached version from PHYSFS_init(). This is a fast call. */ -const char *__PHYSFS_getUserDir(void); /* not deprecated internal version. */ - - -/* - * Get the platform-specific pref dir. - * Returning NULL means fatal error. - * Your string must end with a dir separator if you don't return NULL. - * Caller will allocator.Free() the retval if it's not NULL. - * Caller will make missing directories if necessary; this just reports - * the final path. - */ -char *__PHYSFS_platformCalcPrefDir(const char *org, const char *app); - - -/* - * Return a pointer that uniquely identifies the current thread. - * On a platform without threading, (0x1) will suffice. These numbers are - * arbitrary; the only requirement is that no two threads have the same - * pointer. - */ -void *__PHYSFS_platformGetThreadID(void); - - -/* - * Enumerate a directory of files. This follows the rules for the - * PHYSFS_Archiver::enumerate() method, except that the (dirName) that is - * passed to this function is converted to platform-DEPENDENT notation by - * the caller. The PHYSFS_Archiver version uses platform-independent - * notation. Note that ".", "..", and other meta-entries should always - * be ignored. - */ -PHYSFS_EnumerateCallbackResult __PHYSFS_platformEnumerate(const char *dirname, - PHYSFS_EnumerateCallback callback, - const char *origdir, void *callbackdata); - -/* - * Make a directory in the actual filesystem. (path) is specified in - * platform-dependent notation. On error, return zero and set the error - * message. Return non-zero on success. - */ -int __PHYSFS_platformMkDir(const char *path); - - -/* - * Remove a file or directory entry in the actual filesystem. (path) is - * specified in platform-dependent notation. Note that this deletes files - * _and_ directories, so you might need to do some determination. - * Non-empty directories should report an error and not delete themselves - * or their contents. - * - * Deleting a symlink should remove the link, not what it points to. - * - * On error, return zero and set the error message. Return non-zero on success. - */ -int __PHYSFS_platformDelete(const char *path); - - -/* - * Create a platform-specific mutex. This can be whatever datatype your - * platform uses for mutexes, but it is cast to a (void *) for abstractness. - * - * Return (NULL) if you couldn't create one. Systems without threads can - * return any arbitrary non-NULL value. - */ -void *__PHYSFS_platformCreateMutex(void); - -/* - * Destroy a platform-specific mutex, and clean up any resources associated - * with it. (mutex) is a value previously returned by - * __PHYSFS_platformCreateMutex(). This can be a no-op on single-threaded - * platforms. - */ -void __PHYSFS_platformDestroyMutex(void *mutex); - -/* - * Grab possession of a platform-specific mutex. Mutexes should be recursive; - * that is, the same thread should be able to call this function multiple - * times in a row without causing a deadlock. This function should block - * until a thread can gain possession of the mutex. - * - * Return non-zero if the mutex was grabbed, zero if there was an - * unrecoverable problem grabbing it (this should not be a matter of - * timing out! We're talking major system errors; block until the mutex - * is available otherwise.) - * - * _DO NOT_ call PHYSFS_setErrorCode() in here! Since setErrorCode calls this - * function, you'll cause an infinite recursion. This means you can't - * use the BAIL_*MACRO* macros, either. - */ -int __PHYSFS_platformGrabMutex(void *mutex); - -/* - * Relinquish possession of the mutex when this method has been called - * once for each time that platformGrabMutex was called. Once possession has - * been released, the next thread in line to grab the mutex (if any) may - * proceed. - * - * _DO NOT_ call PHYSFS_setErrorCode() in here! Since setErrorCode calls this - * function, you'll cause an infinite recursion. This means you can't - * use the BAIL_*MACRO* macros, either. - */ -void __PHYSFS_platformReleaseMutex(void *mutex); - -#if PHYSFS_HAVE_PRAGMA_VISIBILITY -#pragma GCC visibility pop -#endif - -#ifdef __cplusplus -} -#endif - -#endif - -/* end of physfs_internal.h ... */ - |