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-rw-r--r--Source/Asura.Engine/Graphics/Window.h85
1 files changed, 0 insertions, 85 deletions
diff --git a/Source/Asura.Engine/Graphics/Window.h b/Source/Asura.Engine/Graphics/Window.h
deleted file mode 100644
index 973fd98..0000000
--- a/Source/Asura.Engine/Graphics/Window.h
+++ /dev/null
@@ -1,85 +0,0 @@
-#ifndef __ASURA_ENGINE_WINDOW_H__
-#define __ASURA_ENGINE_WINDOW_H__
-
-#include "SDL2/Sdl.h"
-#include "Graphics/RenderTarget.h"
-#include "Math/Vector2.hpp"
-#include "Scripting/Portable.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- enum WindowStyle
- {
- WINDOW_STYLE_FULLSCREEN = 1 << 1,
- };
-
- ///
- /// ڣֶ֧രڡڱ༭Ҫ֧֣runnerֻҪһڡ
- ///
- class Window ASURA_FINAL
- : public RenderTarget
- , public Scripting::Portable
- {
- public:
-
- Window(WindowStyle style);
-
- ~Window();
-
- SDL_Window* GetSDLWindowHandle();
-
- void SetSize(uint width, uint height);
-
- void SetPosition(int x, int y);
-
- void SetTitle(const std::string& title);
-
- void SetWindowStyle(WindowStyle style);
-
- void Show();
-
- void Hide();
-
- ///
- /// ǿ˫ĴڣҪչʾǰ̨
- ///
- void SwapRenderBuffer();
-
- void Clear(const Color& col = Color::Black) override;
-
- void Clear(const Math::Recti& quad, const Color& col = Color::Black) override;
-
- void Draw(const Drawable* texture, const RenderState& state) override;
-
- void Draw(const Drawable* texture, const Math::Recti& quad, const RenderState& state) override;
-
- private:
-
- ///
- /// SDL window handle.
- ///
- SDL_Window* mWindowHandle;
-
- Math::Vector2i mPosition;
-
- Math::Vector2i mSize;
-
- public:
-
- //----------------------------------------------------------------------------------------------------------
-
- LUAX_DECL_FACTORY(Window);
-
- //----------------------------------------------------------------------------------------------------------
-
- };
-
- using RenderWindow = Window;
-
- }
-}
-
-#endif \ No newline at end of file