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-rw-r--r--Source/Asura.Engine/Scene.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/Source/Asura.Engine/Scene.h b/Source/Asura.Engine/Scene.h
new file mode 100644
index 0000000..742d872
--- /dev/null
+++ b/Source/Asura.Engine/Scene.h
@@ -0,0 +1,28 @@
+#ifndef __AE_SCENE_H__
+#define __AE_SCENE_H__
+
+#include "FileSystem/Asset.h"
+#include "Containers/Vector.hpp"
+#include "GameObject.h"
+
+namespace AsuraEngine
+{
+
+ ///
+ /// Ϸ
+ ///
+ class Scene final : public Filesystem::Asset
+ {
+ public:
+
+ //
+
+ private:
+
+ Containers::Vector<GameObject*> mGameObjects;
+
+ };
+
+}
+
+#endif \ No newline at end of file