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-rw-r--r--Source/Asura.Engine/graphics/binding/shader.binding.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/Source/Asura.Engine/graphics/binding/shader.binding.cpp b/Source/Asura.Engine/graphics/binding/shader.binding.cpp
index 3f24bb7..1190997 100644
--- a/Source/Asura.Engine/graphics/binding/shader.binding.cpp
+++ b/Source/Asura.Engine/graphics/binding/shader.binding.cpp
@@ -1,4 +1,4 @@
-#include "../Shader.h"
+#include "../shader.h"
using namespace Luax;
@@ -7,6 +7,27 @@ namespace AsuraEngine
namespace Graphics
{
+ void Shader::RegisterLuaxInterface(LuaxState& state)
+ {
+
+ }
+
+ void Shader::RegisterLuaxClass(LuaxState& state)
+ {
+
+ LuaxEnum EBuiltIn[] = {
+ {0, 0}
+ };
+
+ state.RegisterEnum("EBuiltIn", EBuiltIn);
+
+ }
+
+ void Shader::RegisterLuaxPostprocess(LuaxState& state)
+ {
+
+ }
+
///
/// shaderΪ
///
@@ -94,26 +115,5 @@ namespace AsuraEngine
}
- void Shader::RegisterLuaxInterface(LuaxState& state)
- {
-
- }
-
- void Shader::RegisterLuaxClass(LuaxState& state)
- {
-
- LuaxEnum EBuiltIn[] = {
- {0, 0}
- };
-
- state.RegisterEnum("EBuiltIn", EBuiltIn);
-
- }
-
- void Shader::RegisterLuaxPostprocess(LuaxState& state)
- {
-
- }
-
}
} \ No newline at end of file