diff options
Diffstat (limited to 'Source/Asura.Framework/Graphics')
-rw-r--r-- | Source/Asura.Framework/Graphics/Animation.lua | 15 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/Animator.lua | 31 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/Camera.lua | 21 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/Material.lua | 47 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/Renderer.lua | 19 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/default_shaders.lua | 5 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/material_manager.lua | 3 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/mesh2d_renderer.lua | 13 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/particle_system.lua | 20 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/shape_renderer.lua | 13 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/sprite_batch_renderer.lua | 9 | ||||
-rw-r--r-- | Source/Asura.Framework/Graphics/sprite_renderer.lua | 14 |
12 files changed, 0 insertions, 210 deletions
diff --git a/Source/Asura.Framework/Graphics/Animation.lua b/Source/Asura.Framework/Graphics/Animation.lua deleted file mode 100644 index b6673c6..0000000 --- a/Source/Asura.Framework/Graphics/Animation.lua +++ /dev/null @@ -1,15 +0,0 @@ -AsuraEngine.Animation = AsuraEngine.Asset.Sub("Animation") - -local Animation = AsuraEngine.Animation - -local Frame = AsuraEngine.Class("Frame") - -function Frame.Ctor(self) - -end - -function Animation.Ctor(self) - -end - -return Animation
\ No newline at end of file diff --git a/Source/Asura.Framework/Graphics/Animator.lua b/Source/Asura.Framework/Graphics/Animator.lua deleted file mode 100644 index 02f67ff..0000000 --- a/Source/Asura.Framework/Graphics/Animator.lua +++ /dev/null @@ -1,31 +0,0 @@ -AsuraEngine.Animator = AsuraEngine.Component.Sub("Animator") - -local Animator = AsuraEngine.Animator - --- Animator inspector variables. -Animator.spriteRenderer = AsuraEngine.Type.SpriteRenderer -Animator.animation = AsuraEngine.Type.Animation - -function Animator:Ctor(gameobject, animation) - self.base(gameobject) - self.spriteRenderer = gameobject:GetSpriteRenderer() - self.animation = animation -end - -function Animator:SetAnimation(animation) - self.animation = animation -end - -function Animator:GetAnimation() - return self.animation -end - -function Animator:OnUpdate(dt) - -end - -function Animator:OnRender() - -end - -return Animator
\ No newline at end of file diff --git a/Source/Asura.Framework/Graphics/Camera.lua b/Source/Asura.Framework/Graphics/Camera.lua deleted file mode 100644 index c8176f8..0000000 --- a/Source/Asura.Framework/Graphics/Camera.lua +++ /dev/null @@ -1,21 +0,0 @@ -AsuraEngine.Camera = AsuraEngine.Component.Sub("Camera") - -local Camera = AsuraEngine.Camera - -Camera.isCulling = AsuraEngine.Type.Bool -Camera.isOnScreen = AsuraEngine.Type.Bool - -function Camera.Ctor(self) - self.isCulling = false - self.isOnScreen = false -end - -function Camera.OnUpdate(dt) - -end - -function Camera.OnRender() - -end - -return Camera
\ No newline at end of file diff --git a/Source/Asura.Framework/Graphics/Material.lua b/Source/Asura.Framework/Graphics/Material.lua deleted file mode 100644 index 7028f98..0000000 --- a/Source/Asura.Framework/Graphics/Material.lua +++ /dev/null @@ -1,47 +0,0 @@ ---material是shader的代理 -AsuraEngine.Material = AsuraEngine.Asset.Sub("Material") - -local Material = AsuraEngine.Material - -function Material.Ctor(self) - self.mUniforms = {} --uniform变量和值 - self.mIsShared = false -end - -function Material.Clone(self) - -end - -function Material:ToAsset() - -end - -function Material:GetUniform(name) - -end - -function Material:SetFloat(uniform, value) - -end - -function Material:SetTexture(uniform, tex) - -end - -function Material:SetInteger(unifrom, value) - -end - -function Material:SetVec2(uniform, value) - -end - -function Material:SetMat44(uniform, value) - -end - -function Material:GetUniformID() - -end - -return Material
\ No newline at end of file diff --git a/Source/Asura.Framework/Graphics/Renderer.lua b/Source/Asura.Framework/Graphics/Renderer.lua deleted file mode 100644 index 46fd548..0000000 --- a/Source/Asura.Framework/Graphics/Renderer.lua +++ /dev/null @@ -1,19 +0,0 @@ -local Renderer = AsuraEngine.Component.Sub("Renderer") -AsuraEngine.Renderer = Renderer - -function Renderer.Ctor(self) - self.mMaterials = {} - self.mMaterial = nil - self.mIsMultiMaterials = false -end - ---取材质,如果是shared,那么从此材质clone一个 -function Renderer.GetMaterial(self) - -end - -function Renderer.IsMultiMaterials(self) - return self.mIsMultiMaterials -end - -return Renderer
\ No newline at end of file diff --git a/Source/Asura.Framework/Graphics/default_shaders.lua b/Source/Asura.Framework/Graphics/default_shaders.lua deleted file mode 100644 index bd54cb9..0000000 --- a/Source/Asura.Framework/Graphics/default_shaders.lua +++ /dev/null @@ -1,5 +0,0 @@ ---[[ -õshaders. -]] - - diff --git a/Source/Asura.Framework/Graphics/material_manager.lua b/Source/Asura.Framework/Graphics/material_manager.lua deleted file mode 100644 index 086a5db..0000000 --- a/Source/Asura.Framework/Graphics/material_manager.lua +++ /dev/null @@ -1,3 +0,0 @@ -local MaterialManager = AsuraEngine.Manager.New() - -return MaterialManager
\ No newline at end of file diff --git a/Source/Asura.Framework/Graphics/mesh2d_renderer.lua b/Source/Asura.Framework/Graphics/mesh2d_renderer.lua deleted file mode 100644 index 67577bc..0000000 --- a/Source/Asura.Framework/Graphics/mesh2d_renderer.lua +++ /dev/null @@ -1,13 +0,0 @@ -AsuraEngine.Mesh2DRenderer = AsuraEngine.Renderer.Sub("Mesh2DRenderer") - -local Mesh2DRenderer = AsuraEngine.Mesh2DRenderer - -function Mesh2DRenderer.Ctor(self, material) - self.base(material) -end - -function Mesh2DRenderer.OnRender(self) - -end - -return Mesh2DRenderer
\ No newline at end of file diff --git a/Source/Asura.Framework/Graphics/particle_system.lua b/Source/Asura.Framework/Graphics/particle_system.lua deleted file mode 100644 index 055d1b2..0000000 --- a/Source/Asura.Framework/Graphics/particle_system.lua +++ /dev/null @@ -1,20 +0,0 @@ -require "graphics.sprite_renderer" - -AsuraEngine.ParticleSystem = AsuraEngine.Component.Sub("ParticleSystem") - -local ParticleSystem = AsuraEngine.ParticleSystem - -function ParticleSystem.Ctor(self, gameobject, def) - self.base(gameobject) - self.spriteRenderer = AsuraEngine.SpriteRenderer.New() -end - -function ParticleSystem.OnRenderer() - -end - -function ParticleSystem.OnUpdate(dt) - -end - -return ParticleSystem
\ No newline at end of file diff --git a/Source/Asura.Framework/Graphics/shape_renderer.lua b/Source/Asura.Framework/Graphics/shape_renderer.lua deleted file mode 100644 index 8c002a2..0000000 --- a/Source/Asura.Framework/Graphics/shape_renderer.lua +++ /dev/null @@ -1,13 +0,0 @@ -AsuraEngine.ShapeRenderer = AsuraEngine.Component.Sub("ShapeRenderer") - -local ShapeRenderer = AsuraEngine.ShapeRenderer - -function ShapeRenderer.OnRenderer() - -end - -function ShapeRenderer.OnUpdate(dt) - -end - -return ShapeRenderer
\ No newline at end of file diff --git a/Source/Asura.Framework/Graphics/sprite_batch_renderer.lua b/Source/Asura.Framework/Graphics/sprite_batch_renderer.lua deleted file mode 100644 index 9621bce..0000000 --- a/Source/Asura.Framework/Graphics/sprite_batch_renderer.lua +++ /dev/null @@ -1,9 +0,0 @@ -AsuraEngine.SpriteBatchRenderer = AsuraEngine.Component.Sub("SpriteBatchRenderer") - -local SpriteBatchRenderer = AsuraEngine.SpriteBatchRenderer - -function SpriteBatchRenderer.Ctor(self) - -end - -return SpriteBatchRenderer
\ No newline at end of file diff --git a/Source/Asura.Framework/Graphics/sprite_renderer.lua b/Source/Asura.Framework/Graphics/sprite_renderer.lua deleted file mode 100644 index 2d1fae5..0000000 --- a/Source/Asura.Framework/Graphics/sprite_renderer.lua +++ /dev/null @@ -1,14 +0,0 @@ -require "graphics.renderer" - -local SpriteRenderer = AsuraEngine.Renderer.Sub("Spriterenderer") -AsuraEngine.SpriteRenderer = SpriteRenderer - -function SpriteRenderer.Ctor(self) - self.mMaterials = {} -end - -function SpriteRenderer:OnRender() - -end - -return SpriteRenderer
\ No newline at end of file |