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-rw-r--r--Source/Asura.Framework/scripts/filesystem/animation_loader.lua10
-rw-r--r--Source/Asura.Framework/scripts/filesystem/asset.lua20
-rw-r--r--Source/Asura.Framework/scripts/filesystem/entity_loader.lua5
-rw-r--r--Source/Asura.Framework/scripts/filesystem/image_loader.lua13
-rw-r--r--Source/Asura.Framework/scripts/filesystem/loader.lua12
-rw-r--r--Source/Asura.Framework/scripts/filesystem/material_loader.lua7
-rw-r--r--Source/Asura.Framework/scripts/filesystem/path_loader.lua9
-rw-r--r--Source/Asura.Framework/scripts/filesystem/scene_loader.lua7
-rw-r--r--Source/Asura.Framework/scripts/filesystem/script_loader.lua5
-rw-r--r--Source/Asura.Framework/scripts/filesystem/shader_loader.lua5
-rw-r--r--Source/Asura.Framework/scripts/filesystem/statemap_loader.lua7
11 files changed, 0 insertions, 100 deletions
diff --git a/Source/Asura.Framework/scripts/filesystem/animation_loader.lua b/Source/Asura.Framework/scripts/filesystem/animation_loader.lua
deleted file mode 100644
index 9c57c43..0000000
--- a/Source/Asura.Framework/scripts/filesystem/animation_loader.lua
+++ /dev/null
@@ -1,10 +0,0 @@
-require "AnimationManager"
-require "Animation"
-
-local loader = AsuraEngine.Loader.New("animation")
-local manager = AsuraEngine.AnimationManager
-local Animation = AsuraEngine.Animation
-
-function AnimationLoader.OnLoad(asset)
- local animation = AsuraEngine.Class()
-end \ No newline at end of file
diff --git a/Source/Asura.Framework/scripts/filesystem/asset.lua b/Source/Asura.Framework/scripts/filesystem/asset.lua
deleted file mode 100644
index 7cf3905..0000000
--- a/Source/Asura.Framework/scripts/filesystem/asset.lua
+++ /dev/null
@@ -1,20 +0,0 @@
---
--- 游戏资源类需要继承Asset类,引擎读取.asset文件寻找对应的loader加载进游戏生成对应的Asset派生类对象。对于脚本,不会
--- 生成对应的对象,而是直接运行脚本将结果保存。
---
-AsuraEngine.Asset = AsuraEngine.Class("Asset")
-
-local Asset = AsuraEngine.Asset
-
-function Asset.Ctor(self)
- self.guid = nil
-end
-
---获得资源编号
-function Asset.GetGUID(self)
-
-end
-
-function Asset.GetAssetByGUID(guid)
-
-end \ No newline at end of file
diff --git a/Source/Asura.Framework/scripts/filesystem/entity_loader.lua b/Source/Asura.Framework/scripts/filesystem/entity_loader.lua
deleted file mode 100644
index 57a890f..0000000
--- a/Source/Asura.Framework/scripts/filesystem/entity_loader.lua
+++ /dev/null
@@ -1,5 +0,0 @@
-local loader = AsuraEngine.Loader.New("gameobject")
-
-function loader.OnLoad(asset)
-
-end \ No newline at end of file
diff --git a/Source/Asura.Framework/scripts/filesystem/image_loader.lua b/Source/Asura.Framework/scripts/filesystem/image_loader.lua
deleted file mode 100644
index 6b0bef7..0000000
--- a/Source/Asura.Framework/scripts/filesystem/image_loader.lua
+++ /dev/null
@@ -1,13 +0,0 @@
-require "graphics.image"
-local loader = AsuraEngine.Loader.New("image")
-
-function loader.OnLoad(asset)
- assert(asset ~= nil)
- local path = asset.extern
- local image = AusraEngine.Image.New(path)
- if image == nil then
- AsuraEngine.LogError("")
- return
- end
- return image
-end
diff --git a/Source/Asura.Framework/scripts/filesystem/loader.lua b/Source/Asura.Framework/scripts/filesystem/loader.lua
deleted file mode 100644
index e192e30..0000000
--- a/Source/Asura.Framework/scripts/filesystem/loader.lua
+++ /dev/null
@@ -1,12 +0,0 @@
--- Assets loaders
-AsuraEngine.Loader = {}
-local Loader = AsuraEngine.Loader
-Loader.Loaders = {}
-
-function Loader.New(type)
- assert(Loader.Loaders[type] == nil)
- local loader = {}
- Loader[type] = loader
- return loader
-end
-
diff --git a/Source/Asura.Framework/scripts/filesystem/material_loader.lua b/Source/Asura.Framework/scripts/filesystem/material_loader.lua
deleted file mode 100644
index 07ca4e9..0000000
--- a/Source/Asura.Framework/scripts/filesystem/material_loader.lua
+++ /dev/null
@@ -1,7 +0,0 @@
-require "MaterialManager"
-
-local loader = AsuraEngine.Loader.New("material")
-
-function loader.OnLoad(asset)
-
-end \ No newline at end of file
diff --git a/Source/Asura.Framework/scripts/filesystem/path_loader.lua b/Source/Asura.Framework/scripts/filesystem/path_loader.lua
deleted file mode 100644
index 986e42c..0000000
--- a/Source/Asura.Framework/scripts/filesystem/path_loader.lua
+++ /dev/null
@@ -1,9 +0,0 @@
-require "Path/PathManager"
-
-local loader = AsuraEngine.Loader.New("path")
-
-function loader.OnLoad(asset)
- if asset.type ~= "path" then
- return nil
- end
-end \ No newline at end of file
diff --git a/Source/Asura.Framework/scripts/filesystem/scene_loader.lua b/Source/Asura.Framework/scripts/filesystem/scene_loader.lua
deleted file mode 100644
index 45731f8..0000000
--- a/Source/Asura.Framework/scripts/filesystem/scene_loader.lua
+++ /dev/null
@@ -1,7 +0,0 @@
-local Scene = require "scene"
-
-local loader = AsuraEngine.Loader.New("scene")
-
-function loader.OnLoad(asset)
-
-end \ No newline at end of file
diff --git a/Source/Asura.Framework/scripts/filesystem/script_loader.lua b/Source/Asura.Framework/scripts/filesystem/script_loader.lua
deleted file mode 100644
index e93d903..0000000
--- a/Source/Asura.Framework/scripts/filesystem/script_loader.lua
+++ /dev/null
@@ -1,5 +0,0 @@
-local loader = AsuraEngine.Loader.New("script")
-
-function loader.OnLoad(asset)
-
-end \ No newline at end of file
diff --git a/Source/Asura.Framework/scripts/filesystem/shader_loader.lua b/Source/Asura.Framework/scripts/filesystem/shader_loader.lua
deleted file mode 100644
index 12d88bb..0000000
--- a/Source/Asura.Framework/scripts/filesystem/shader_loader.lua
+++ /dev/null
@@ -1,5 +0,0 @@
-local loader = AsuraEngine.Loader.New("shader")
-
-function loader.OnLoad(asset)
-
-end \ No newline at end of file
diff --git a/Source/Asura.Framework/scripts/filesystem/statemap_loader.lua b/Source/Asura.Framework/scripts/filesystem/statemap_loader.lua
deleted file mode 100644
index e52e086..0000000
--- a/Source/Asura.Framework/scripts/filesystem/statemap_loader.lua
+++ /dev/null
@@ -1,7 +0,0 @@
-require "ai/statemap_manager"
-local loader = AsuraEngine.Loader.New("statemap")
-
---载入statemap
-function loader.OnLoad(asset)
-
-end \ No newline at end of file