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path: root/Source/Asura.Framework/scripts/graphics/particle_system.lua
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-rw-r--r--Source/Asura.Framework/scripts/graphics/particle_system.lua20
1 files changed, 20 insertions, 0 deletions
diff --git a/Source/Asura.Framework/scripts/graphics/particle_system.lua b/Source/Asura.Framework/scripts/graphics/particle_system.lua
new file mode 100644
index 0000000..055d1b2
--- /dev/null
+++ b/Source/Asura.Framework/scripts/graphics/particle_system.lua
@@ -0,0 +1,20 @@
+require "graphics.sprite_renderer"
+
+AsuraEngine.ParticleSystem = AsuraEngine.Component.Sub("ParticleSystem")
+
+local ParticleSystem = AsuraEngine.ParticleSystem
+
+function ParticleSystem.Ctor(self, gameobject, def)
+ self.base(gameobject)
+ self.spriteRenderer = AsuraEngine.SpriteRenderer.New()
+end
+
+function ParticleSystem.OnRenderer()
+
+end
+
+function ParticleSystem.OnUpdate(dt)
+
+end
+
+return ParticleSystem \ No newline at end of file