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Diffstat (limited to 'Source/external/Box2D/Box2D.h')
-rw-r--r-- | Source/external/Box2D/Box2D.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/Source/external/Box2D/Box2D.h b/Source/external/Box2D/Box2D.h new file mode 100644 index 0000000..28ae428 --- /dev/null +++ b/Source/external/Box2D/Box2D.h @@ -0,0 +1,68 @@ +/* +* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org +* +* This software is provided 'as-is', without any express or implied +* warranty. In no event will the authors be held liable for any damages +* arising from the use of this software. +* Permission is granted to anyone to use this software for any purpose, +* including commercial applications, and to alter it and redistribute it +* freely, subject to the following restrictions: +* 1. The origin of this software must not be misrepresented; you must not +* claim that you wrote the original software. If you use this software +* in a product, an acknowledgment in the product documentation would be +* appreciated but is not required. +* 2. Altered source versions must be plainly marked as such, and must not be +* misrepresented as being the original software. +* 3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef BOX2D_H +#define BOX2D_H + +/** +\mainpage Box2D API Documentation + +\section intro_sec Getting Started + +For documentation please see http://box2d.org/documentation.html + +For discussion please visit http://box2d.org/forum +*/ + +// These include files constitute the main Box2D API + +#include "Box2D/Common/b2Settings.h" +#include "Box2D/Common/b2Draw.h" +#include "Box2D/Common/b2Timer.h" + +#include "Box2D/Collision/Shapes/b2CircleShape.h" +#include "Box2D/Collision/Shapes/b2EdgeShape.h" +#include "Box2D/Collision/Shapes/b2ChainShape.h" +#include "Box2D/Collision/Shapes/b2PolygonShape.h" + +#include "Box2D/Collision/b2BroadPhase.h" +#include "Box2D/Collision/b2Distance.h" +#include "Box2D/Collision/b2DynamicTree.h" +#include "Box2D/Collision/b2TimeOfImpact.h" + +#include "Box2D/Dynamics/b2Body.h" +#include "Box2D/Dynamics/b2Fixture.h" +#include "Box2D/Dynamics/b2WorldCallbacks.h" +#include "Box2D/Dynamics/b2TimeStep.h" +#include "Box2D/Dynamics/b2World.h" + +#include "Box2D/Dynamics/Contacts/b2Contact.h" + +#include "Box2D/Dynamics/Joints/b2DistanceJoint.h" +#include "Box2D/Dynamics/Joints/b2FrictionJoint.h" +#include "Box2D/Dynamics/Joints/b2GearJoint.h" +#include "Box2D/Dynamics/Joints/b2MotorJoint.h" +#include "Box2D/Dynamics/Joints/b2MouseJoint.h" +#include "Box2D/Dynamics/Joints/b2PrismaticJoint.h" +#include "Box2D/Dynamics/Joints/b2PulleyJoint.h" +#include "Box2D/Dynamics/Joints/b2RevoluteJoint.h" +#include "Box2D/Dynamics/Joints/b2RopeJoint.h" +#include "Box2D/Dynamics/Joints/b2WeldJoint.h" +#include "Box2D/Dynamics/Joints/b2WheelJoint.h" + +#endif |