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+/*
+* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
+*
+* This software is provided 'as-is', without any express or implied
+* warranty. In no event will the authors be held liable for any damages
+* arising from the use of this software.
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+* 1. The origin of this software must not be misrepresented; you must not
+* claim that you wrote the original software. If you use this software
+* in a product, an acknowledgment in the product documentation would be
+* appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+* misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef BOX2D_H
+#define BOX2D_H
+
+/**
+\mainpage Box2D API Documentation
+
+\section intro_sec Getting Started
+
+For documentation please see http://box2d.org/documentation.html
+
+For discussion please visit http://box2d.org/forum
+*/
+
+// These include files constitute the main Box2D API
+
+#include "Box2D/Common/b2Settings.h"
+#include "Box2D/Common/b2Draw.h"
+#include "Box2D/Common/b2Timer.h"
+
+#include "Box2D/Collision/Shapes/b2CircleShape.h"
+#include "Box2D/Collision/Shapes/b2EdgeShape.h"
+#include "Box2D/Collision/Shapes/b2ChainShape.h"
+#include "Box2D/Collision/Shapes/b2PolygonShape.h"
+
+#include "Box2D/Collision/b2BroadPhase.h"
+#include "Box2D/Collision/b2Distance.h"
+#include "Box2D/Collision/b2DynamicTree.h"
+#include "Box2D/Collision/b2TimeOfImpact.h"
+
+#include "Box2D/Dynamics/b2Body.h"
+#include "Box2D/Dynamics/b2Fixture.h"
+#include "Box2D/Dynamics/b2WorldCallbacks.h"
+#include "Box2D/Dynamics/b2TimeStep.h"
+#include "Box2D/Dynamics/b2World.h"
+
+#include "Box2D/Dynamics/Contacts/b2Contact.h"
+
+#include "Box2D/Dynamics/Joints/b2DistanceJoint.h"
+#include "Box2D/Dynamics/Joints/b2FrictionJoint.h"
+#include "Box2D/Dynamics/Joints/b2GearJoint.h"
+#include "Box2D/Dynamics/Joints/b2MotorJoint.h"
+#include "Box2D/Dynamics/Joints/b2MouseJoint.h"
+#include "Box2D/Dynamics/Joints/b2PrismaticJoint.h"
+#include "Box2D/Dynamics/Joints/b2PulleyJoint.h"
+#include "Box2D/Dynamics/Joints/b2RevoluteJoint.h"
+#include "Box2D/Dynamics/Joints/b2RopeJoint.h"
+#include "Box2D/Dynamics/Joints/b2WeldJoint.h"
+#include "Box2D/Dynamics/Joints/b2WheelJoint.h"
+
+#endif