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+/*
+* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
+*
+* This software is provided 'as-is', without any express or implied
+* warranty. In no event will the authors be held liable for any damages
+* arising from the use of this software.
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+* 1. The origin of this software must not be misrepresented; you must not
+* claim that you wrote the original software. If you use this software
+* in a product, an acknowledgment in the product documentation would be
+* appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+* misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef B2_ISLAND_H
+#define B2_ISLAND_H
+
+#include "Box2D/Common/b2Math.h"
+#include "Box2D/Dynamics/b2Body.h"
+#include "Box2D/Dynamics/b2TimeStep.h"
+
+class b2Contact;
+class b2Joint;
+class b2StackAllocator;
+class b2ContactListener;
+struct b2ContactVelocityConstraint;
+struct b2Profile;
+
+/// This is an internal class.
+class b2Island
+{
+public:
+ b2Island(int32 bodyCapacity, int32 contactCapacity, int32 jointCapacity,
+ b2StackAllocator* allocator, b2ContactListener* listener);
+ ~b2Island();
+
+ void Clear()
+ {
+ m_bodyCount = 0;
+ m_contactCount = 0;
+ m_jointCount = 0;
+ }
+
+ void Solve(b2Profile* profile, const b2TimeStep& step, const b2Vec2& gravity, bool allowSleep);
+
+ void SolveTOI(const b2TimeStep& subStep, int32 toiIndexA, int32 toiIndexB);
+
+ void Add(b2Body* body)
+ {
+ b2Assert(m_bodyCount < m_bodyCapacity);
+ body->m_islandIndex = m_bodyCount;
+ m_bodies[m_bodyCount] = body;
+ ++m_bodyCount;
+ }
+
+ void Add(b2Contact* contact)
+ {
+ b2Assert(m_contactCount < m_contactCapacity);
+ m_contacts[m_contactCount++] = contact;
+ }
+
+ void Add(b2Joint* joint)
+ {
+ b2Assert(m_jointCount < m_jointCapacity);
+ m_joints[m_jointCount++] = joint;
+ }
+
+ void Report(const b2ContactVelocityConstraint* constraints);
+
+ b2StackAllocator* m_allocator;
+ b2ContactListener* m_listener;
+
+ b2Body** m_bodies;
+ b2Contact** m_contacts;
+ b2Joint** m_joints;
+
+ b2Position* m_positions;
+ b2Velocity* m_velocities;
+
+ int32 m_bodyCount;
+ int32 m_jointCount;
+ int32 m_contactCount;
+
+ int32 m_bodyCapacity;
+ int32 m_contactCapacity;
+ int32 m_jointCapacity;
+};
+
+#endif