diff options
Diffstat (limited to 'Source/external/SDL2/src/events/SDL_windowevents.c')
-rw-r--r-- | Source/external/SDL2/src/events/SDL_windowevents.c | 211 |
1 files changed, 211 insertions, 0 deletions
diff --git a/Source/external/SDL2/src/events/SDL_windowevents.c b/Source/external/SDL2/src/events/SDL_windowevents.c new file mode 100644 index 0000000..1670841 --- /dev/null +++ b/Source/external/SDL2/src/events/SDL_windowevents.c @@ -0,0 +1,211 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../SDL_internal.h" + +/* Window event handling code for SDL */ + +#include "SDL_events.h" +#include "SDL_events_c.h" +#include "SDL_mouse_c.h" + + +static int SDLCALL +RemovePendingSizeChangedAndResizedEvents(void * userdata, SDL_Event *event) +{ + SDL_Event *new_event = (SDL_Event *)userdata; + + if (event->type == SDL_WINDOWEVENT && + (event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED || + event->window.event == SDL_WINDOWEVENT_RESIZED) && + event->window.windowID == new_event->window.windowID) { + /* We're about to post a new size event, drop the old one */ + return 0; + } + return 1; +} + +static int SDLCALL +RemovePendingMoveEvents(void * userdata, SDL_Event *event) +{ + SDL_Event *new_event = (SDL_Event *)userdata; + + if (event->type == SDL_WINDOWEVENT && + event->window.event == SDL_WINDOWEVENT_MOVED && + event->window.windowID == new_event->window.windowID) { + /* We're about to post a new move event, drop the old one */ + return 0; + } + return 1; +} + +static int SDLCALL +RemovePendingExposedEvents(void * userdata, SDL_Event *event) +{ + SDL_Event *new_event = (SDL_Event *)userdata; + + if (event->type == SDL_WINDOWEVENT && + event->window.event == SDL_WINDOWEVENT_EXPOSED && + event->window.windowID == new_event->window.windowID) { + /* We're about to post a new exposed event, drop the old one */ + return 0; + } + return 1; +} + +int +SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1, + int data2) +{ + int posted; + + if (!window) { + return 0; + } + switch (windowevent) { + case SDL_WINDOWEVENT_SHOWN: + if (window->flags & SDL_WINDOW_SHOWN) { + return 0; + } + window->flags &= ~SDL_WINDOW_HIDDEN; + window->flags |= SDL_WINDOW_SHOWN; + SDL_OnWindowShown(window); + break; + case SDL_WINDOWEVENT_HIDDEN: + if (!(window->flags & SDL_WINDOW_SHOWN)) { + return 0; + } + window->flags &= ~SDL_WINDOW_SHOWN; + window->flags |= SDL_WINDOW_HIDDEN; + SDL_OnWindowHidden(window); + break; + case SDL_WINDOWEVENT_MOVED: + if (SDL_WINDOWPOS_ISUNDEFINED(data1) || + SDL_WINDOWPOS_ISUNDEFINED(data2)) { + return 0; + } + if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { + window->windowed.x = data1; + window->windowed.y = data2; + } + if (data1 == window->x && data2 == window->y) { + return 0; + } + window->x = data1; + window->y = data2; + break; + case SDL_WINDOWEVENT_RESIZED: + if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { + window->windowed.w = data1; + window->windowed.h = data2; + } + if (data1 == window->w && data2 == window->h) { + return 0; + } + window->w = data1; + window->h = data2; + SDL_OnWindowResized(window); + break; + case SDL_WINDOWEVENT_MINIMIZED: + if (window->flags & SDL_WINDOW_MINIMIZED) { + return 0; + } + window->flags &= ~SDL_WINDOW_MAXIMIZED; + window->flags |= SDL_WINDOW_MINIMIZED; + SDL_OnWindowMinimized(window); + break; + case SDL_WINDOWEVENT_MAXIMIZED: + if (window->flags & SDL_WINDOW_MAXIMIZED) { + return 0; + } + window->flags &= ~SDL_WINDOW_MINIMIZED; + window->flags |= SDL_WINDOW_MAXIMIZED; + break; + case SDL_WINDOWEVENT_RESTORED: + if (!(window->flags & (SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED))) { + return 0; + } + window->flags &= ~(SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED); + SDL_OnWindowRestored(window); + break; + case SDL_WINDOWEVENT_ENTER: + if (window->flags & SDL_WINDOW_MOUSE_FOCUS) { + return 0; + } + window->flags |= SDL_WINDOW_MOUSE_FOCUS; + SDL_OnWindowEnter(window); + break; + case SDL_WINDOWEVENT_LEAVE: + if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS)) { + return 0; + } + window->flags &= ~SDL_WINDOW_MOUSE_FOCUS; + SDL_OnWindowLeave(window); + break; + case SDL_WINDOWEVENT_FOCUS_GAINED: + if (window->flags & SDL_WINDOW_INPUT_FOCUS) { + return 0; + } + window->flags |= SDL_WINDOW_INPUT_FOCUS; + SDL_OnWindowFocusGained(window); + break; + case SDL_WINDOWEVENT_FOCUS_LOST: + if (!(window->flags & SDL_WINDOW_INPUT_FOCUS)) { + return 0; + } + window->flags &= ~SDL_WINDOW_INPUT_FOCUS; + SDL_OnWindowFocusLost(window); + break; + } + + /* Post the event, if desired */ + posted = 0; + if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) { + SDL_Event event; + event.type = SDL_WINDOWEVENT; + event.window.event = windowevent; + event.window.data1 = data1; + event.window.data2 = data2; + event.window.windowID = window->id; + + /* Fixes queue overflow with resize events that aren't processed */ + if (windowevent == SDL_WINDOWEVENT_SIZE_CHANGED) { + SDL_FilterEvents(RemovePendingSizeChangedAndResizedEvents, &event); + } + if (windowevent == SDL_WINDOWEVENT_MOVED) { + SDL_FilterEvents(RemovePendingMoveEvents, &event); + } + if (windowevent == SDL_WINDOWEVENT_EXPOSED) { + SDL_FilterEvents(RemovePendingExposedEvents, &event); + } + posted = (SDL_PushEvent(&event) > 0); + } + + if (windowevent == SDL_WINDOWEVENT_CLOSE) { + if ( !window->prev && !window->next ) { + /* This is the last window in the list so send the SDL_QUIT event */ + SDL_SendQuit(); + } + } + + return (posted); +} + +/* vi: set ts=4 sw=4 expandtab: */ |