summaryrefslogtreecommitdiff
path: root/Source/external/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c
diff options
context:
space:
mode:
Diffstat (limited to 'Source/external/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c')
-rw-r--r--Source/external/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c566
1 files changed, 566 insertions, 0 deletions
diff --git a/Source/external/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c b/Source/external/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c
new file mode 100644
index 0000000..cdd478a
--- /dev/null
+++ b/Source/external/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c
@@ -0,0 +1,566 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+/* This driver supports both simplified reports and the extended input reports enabled by Steam.
+ Code and logic contributed by Valve Corporation under the SDL zlib license.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include "SDL_hints.h"
+#include "SDL_log.h"
+#include "SDL_events.h"
+#include "SDL_timer.h"
+#include "SDL_joystick.h"
+#include "SDL_gamecontroller.h"
+#include "../SDL_sysjoystick.h"
+#include "SDL_hidapijoystick_c.h"
+
+
+#ifdef SDL_JOYSTICK_HIDAPI_PS4
+
+#define SONY_USB_VID 0x054C
+#define SONY_DS4_PID 0x05C4
+#define SONY_DS4_DONGLE_PID 0x0BA0
+#define SONY_DS4_SLIM_PID 0x09CC
+
+#define RAZER_USB_VID 0x1532
+#define RAZER_PANTHERA_PID 0X0401
+#define RAZER_PANTHERA_EVO_PID 0x1008
+
+#define USB_PACKET_LENGTH 64
+
+#define VOLUME_CHECK_INTERVAL_MS (10 * 1000)
+
+typedef enum
+{
+ k_EPS4ReportIdUsbState = 1,
+ k_EPS4ReportIdUsbEffects = 5,
+ k_EPS4ReportIdBluetoothState = 17,
+ k_EPS4ReportIdBluetoothEffects = 17,
+ k_EPS4ReportIdDisconnectMessage = 226,
+} EPS4ReportId;
+
+typedef enum
+{
+ k_ePS4FeatureReportIdGyroCalibration_USB = 0x02,
+ k_ePS4FeatureReportIdGyroCalibration_BT = 0x05,
+ k_ePS4FeatureReportIdSerialNumber = 0x12,
+} EPS4FeatureReportID;
+
+typedef struct
+{
+ Uint8 ucLeftJoystickX;
+ Uint8 ucLeftJoystickY;
+ Uint8 ucRightJoystickX;
+ Uint8 ucRightJoystickY;
+ Uint8 rgucButtonsHatAndCounter[ 3 ];
+ Uint8 ucTriggerLeft;
+ Uint8 ucTriggerRight;
+ Uint8 _rgucPad0[ 3 ];
+ Sint16 sGyroX;
+ Sint16 sGyroY;
+ Sint16 sGyroZ;
+ Sint16 sAccelX;
+ Sint16 sAccelY;
+ Sint16 sAccelZ;
+ Uint8 _rgucPad1[ 5 ];
+ Uint8 ucBatteryLevel;
+ Uint8 _rgucPad2[ 4 ];
+ Uint8 ucTrackpadCounter1;
+ Uint8 rgucTrackpadData1[ 3 ];
+ Uint8 ucTrackpadCounter2;
+ Uint8 rgucTrackpadData2[ 3 ];
+} PS4StatePacket_t;
+
+typedef struct
+{
+ Uint8 ucRumbleRight;
+ Uint8 ucRumbleLeft;
+ Uint8 ucLedRed;
+ Uint8 ucLedGreen;
+ Uint8 ucLedBlue;
+ Uint8 ucLedDelayOn;
+ Uint8 ucLedDelayOff;
+ Uint8 _rgucPad0[ 8 ];
+ Uint8 ucVolumeLeft;
+ Uint8 ucVolumeRight;
+ Uint8 ucVolumeMic;
+ Uint8 ucVolumeSpeaker;
+} DS4EffectsState_t;
+
+typedef struct {
+ SDL_bool is_dongle;
+ SDL_bool is_bluetooth;
+ SDL_bool audio_supported;
+ SDL_bool rumble_supported;
+ Uint8 volume;
+ Uint32 last_volume_check;
+ Uint32 rumble_expiration;
+ PS4StatePacket_t last_state;
+} SDL_DriverPS4_Context;
+
+
+/* Public domain CRC implementation adapted from:
+ http://home.thep.lu.se/~bjorn/crc/crc32_simple.c
+*/
+static Uint32 crc32_for_byte(Uint32 r)
+{
+ int i;
+ for(i = 0; i < 8; ++i) {
+ r = (r & 1? 0: (Uint32)0xEDB88320L) ^ r >> 1;
+ }
+ return r ^ (Uint32)0xFF000000L;
+}
+
+static Uint32 crc32(Uint32 crc, const void *data, int count)
+{
+ int i;
+ for(i = 0; i < count; ++i) {
+ crc = crc32_for_byte((Uint8)crc ^ ((const Uint8*)data)[i]) ^ crc >> 8;
+ }
+ return crc;
+}
+
+#if defined(__WIN32__) && defined(HAVE_ENDPOINTVOLUME_H)
+#include "../../core/windows/SDL_windows.h"
+
+#ifndef NTDDI_VISTA
+#define NTDDI_VISTA 0x06000000
+#endif
+#ifndef _WIN32_WINNT_VISTA
+#define _WIN32_WINNT_VISTA 0x0600
+#endif
+
+/* Define Vista for the Audio related includes below to work */
+#undef NTDDI_VERSION
+#define NTDDI_VERSION NTDDI_VISTA
+#undef _WIN32_WINNT
+#define _WIN32_WINNT _WIN32_WINNT_VISTA
+#define COBJMACROS
+#include <mmdeviceapi.h>
+#include <audioclient.h>
+#include <endpointvolume.h>
+
+#undef DEFINE_GUID
+#define DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const GUID n = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
+DEFINE_GUID(SDL_CLSID_MMDeviceEnumerator, 0xBCDE0395, 0xE52F, 0x467C, 0x8E, 0x3D, 0xC4, 0x57, 0x92, 0x91, 0x69, 0x2E);
+DEFINE_GUID(SDL_IID_IMMDeviceEnumerator, 0xA95664D2, 0x9614, 0x4F35, 0xA7, 0x46, 0xDE, 0x8D, 0xB6, 0x36, 0x17, 0xE6);
+DEFINE_GUID(SDL_IID_IAudioEndpointVolume, 0x5CDF2C82, 0x841E, 0x4546, 0x97, 0x22, 0x0C, 0xF7, 0x40, 0x78, 0x22, 0x9A);
+#endif
+
+
+
+static float GetSystemVolume(void)
+{
+ float volume = -1.0f; /* Return this if we can't get system volume */
+
+#if defined(__WIN32__) && defined(HAVE_ENDPOINTVOLUME_H)
+ HRESULT hr = WIN_CoInitialize();
+ if (SUCCEEDED(hr)) {
+ IMMDeviceEnumerator *pEnumerator;
+
+ /* This should gracefully fail on XP and succeed on everything Vista and above */
+ hr = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, &SDL_IID_IMMDeviceEnumerator, (LPVOID*)&pEnumerator);
+ if (SUCCEEDED(hr)) {
+ IMMDevice *pDevice;
+
+ hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(pEnumerator, eRender, eConsole, &pDevice);
+ if (SUCCEEDED(hr)) {
+ IAudioEndpointVolume *pEndpointVolume;
+
+ hr = IMMDevice_Activate(pDevice, &SDL_IID_IAudioEndpointVolume, CLSCTX_ALL, NULL, (LPVOID*)&pEndpointVolume);
+ if (SUCCEEDED(hr)) {
+ IAudioEndpointVolume_GetMasterVolumeLevelScalar(pEndpointVolume, &volume);
+ IUnknown_Release(pEndpointVolume);
+ }
+ IUnknown_Release(pDevice);
+ }
+ IUnknown_Release(pEnumerator);
+ }
+ WIN_CoUninitialize();
+ }
+#endif /* __WIN32__ */
+
+ return volume;
+}
+
+static uint8_t GetPlaystationVolumeFromFloat(float fVolume)
+{
+ const int k_nVolumeFitRatio = 15;
+ const int k_nVolumeFitOffset = 9;
+ float fVolLog;
+
+ if (fVolume > 1.0f || fVolume < 0.0f) {
+ fVolume = 0.30f;
+ }
+ fVolLog = SDL_logf(fVolume * 100);
+
+ return (Uint8)((fVolLog * k_nVolumeFitRatio) + k_nVolumeFitOffset);
+}
+
+static SDL_bool
+HIDAPI_DriverPS4_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number)
+{
+ return SDL_IsJoystickPS4(vendor_id, product_id);
+}
+
+static const char *
+HIDAPI_DriverPS4_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
+{
+ if (vendor_id == SONY_USB_VID) {
+ return "PS4 Controller";
+ }
+ return NULL;
+}
+
+static SDL_bool ReadFeatureReport(hid_device *dev, Uint8 report_id, Uint8 *data, size_t size)
+{
+ Uint8 report[USB_PACKET_LENGTH + 1];
+
+ SDL_memset(report, 0, sizeof(report));
+ report[0] = report_id;
+ if (hid_get_feature_report(dev, report, sizeof(report)) < 0) {
+ return SDL_FALSE;
+ }
+ SDL_memcpy(data, report, SDL_min(size, sizeof(report)));
+ return SDL_TRUE;
+}
+
+static SDL_bool CheckUSBConnected(hid_device *dev)
+{
+ int i;
+ Uint8 data[16];
+
+ /* This will fail if we're on Bluetooth */
+ if (ReadFeatureReport(dev, k_ePS4FeatureReportIdSerialNumber, data, sizeof(data))) {
+ for (i = 0; i < sizeof(data); ++i) {
+ if (data[i] != 0x00) {
+ return SDL_TRUE;
+ }
+ }
+ /* Maybe the dongle without a connected controller? */
+ }
+ return SDL_FALSE;
+}
+
+static SDL_bool HIDAPI_DriverPS4_CanRumble(Uint16 vendor_id, Uint16 product_id)
+{
+ /* The Razer Panthera fight stick hangs when trying to rumble */
+ if (vendor_id == RAZER_USB_VID &&
+ (product_id == RAZER_PANTHERA_PID || product_id == RAZER_PANTHERA_EVO_PID)) {
+ return SDL_FALSE;
+ }
+ return SDL_TRUE;
+}
+
+static int HIDAPI_DriverPS4_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
+
+static SDL_bool
+HIDAPI_DriverPS4_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context)
+{
+ SDL_DriverPS4_Context *ctx;
+
+ ctx = (SDL_DriverPS4_Context *)SDL_calloc(1, sizeof(*ctx));
+ if (!ctx) {
+ SDL_OutOfMemory();
+ return SDL_FALSE;
+ }
+ *context = ctx;
+
+ /* Check for type of connection */
+ ctx->is_dongle = (vendor_id == SONY_USB_VID && product_id == SONY_DS4_DONGLE_PID);
+ if (ctx->is_dongle) {
+ ctx->is_bluetooth = SDL_FALSE;
+ } else if (vendor_id == SONY_USB_VID) {
+ ctx->is_bluetooth = !CheckUSBConnected(dev);
+ } else {
+ /* Third party controllers appear to all be wired */
+ ctx->is_bluetooth = SDL_FALSE;
+ }
+#ifdef DEBUG_PS4
+ SDL_Log("PS4 dongle = %s, bluetooth = %s\n", ctx->is_dongle ? "TRUE" : "FALSE", ctx->is_bluetooth ? "TRUE" : "FALSE");
+#endif
+
+ /* Check to see if audio is supported */
+ if (vendor_id == SONY_USB_VID &&
+ (product_id == SONY_DS4_SLIM_PID || product_id == SONY_DS4_DONGLE_PID )) {
+ ctx->audio_supported = SDL_TRUE;
+ }
+
+ if (HIDAPI_DriverPS4_CanRumble(vendor_id, product_id)) {
+ if (ctx->is_bluetooth) {
+ ctx->rumble_supported = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, SDL_FALSE);
+ } else {
+ ctx->rumble_supported = SDL_TRUE;
+ }
+ }
+
+ /* Initialize LED and effect state */
+ HIDAPI_DriverPS4_Rumble(joystick, dev, ctx, 0, 0, 0);
+
+ /* Initialize the joystick capabilities */
+ joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
+ joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
+
+ return SDL_TRUE;
+}
+
+static int
+HIDAPI_DriverPS4_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)context;
+ DS4EffectsState_t *effects;
+ Uint8 data[78];
+ int report_size, offset;
+
+ if (!ctx->rumble_supported) {
+ return SDL_Unsupported();
+ }
+
+ /* In order to send rumble, we have to send a complete effect packet */
+ SDL_memset(data, 0, sizeof(data));
+
+ if (ctx->is_bluetooth) {
+ data[0] = k_EPS4ReportIdBluetoothEffects;
+ data[1] = 0xC0 | 0x04; /* Magic value HID + CRC, also sets interval to 4ms for samples */
+ data[3] = 0x03; /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */
+
+ report_size = 78;
+ offset = 6;
+ } else {
+ data[0] = k_EPS4ReportIdUsbEffects;
+ data[1] = 0x07; /* Magic value */
+
+ report_size = 32;
+ offset = 4;
+ }
+ effects = (DS4EffectsState_t *)&data[offset];
+
+ effects->ucRumbleLeft = (low_frequency_rumble >> 8);
+ effects->ucRumbleRight = (high_frequency_rumble >> 8);
+
+ effects->ucLedRed = 0;
+ effects->ucLedGreen = 0;
+ effects->ucLedBlue = 80;
+
+ if (ctx->audio_supported) {
+ Uint32 now = SDL_GetTicks();
+ if (!ctx->last_volume_check ||
+ SDL_TICKS_PASSED(now, ctx->last_volume_check + VOLUME_CHECK_INTERVAL_MS)) {
+ ctx->volume = GetPlaystationVolumeFromFloat(GetSystemVolume());
+ ctx->last_volume_check = now;
+ }
+
+ effects->ucVolumeRight = ctx->volume;
+ effects->ucVolumeLeft = ctx->volume;
+ effects->ucVolumeSpeaker = ctx->volume;
+ effects->ucVolumeMic = 0xFF;
+ }
+
+ if (ctx->is_bluetooth) {
+ /* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
+ Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
+ Uint32 unCRC;
+ unCRC = crc32(0, &ubHdr, 1);
+ unCRC = crc32(unCRC, data, (Uint32)(report_size - sizeof(unCRC)));
+ SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
+ }
+
+ if (hid_write(dev, data, report_size) != report_size) {
+ return SDL_SetError("Couldn't send rumble packet");
+ }
+
+ if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
+ ctx->rumble_expiration = SDL_GetTicks() + duration_ms;
+ } else {
+ ctx->rumble_expiration = 0;
+ }
+ return 0;
+}
+
+static void
+HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet)
+{
+ Sint16 axis;
+
+ if (ctx->last_state.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) {
+ {
+ Uint8 data = (packet->rgucButtonsHatAndCounter[0] >> 4);
+
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ }
+ {
+ Uint8 data = (packet->rgucButtonsHatAndCounter[0] & 0x0F);
+ SDL_bool dpad_up = SDL_FALSE;
+ SDL_bool dpad_down = SDL_FALSE;
+ SDL_bool dpad_left = SDL_FALSE;
+ SDL_bool dpad_right = SDL_FALSE;
+
+ switch (data) {
+ case 0:
+ dpad_up = SDL_TRUE;
+ break;
+ case 1:
+ dpad_up = SDL_TRUE;
+ dpad_right = SDL_TRUE;
+ break;
+ case 2:
+ dpad_right = SDL_TRUE;
+ break;
+ case 3:
+ dpad_right = SDL_TRUE;
+ dpad_down = SDL_TRUE;
+ break;
+ case 4:
+ dpad_down = SDL_TRUE;
+ break;
+ case 5:
+ dpad_left = SDL_TRUE;
+ dpad_down = SDL_TRUE;
+ break;
+ case 6:
+ dpad_left = SDL_TRUE;
+ break;
+ case 7:
+ dpad_up = SDL_TRUE;
+ dpad_left = SDL_TRUE;
+ break;
+ default:
+ break;
+ }
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
+ }
+ }
+
+ if (ctx->last_state.rgucButtonsHatAndCounter[1] != packet->rgucButtonsHatAndCounter[1]) {
+ Uint8 data = packet->rgucButtonsHatAndCounter[1];
+
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ if (ctx->last_state.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) {
+ Uint8 data = (packet->rgucButtonsHatAndCounter[2] & 0x03);
+
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ axis = ((int)packet->ucTriggerLeft * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
+ axis = ((int)packet->ucTriggerRight * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
+ axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
+ axis = ((int)packet->ucLeftJoystickY * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
+ axis = ((int)packet->ucRightJoystickX * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
+ axis = ((int)packet->ucRightJoystickY * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
+
+ if (packet->ucBatteryLevel & 0x10) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
+ } else {
+ /* Battery level ranges from 0 to 10 */
+ int level = (packet->ucBatteryLevel & 0xF);
+ if (level == 0) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
+ } else if (level <= 2) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
+ } else if (level <= 7) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
+ } else {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
+ }
+ }
+
+ SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state));
+}
+
+static SDL_bool
+HIDAPI_DriverPS4_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
+{
+ SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)context;
+ Uint8 data[USB_PACKET_LENGTH];
+ int size;
+
+ while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) {
+ switch (data[0]) {
+ case k_EPS4ReportIdUsbState:
+ HIDAPI_DriverPS4_HandleStatePacket(joystick, dev, ctx, (PS4StatePacket_t *)&data[1]);
+ break;
+ case k_EPS4ReportIdBluetoothState:
+ /* Bluetooth state packets have two additional bytes at the beginning */
+ HIDAPI_DriverPS4_HandleStatePacket(joystick, dev, ctx, (PS4StatePacket_t *)&data[3]);
+ break;
+ default:
+#ifdef DEBUG_JOYSTICK
+ SDL_Log("Unknown PS4 packet: 0x%.2x\n", data[0]);
+#endif
+ break;
+ }
+ }
+
+ if (ctx->rumble_expiration) {
+ Uint32 now = SDL_GetTicks();
+ if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) {
+ HIDAPI_DriverPS4_Rumble(joystick, dev, context, 0, 0, 0);
+ }
+ }
+
+ return (size >= 0);
+}
+
+static void
+HIDAPI_DriverPS4_Quit(SDL_Joystick *joystick, hid_device *dev, void *context)
+{
+ SDL_free(context);
+}
+
+SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 =
+{
+ SDL_HINT_JOYSTICK_HIDAPI_PS4,
+ SDL_TRUE,
+ HIDAPI_DriverPS4_IsSupportedDevice,
+ HIDAPI_DriverPS4_GetDeviceName,
+ HIDAPI_DriverPS4_Init,
+ HIDAPI_DriverPS4_Rumble,
+ HIDAPI_DriverPS4_Update,
+ HIDAPI_DriverPS4_Quit
+};
+
+#endif /* SDL_JOYSTICK_HIDAPI_PS4 */
+
+#endif /* SDL_JOYSTICK_HIDAPI */
+
+/* vi: set ts=4 sw=4 expandtab: */