diff options
Diffstat (limited to 'Source/external/SDL2/src/joystick/windows/SDL_windowsjoystick_c.h')
-rw-r--r-- | Source/external/SDL2/src/joystick/windows/SDL_windowsjoystick_c.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/Source/external/SDL2/src/joystick/windows/SDL_windowsjoystick_c.h b/Source/external/SDL2/src/joystick/windows/SDL_windowsjoystick_c.h new file mode 100644 index 0000000..611f7e6 --- /dev/null +++ b/Source/external/SDL2/src/joystick/windows/SDL_windowsjoystick_c.h @@ -0,0 +1,95 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#include "SDL_events.h" +#include "../SDL_sysjoystick.h" +#include "../../core/windows/SDL_windows.h" +#include "../../core/windows/SDL_directx.h" + +#define MAX_INPUTS 256 /* each joystick can have up to 256 inputs */ + +typedef struct JoyStick_DeviceData +{ + SDL_JoystickGUID guid; + char *joystickname; + Uint8 send_add_event; + SDL_JoystickID nInstanceID; + SDL_bool bXInputDevice; + BYTE SubType; + Uint8 XInputUserId; + DIDEVICEINSTANCE dxdevice; + WCHAR hidPath[MAX_PATH]; + struct JoyStick_DeviceData *pNext; +} JoyStick_DeviceData; + +extern JoyStick_DeviceData *SYS_Joystick; /* array to hold joystick ID values */ + +typedef enum Type +{ + BUTTON, + AXIS, + HAT +} Type; + +typedef struct input_t +{ + /* DirectInput offset for this input type: */ + DWORD ofs; + + /* Button, axis or hat: */ + Type type; + + /* SDL input offset: */ + Uint8 num; +} input_t; + +/* The private structure used to keep track of a joystick */ +struct joystick_hwdata +{ + SDL_JoystickGUID guid; + Uint32 rumble_expiration; + +#if SDL_JOYSTICK_DINPUT + LPDIRECTINPUTDEVICE8 InputDevice; + DIDEVCAPS Capabilities; + SDL_bool buffered; + input_t Inputs[MAX_INPUTS]; + int NumInputs; + int NumSliders; + SDL_bool ff_initialized; + DIEFFECT *ffeffect; + LPDIRECTINPUTEFFECT ffeffect_ref; +#endif + + SDL_bool bXInputDevice; /* SDL_TRUE if this device supports using the xinput API rather than DirectInput */ + SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ + Uint8 userid; /* XInput userid index for this joystick */ + DWORD dwPacketNumber; +}; + +#if SDL_JOYSTICK_DINPUT +extern const DIDATAFORMAT SDL_c_dfDIJoystick2; +#endif + +extern void WINDOWS_AddJoystickDevice(JoyStick_DeviceData *device); + +/* vi: set ts=4 sw=4 expandtab: */ |