diff options
Diffstat (limited to 'Source/external/SDL2/src/video/android/SDL_androidvideo.c')
-rw-r--r-- | Source/external/SDL2/src/video/android/SDL_androidvideo.c | 259 |
1 files changed, 259 insertions, 0 deletions
diff --git a/Source/external/SDL2/src/video/android/SDL_androidvideo.c b/Source/external/SDL2/src/video/android/SDL_androidvideo.c new file mode 100644 index 0000000..589461a --- /dev/null +++ b/Source/external/SDL2/src/video/android/SDL_androidvideo.c @@ -0,0 +1,259 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_ANDROID + +/* Android SDL video driver implementation +*/ + +#include "SDL_video.h" +#include "SDL_mouse.h" +#include "../SDL_sysvideo.h" +#include "../SDL_pixels_c.h" +#include "../../events/SDL_events_c.h" +#include "../../events/SDL_windowevents_c.h" + +#include "SDL_androidvideo.h" +#include "SDL_androidgl.h" +#include "SDL_androidclipboard.h" +#include "SDL_androidevents.h" +#include "SDL_androidkeyboard.h" +#include "SDL_androidmouse.h" +#include "SDL_androidtouch.h" +#include "SDL_androidwindow.h" +#include "SDL_androidvulkan.h" + +#define ANDROID_VID_DRIVER_NAME "Android" + +/* Initialization/Query functions */ +static int Android_VideoInit(_THIS); +static void Android_VideoQuit(_THIS); +int Android_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi); + +#include "../SDL_egl_c.h" +#define Android_GLES_GetProcAddress SDL_EGL_GetProcAddress +#define Android_GLES_UnloadLibrary SDL_EGL_UnloadLibrary +#define Android_GLES_SetSwapInterval SDL_EGL_SetSwapInterval +#define Android_GLES_GetSwapInterval SDL_EGL_GetSwapInterval +#define Android_GLES_DeleteContext SDL_EGL_DeleteContext + +/* Android driver bootstrap functions */ + + +/* These are filled in with real values in Android_SetScreenResolution on init (before SDL_main()) */ +int Android_SurfaceWidth = 0; +int Android_SurfaceHeight = 0; +int Android_DeviceWidth = 0; +int Android_DeviceHeight = 0; +Uint32 Android_ScreenFormat = SDL_PIXELFORMAT_UNKNOWN; +static int Android_ScreenRate = 0; + +SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL; + +/* Currently only one window */ +SDL_Window *Android_Window = NULL; + +static int +Android_Available(void) +{ + return 1; +} + +static void +Android_SuspendScreenSaver(_THIS) +{ + Android_JNI_SuspendScreenSaver(_this->suspend_screensaver); +} + +static void +Android_DeleteDevice(SDL_VideoDevice * device) +{ + SDL_free(device->driverdata); + SDL_free(device); +} + +static SDL_VideoDevice * +Android_CreateDevice(int devindex) +{ + SDL_VideoDevice *device; + SDL_VideoData *data; + + /* Initialize all variables that we clean on shutdown */ + device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); + if (!device) { + SDL_OutOfMemory(); + return NULL; + } + + data = (SDL_VideoData*) SDL_calloc(1, sizeof(SDL_VideoData)); + if (!data) { + SDL_OutOfMemory(); + SDL_free(device); + return NULL; + } + + device->driverdata = data; + + /* Set the function pointers */ + device->VideoInit = Android_VideoInit; + device->VideoQuit = Android_VideoQuit; + device->PumpEvents = Android_PumpEvents; + + device->GetDisplayDPI = Android_GetDisplayDPI; + + device->CreateSDLWindow = Android_CreateWindow; + device->SetWindowTitle = Android_SetWindowTitle; + device->SetWindowFullscreen = Android_SetWindowFullscreen; + device->DestroyWindow = Android_DestroyWindow; + device->GetWindowWMInfo = Android_GetWindowWMInfo; + + device->free = Android_DeleteDevice; + + /* GL pointers */ + device->GL_LoadLibrary = Android_GLES_LoadLibrary; + device->GL_GetProcAddress = Android_GLES_GetProcAddress; + device->GL_UnloadLibrary = Android_GLES_UnloadLibrary; + device->GL_CreateContext = Android_GLES_CreateContext; + device->GL_MakeCurrent = Android_GLES_MakeCurrent; + device->GL_SetSwapInterval = Android_GLES_SetSwapInterval; + device->GL_GetSwapInterval = Android_GLES_GetSwapInterval; + device->GL_SwapWindow = Android_GLES_SwapWindow; + device->GL_DeleteContext = Android_GLES_DeleteContext; + +#if SDL_VIDEO_VULKAN + device->Vulkan_LoadLibrary = Android_Vulkan_LoadLibrary; + device->Vulkan_UnloadLibrary = Android_Vulkan_UnloadLibrary; + device->Vulkan_GetInstanceExtensions = Android_Vulkan_GetInstanceExtensions; + device->Vulkan_CreateSurface = Android_Vulkan_CreateSurface; +#endif + + /* Screensaver */ + device->SuspendScreenSaver = Android_SuspendScreenSaver; + + /* Text input */ + device->StartTextInput = Android_StartTextInput; + device->StopTextInput = Android_StopTextInput; + device->SetTextInputRect = Android_SetTextInputRect; + + /* Screen keyboard */ + device->HasScreenKeyboardSupport = Android_HasScreenKeyboardSupport; + device->IsScreenKeyboardShown = Android_IsScreenKeyboardShown; + + /* Clipboard */ + device->SetClipboardText = Android_SetClipboardText; + device->GetClipboardText = Android_GetClipboardText; + device->HasClipboardText = Android_HasClipboardText; + + return device; +} + +VideoBootStrap Android_bootstrap = { + ANDROID_VID_DRIVER_NAME, "SDL Android video driver", + Android_Available, Android_CreateDevice +}; + + +int +Android_VideoInit(_THIS) +{ + SDL_DisplayMode mode; + + mode.format = Android_ScreenFormat; + mode.w = Android_DeviceWidth; + mode.h = Android_DeviceHeight; + mode.refresh_rate = Android_ScreenRate; + mode.driverdata = NULL; + if (SDL_AddBasicVideoDisplay(&mode) < 0) { + return -1; + } + + SDL_AddDisplayMode(&_this->displays[0], &mode); + + Android_InitKeyboard(); + + Android_InitTouch(); + + Android_InitMouse(); + + /* We're done! */ + return 0; +} + +void +Android_VideoQuit(_THIS) +{ + Android_QuitMouse(); + Android_QuitTouch(); +} + +int +Android_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi) +{ + return Android_JNI_GetDisplayDPI(ddpi, hdpi, vdpi); +} + +void +Android_SetScreenResolution(int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, Uint32 format, float rate) +{ + SDL_VideoDevice* device; + SDL_VideoDisplay *display; + Android_SurfaceWidth = surfaceWidth; + Android_SurfaceHeight = surfaceHeight; + Android_DeviceWidth = deviceWidth; + Android_DeviceHeight = deviceHeight; + Android_ScreenFormat = format; + Android_ScreenRate = rate; + + /* + Update the resolution of the desktop mode, so that the window + can be properly resized. The screen resolution change can for + example happen when the Activity enters or exits immersive mode, + which can happen after VideoInit(). + */ + device = SDL_GetVideoDevice(); + if (device && device->num_displays > 0) + { + display = &device->displays[0]; + display->desktop_mode.format = Android_ScreenFormat; + display->desktop_mode.w = Android_DeviceWidth; + display->desktop_mode.h = Android_DeviceHeight; + display->desktop_mode.refresh_rate = Android_ScreenRate; + } + + if (Android_Window) { + /* Force the current mode to match the resize otherwise the SDL_WINDOWEVENT_RESTORED event + * will fall back to the old mode */ + display = SDL_GetDisplayForWindow(Android_Window); + + display->display_modes[0].format = format; + display->display_modes[0].w = Android_DeviceWidth; + display->display_modes[0].h = Android_DeviceHeight; + display->display_modes[0].refresh_rate = rate; + display->current_mode = display->display_modes[0]; + + SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_RESIZED, surfaceWidth, surfaceHeight); + } +} + +#endif /* SDL_VIDEO_DRIVER_ANDROID */ + +/* vi: set ts=4 sw=4 expandtab: */ |