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Diffstat (limited to 'Source/external/SDL2/src/video/cocoa/SDL_cocoaopengl.h')
-rw-r--r-- | Source/external/SDL2/src/video/cocoa/SDL_cocoaopengl.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/Source/external/SDL2/src/video/cocoa/SDL_cocoaopengl.h b/Source/external/SDL2/src/video/cocoa/SDL_cocoaopengl.h new file mode 100644 index 0000000..81ca5ed --- /dev/null +++ b/Source/external/SDL2/src/video/cocoa/SDL_cocoaopengl.h @@ -0,0 +1,68 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#ifndef SDL_cocoaopengl_h_ +#define SDL_cocoaopengl_h_ + +#if SDL_VIDEO_OPENGL_CGL + +#include "SDL_atomic.h" +#import <Cocoa/Cocoa.h> + +struct SDL_GLDriverData +{ + int initialized; +}; + +@interface SDLOpenGLContext : NSOpenGLContext { + SDL_atomic_t dirty; + SDL_Window *window; +} + +- (id)initWithFormat:(NSOpenGLPixelFormat *)format + shareContext:(NSOpenGLContext *)share; +- (void)scheduleUpdate; +- (void)updateIfNeeded; +- (void)setWindow:(SDL_Window *)window; + +@end + + +/* OpenGL functions */ +extern int Cocoa_GL_LoadLibrary(_THIS, const char *path); +extern void *Cocoa_GL_GetProcAddress(_THIS, const char *proc); +extern void Cocoa_GL_UnloadLibrary(_THIS); +extern SDL_GLContext Cocoa_GL_CreateContext(_THIS, SDL_Window * window); +extern int Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window, + SDL_GLContext context); +extern void Cocoa_GL_GetDrawableSize(_THIS, SDL_Window * window, + int * w, int * h); +extern int Cocoa_GL_SetSwapInterval(_THIS, int interval); +extern int Cocoa_GL_GetSwapInterval(_THIS); +extern int Cocoa_GL_SwapWindow(_THIS, SDL_Window * window); +extern void Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context); + +#endif /* SDL_VIDEO_OPENGL_CGL */ + +#endif /* SDL_cocoaopengl_h_ */ + +/* vi: set ts=4 sw=4 expandtab: */ |