summaryrefslogtreecommitdiff
path: root/Source/external/SDL2/src/video/cocoa/SDL_cocoaopengl.h
diff options
context:
space:
mode:
Diffstat (limited to 'Source/external/SDL2/src/video/cocoa/SDL_cocoaopengl.h')
-rw-r--r--Source/external/SDL2/src/video/cocoa/SDL_cocoaopengl.h68
1 files changed, 68 insertions, 0 deletions
diff --git a/Source/external/SDL2/src/video/cocoa/SDL_cocoaopengl.h b/Source/external/SDL2/src/video/cocoa/SDL_cocoaopengl.h
new file mode 100644
index 0000000..81ca5ed
--- /dev/null
+++ b/Source/external/SDL2/src/video/cocoa/SDL_cocoaopengl.h
@@ -0,0 +1,68 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifndef SDL_cocoaopengl_h_
+#define SDL_cocoaopengl_h_
+
+#if SDL_VIDEO_OPENGL_CGL
+
+#include "SDL_atomic.h"
+#import <Cocoa/Cocoa.h>
+
+struct SDL_GLDriverData
+{
+ int initialized;
+};
+
+@interface SDLOpenGLContext : NSOpenGLContext {
+ SDL_atomic_t dirty;
+ SDL_Window *window;
+}
+
+- (id)initWithFormat:(NSOpenGLPixelFormat *)format
+ shareContext:(NSOpenGLContext *)share;
+- (void)scheduleUpdate;
+- (void)updateIfNeeded;
+- (void)setWindow:(SDL_Window *)window;
+
+@end
+
+
+/* OpenGL functions */
+extern int Cocoa_GL_LoadLibrary(_THIS, const char *path);
+extern void *Cocoa_GL_GetProcAddress(_THIS, const char *proc);
+extern void Cocoa_GL_UnloadLibrary(_THIS);
+extern SDL_GLContext Cocoa_GL_CreateContext(_THIS, SDL_Window * window);
+extern int Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window,
+ SDL_GLContext context);
+extern void Cocoa_GL_GetDrawableSize(_THIS, SDL_Window * window,
+ int * w, int * h);
+extern int Cocoa_GL_SetSwapInterval(_THIS, int interval);
+extern int Cocoa_GL_GetSwapInterval(_THIS);
+extern int Cocoa_GL_SwapWindow(_THIS, SDL_Window * window);
+extern void Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context);
+
+#endif /* SDL_VIDEO_OPENGL_CGL */
+
+#endif /* SDL_cocoaopengl_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */