diff options
Diffstat (limited to 'Source/external/SDL2/src/video/directfb/SDL_DirectFB_window.c')
-rw-r--r-- | Source/external/SDL2/src/video/directfb/SDL_DirectFB_window.c | 565 |
1 files changed, 565 insertions, 0 deletions
diff --git a/Source/external/SDL2/src/video/directfb/SDL_DirectFB_window.c b/Source/external/SDL2/src/video/directfb/SDL_DirectFB_window.c new file mode 100644 index 0000000..55171ed --- /dev/null +++ b/Source/external/SDL2/src/video/directfb/SDL_DirectFB_window.c @@ -0,0 +1,565 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_DIRECTFB + +#include "SDL_DirectFB_video.h" +#include "SDL_DirectFB_modes.h" +#include "SDL_DirectFB_window.h" +#include "SDL_DirectFB_shape.h" + +#if SDL_DIRECTFB_OPENGL +#include "SDL_DirectFB_opengl.h" +#endif + +#include "SDL_syswm.h" + +#include "../SDL_pixels_c.h" + +int +DirectFB_CreateWindow(_THIS, SDL_Window * window) +{ + SDL_DFB_DEVICEDATA(_this); + SDL_DFB_DISPLAYDATA(window); + DFB_WindowData *windata = NULL; + DFBWindowOptions wopts; + DFBWindowDescription desc; + int x, y; + int bshaped = 0; + + SDL_DFB_ALLOC_CLEAR(window->driverdata, sizeof(DFB_WindowData)); + SDL_memset(&desc, 0, sizeof(DFBWindowDescription)); + windata = (DFB_WindowData *) window->driverdata; + + windata->is_managed = devdata->has_own_wm; +#if 1 + SDL_DFB_CHECKERR(devdata->dfb->SetCooperativeLevel(devdata->dfb, + DFSCL_NORMAL)); + SDL_DFB_CHECKERR(dispdata->layer->SetCooperativeLevel(dispdata->layer, + DLSCL_ADMINISTRATIVE)); +#endif + /* FIXME ... ughh, ugly */ + if (window->x == -1000 && window->y == -1000) + bshaped = 1; + + /* Fill the window description. */ + x = window->x; + y = window->y; + + DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h); + + /* Create Window */ + desc.caps = 0; + desc.flags = + DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY | DWDESC_SURFACE_CAPS; + + if (bshaped) { + desc.flags |= DWDESC_CAPS; + desc.caps |= DWCAPS_ALPHACHANNEL; + } + else + { + desc.flags |= DWDESC_PIXELFORMAT; + } + + if (!(window->flags & SDL_WINDOW_BORDERLESS)) + desc.caps |= DWCAPS_NODECORATION; + + desc.posx = x; + desc.posy = y; + desc.width = windata->size.w; + desc.height = windata->size.h; + desc.pixelformat = dispdata->pixelformat; + desc.surface_caps = DSCAPS_PREMULTIPLIED; +#if DIRECTFB_MAJOR_VERSION == 1 && DIRECTFB_MINOR_VERSION >= 6 + if (window->flags & SDL_WINDOW_OPENGL) { + desc.surface_caps |= DSCAPS_GL; + } +#endif + + /* Create the window. */ + SDL_DFB_CHECKERR(dispdata->layer->CreateWindow(dispdata->layer, &desc, + &windata->dfbwin)); + + /* Set Options */ + SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts)); + + /* explicit rescaling of surface */ + wopts |= DWOP_SCALE; + if (window->flags & SDL_WINDOW_RESIZABLE) { + wopts &= ~DWOP_KEEP_SIZE; + } + else { + wopts |= DWOP_KEEP_SIZE; + } + + if (window->flags & SDL_WINDOW_FULLSCREEN) { + wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_STACKING | DWOP_KEEP_SIZE; + SDL_DFB_CHECK(windata->dfbwin->SetStackingClass(windata->dfbwin, DWSC_UPPER)); + } + + if (bshaped) { + wopts |= DWOP_SHAPED | DWOP_ALPHACHANNEL; + wopts &= ~DWOP_OPAQUE_REGION; + } + + SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts)); + + /* See what we got */ + SDL_DFB_CHECK(DirectFB_WM_GetClientSize + (_this, window, &window->w, &window->h)); + + /* Get the window's surface. */ + SDL_DFB_CHECKERR(windata->dfbwin->GetSurface(windata->dfbwin, + &windata->window_surface)); + + /* And get a subsurface for rendering */ + SDL_DFB_CHECKERR(windata->window_surface-> + GetSubSurface(windata->window_surface, &windata->client, + &windata->surface)); + + SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, 0xFF)); + + /* Create Eventbuffer */ + + SDL_DFB_CHECKERR(windata->dfbwin->CreateEventBuffer(windata->dfbwin, + &windata-> + eventbuffer)); + SDL_DFB_CHECKERR(windata->dfbwin-> + EnableEvents(windata->dfbwin, DWET_ALL)); + + /* Create a font */ + /* FIXME: once during Video_Init */ + windata->font = NULL; + + /* Make it the top most window. */ + SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin)); + + /* remember parent */ + /* windata->sdlwin = window; */ + + /* Add to list ... */ + + windata->next = devdata->firstwin; + windata->opacity = 0xFF; + devdata->firstwin = window; + + /* Draw Frame */ + DirectFB_WM_RedrawLayout(_this, window); + + return 0; + error: + SDL_DFB_RELEASE(windata->surface); + SDL_DFB_RELEASE(windata->dfbwin); + return -1; +} + +int +DirectFB_CreateWindowFrom(_THIS, SDL_Window * window, const void *data) +{ + return SDL_Unsupported(); +} + +void +DirectFB_SetWindowTitle(_THIS, SDL_Window * window) +{ + SDL_DFB_WINDOWDATA(window); + + if (windata->is_managed) { + windata->wm_needs_redraw = 1; + DirectFB_WM_RedrawLayout(_this, window); + } else { + SDL_Unsupported(); + } +} + +void +DirectFB_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon) +{ + SDL_DFB_DEVICEDATA(_this); + SDL_DFB_WINDOWDATA(window); + SDL_Surface *surface = NULL; + + if (icon) { + SDL_PixelFormat format; + DFBSurfaceDescription dsc; + Uint32 *dest; + Uint32 *p; + int pitch, i; + + /* Convert the icon to ARGB for modern window managers */ + SDL_InitFormat(&format, SDL_PIXELFORMAT_ARGB8888); + surface = SDL_ConvertSurface(icon, &format, 0); + if (!surface) { + return; + } + dsc.flags = + DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS; + dsc.caps = DSCAPS_VIDEOONLY; + dsc.width = surface->w; + dsc.height = surface->h; + dsc.pixelformat = DSPF_ARGB; + + SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, + &windata->icon)); + + SDL_DFB_CHECKERR(windata->icon->Lock(windata->icon, DSLF_WRITE, + (void *) &dest, &pitch)); + + p = surface->pixels; + for (i = 0; i < surface->h; i++) + memcpy((char *) dest + i * pitch, + (char *) p + i * surface->pitch, 4 * surface->w); + + SDL_DFB_CHECK(windata->icon->Unlock(windata->icon)); + SDL_FreeSurface(surface); + } else { + SDL_DFB_RELEASE(windata->icon); + } + return; + error: + SDL_FreeSurface(surface); + SDL_DFB_RELEASE(windata->icon); + return; +} + +void +DirectFB_SetWindowPosition(_THIS, SDL_Window * window) +{ + SDL_DFB_WINDOWDATA(window); + int x, y; + + x = window->x; + y = window->y; + + DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h); + SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, x, y)); +} + +void +DirectFB_SetWindowSize(_THIS, SDL_Window * window) +{ + SDL_DFB_WINDOWDATA(window); + + if(SDL_IsShapedWindow(window)) + DirectFB_ResizeWindowShape(window); + + if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { + int cw; + int ch; + + /* Make sure all events are disabled for this operation ! */ + SDL_DFB_CHECKERR(windata->dfbwin->DisableEvents(windata->dfbwin, + DWET_ALL)); + SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize(_this, window, &cw, &ch)); + + if (cw != window->w || ch != window->h) { + + DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h); + SDL_DFB_CHECKERR(windata->dfbwin->Resize(windata->dfbwin, + windata->size.w, + windata->size.h)); + } + + SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize + (_this, window, &window->w, &window->h)); + DirectFB_AdjustWindowSurface(window); + + SDL_DFB_CHECKERR(windata->dfbwin->EnableEvents(windata->dfbwin, + DWET_ALL)); + + } + return; + error: + SDL_DFB_CHECK(windata->dfbwin->EnableEvents(windata->dfbwin, DWET_ALL)); + return; +} + +void +DirectFB_ShowWindow(_THIS, SDL_Window * window) +{ + SDL_DFB_WINDOWDATA(window); + + SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, windata->opacity)); + +} + +void +DirectFB_HideWindow(_THIS, SDL_Window * window) +{ + SDL_DFB_WINDOWDATA(window); + + SDL_DFB_CHECK(windata->dfbwin->GetOpacity(windata->dfbwin, &windata->opacity)); + SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, 0)); +} + +void +DirectFB_RaiseWindow(_THIS, SDL_Window * window) +{ + SDL_DFB_WINDOWDATA(window); + + SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin)); + SDL_DFB_CHECK(windata->dfbwin->RequestFocus(windata->dfbwin)); +} + +void +DirectFB_MaximizeWindow(_THIS, SDL_Window * window) +{ + SDL_DFB_WINDOWDATA(window); + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); + DFBWindowOptions wopts; + + SDL_DFB_CHECK(windata->dfbwin->GetPosition(windata->dfbwin, + &windata->restore.x, &windata->restore.y)); + SDL_DFB_CHECK(windata->dfbwin->GetSize(windata->dfbwin, &windata->restore.w, + &windata->restore.h)); + + DirectFB_WM_AdjustWindowLayout(window, window->flags | SDL_WINDOW_MAXIMIZED, display->current_mode.w, display->current_mode.h) ; + + SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, 0, 0)); + SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin, + display->current_mode.w, display->current_mode.h)); + + /* Set Options */ + SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts)); + wopts |= DWOP_KEEP_SIZE | DWOP_KEEP_POSITION; + SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts)); +} + +void +DirectFB_MinimizeWindow(_THIS, SDL_Window * window) +{ + /* FIXME: Size to 32x32 ? */ + + SDL_Unsupported(); +} + +void +DirectFB_RestoreWindow(_THIS, SDL_Window * window) +{ + SDL_DFB_WINDOWDATA(window); + DFBWindowOptions wopts; + + /* Set Options */ + SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts)); + wopts &= ~(DWOP_KEEP_SIZE | DWOP_KEEP_POSITION); + SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts)); + + /* Window layout */ + DirectFB_WM_AdjustWindowLayout(window, window->flags & ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED), + windata->restore.w, windata->restore.h); + SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin, windata->restore.w, + windata->restore.h)); + SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, windata->restore.x, + windata->restore.y)); + + if (!(window->flags & SDL_WINDOW_RESIZABLE)) + wopts |= DWOP_KEEP_SIZE; + + if (window->flags & SDL_WINDOW_FULLSCREEN) + wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_SIZE; + SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts)); + + +} + +void +DirectFB_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed) +{ + SDL_DFB_DEVICEDATA(_this); + SDL_DFB_WINDOWDATA(window); + DFB_WindowData *gwindata = ((devdata->grabbed_window) ? (DFB_WindowData *) ((devdata->grabbed_window)->driverdata) : NULL); + + if ((window->flags & SDL_WINDOW_INPUT_GRABBED)) { + if (gwindata != NULL) + { + SDL_DFB_CHECK(gwindata->dfbwin->UngrabPointer(gwindata->dfbwin)); + SDL_DFB_CHECK(gwindata->dfbwin->UngrabKeyboard(gwindata->dfbwin)); + } + SDL_DFB_CHECK(windata->dfbwin->GrabPointer(windata->dfbwin)); + SDL_DFB_CHECK(windata->dfbwin->GrabKeyboard(windata->dfbwin)); + devdata->grabbed_window = window; + } else { + SDL_DFB_CHECK(windata->dfbwin->UngrabPointer(windata->dfbwin)); + SDL_DFB_CHECK(windata->dfbwin->UngrabKeyboard(windata->dfbwin)); + devdata->grabbed_window = NULL; + } +} + +void +DirectFB_DestroyWindow(_THIS, SDL_Window * window) +{ + SDL_DFB_DEVICEDATA(_this); + SDL_DFB_WINDOWDATA(window); + DFB_WindowData *p; + + /* Some cleanups */ + SDL_DFB_CHECK(windata->dfbwin->UngrabPointer(windata->dfbwin)); + SDL_DFB_CHECK(windata->dfbwin->UngrabKeyboard(windata->dfbwin)); + +#if SDL_DIRECTFB_OPENGL + DirectFB_GL_DestroyWindowContexts(_this, window); +#endif + + if (window->shaper) + { + SDL_ShapeData *data = window->shaper->driverdata; + SDL_DFB_CHECK(data->surface->ReleaseSource(data->surface)); + SDL_DFB_RELEASE(data->surface); + SDL_DFB_FREE(data); + SDL_DFB_FREE(window->shaper); + } + + SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, NULL)); + SDL_DFB_CHECK(windata->surface->ReleaseSource(windata->surface)); + SDL_DFB_CHECK(windata->window_surface->ReleaseSource(windata->window_surface)); + SDL_DFB_RELEASE(windata->icon); + SDL_DFB_RELEASE(windata->font); + SDL_DFB_RELEASE(windata->eventbuffer); + SDL_DFB_RELEASE(windata->surface); + SDL_DFB_RELEASE(windata->window_surface); + + SDL_DFB_RELEASE(windata->dfbwin); + + /* Remove from list ... */ + + p = devdata->firstwin->driverdata; + + while (p && p->next != window) + p = (p->next ? p->next->driverdata : NULL); + if (p) + p->next = windata->next; + else + devdata->firstwin = windata->next; + SDL_free(windata); + return; +} + +SDL_bool +DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window, + struct SDL_SysWMinfo * info) +{ + const Uint32 version = ((((Uint32) info->version.major) * 1000000) + + (((Uint32) info->version.minor) * 10000) + + (((Uint32) info->version.patch))); + + SDL_DFB_DEVICEDATA(_this); + SDL_DFB_WINDOWDATA(window); + + /* Before 2.0.6, it was possible to build an SDL with DirectFB support + (SDL_SysWMinfo will be large enough to hold DirectFB info), but build + your app against SDL headers that didn't have DirectFB support + (SDL_SysWMinfo could be smaller than DirectFB needs. This would lead + to an app properly using SDL_GetWindowWMInfo() but we'd accidentally + overflow memory on the stack or heap. To protect against this, we've + padded out the struct unconditionally in the headers and DirectFB will + just return an error for older apps using this function. Those apps + will need to be recompiled against newer headers or not use DirectFB, + maybe by forcing SDL_VIDEODRIVER=x11. */ + if (version < 2000006) { + info->subsystem = SDL_SYSWM_UNKNOWN; + SDL_SetError("Version must be 2.0.6 or newer"); + return SDL_FALSE; + } + + if (info->version.major == SDL_MAJOR_VERSION && + info->version.minor == SDL_MINOR_VERSION) { + info->subsystem = SDL_SYSWM_DIRECTFB; + info->info.dfb.dfb = devdata->dfb; + info->info.dfb.window = windata->dfbwin; + info->info.dfb.surface = windata->surface; + return SDL_TRUE; + } else { + SDL_SetError("Application not compiled with SDL %d.%d", + SDL_MAJOR_VERSION, SDL_MINOR_VERSION); + return SDL_FALSE; + } +} + +void +DirectFB_AdjustWindowSurface(SDL_Window * window) +{ + SDL_DFB_WINDOWDATA(window); + int adjust = windata->wm_needs_redraw; + int cw, ch; + + DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h); + + SDL_DFB_CHECKERR(windata-> + window_surface->GetSize(windata->window_surface, &cw, + &ch)); + if (cw != windata->size.w || ch != windata->size.h) { + adjust = 1; + } + + if (adjust) { +#if SDL_DIRECTFB_OPENGL + DirectFB_GL_FreeWindowContexts(SDL_GetVideoDevice(), window); +#endif + +#if (DFB_VERSION_ATLEAST(1,2,1)) + SDL_DFB_CHECKERR(windata->dfbwin->ResizeSurface(windata->dfbwin, + windata->size.w, + windata->size.h)); + SDL_DFB_CHECKERR(windata->surface->MakeSubSurface(windata->surface, + windata-> + window_surface, + &windata->client)); +#else + DFBWindowOptions opts; + + SDL_DFB_CHECKERR(windata->dfbwin->GetOptions(windata->dfbwin, &opts)); + /* recreate subsurface */ + SDL_DFB_RELEASE(windata->surface); + + if (opts & DWOP_SCALE) + SDL_DFB_CHECKERR(windata->dfbwin->ResizeSurface(windata->dfbwin, + windata->size.w, + windata->size.h)); + SDL_DFB_CHECKERR(windata->window_surface-> + GetSubSurface(windata->window_surface, + &windata->client, &windata->surface)); +#endif + DirectFB_WM_RedrawLayout(SDL_GetVideoDevice(), window); + +#if SDL_DIRECTFB_OPENGL + DirectFB_GL_ReAllocWindowContexts(SDL_GetVideoDevice(), window); +#endif + } + error: + return; +} + +int +DirectFB_SetWindowOpacity(_THIS, SDL_Window * window, float opacity) +{ + const Uint8 alpha = (Uint8) ((unsigned int) (opacity * 255.0f)); + SDL_DFB_WINDOWDATA(window); + SDL_DFB_CHECKERR(windata->dfbwin->SetOpacity(windata->dfbwin, alpha)); + windata->opacity = alpha; + return 0; + +error: + return -1; +} + +#endif /* SDL_VIDEO_DRIVER_DIRECTFB */ |