diff options
Diffstat (limited to 'Source/external/SDL2/src/video/raspberry/SDL_rpimouse.c')
-rw-r--r-- | Source/external/SDL2/src/video/raspberry/SDL_rpimouse.c | 386 |
1 files changed, 386 insertions, 0 deletions
diff --git a/Source/external/SDL2/src/video/raspberry/SDL_rpimouse.c b/Source/external/SDL2/src/video/raspberry/SDL_rpimouse.c new file mode 100644 index 0000000..4ea976b --- /dev/null +++ b/Source/external/SDL2/src/video/raspberry/SDL_rpimouse.c @@ -0,0 +1,386 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_RPI + +#include "SDL_assert.h" +#include "SDL_surface.h" +#include "SDL_hints.h" + +#include "SDL_rpivideo.h" +#include "SDL_rpimouse.h" + +#include "../SDL_sysvideo.h" +#include "../../events/SDL_mouse_c.h" +#include "../../events/default_cursor.h" + +/* Copied from vc_vchi_dispmanx.h which is bugged and tries to include a non existing file */ +/* Attributes changes flag mask */ +#define ELEMENT_CHANGE_LAYER (1<<0) +#define ELEMENT_CHANGE_OPACITY (1<<1) +#define ELEMENT_CHANGE_DEST_RECT (1<<2) +#define ELEMENT_CHANGE_SRC_RECT (1<<3) +#define ELEMENT_CHANGE_MASK_RESOURCE (1<<4) +#define ELEMENT_CHANGE_TRANSFORM (1<<5) +/* End copied from vc_vchi_dispmanx.h */ + +static SDL_Cursor *RPI_CreateDefaultCursor(void); +static SDL_Cursor *RPI_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y); +static int RPI_ShowCursor(SDL_Cursor * cursor); +static void RPI_MoveCursor(SDL_Cursor * cursor); +static void RPI_FreeCursor(SDL_Cursor * cursor); +static void RPI_WarpMouse(SDL_Window * window, int x, int y); +static int RPI_WarpMouseGlobal(int x, int y); + +static SDL_Cursor * +RPI_CreateDefaultCursor(void) +{ + return SDL_CreateCursor(default_cdata, default_cmask, DEFAULT_CWIDTH, DEFAULT_CHEIGHT, DEFAULT_CHOTX, DEFAULT_CHOTY); +} + +/* Create a cursor from a surface */ +static SDL_Cursor * +RPI_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y) +{ + RPI_CursorData *curdata; + SDL_Cursor *cursor; + int ret; + VC_RECT_T dst_rect; + Uint32 dummy; + + SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); + SDL_assert(surface->pitch == surface->w * 4); + + cursor = (SDL_Cursor *) SDL_calloc(1, sizeof(*cursor)); + if (cursor == NULL) { + SDL_OutOfMemory(); + return NULL; + } + curdata = (RPI_CursorData *) SDL_calloc(1, sizeof(*curdata)); + if (curdata == NULL) { + SDL_OutOfMemory(); + SDL_free(cursor); + return NULL; + } + + curdata->hot_x = hot_x; + curdata->hot_y = hot_y; + curdata->w = surface->w; + curdata->h = surface->h; + + /* This usage is inspired by Wayland/Weston RPI code, how they figured this out is anyone's guess */ + curdata->resource = vc_dispmanx_resource_create(VC_IMAGE_ARGB8888, surface->w | (surface->pitch << 16), surface->h | (surface->h << 16), &dummy); + SDL_assert(curdata->resource); + vc_dispmanx_rect_set(&dst_rect, 0, 0, curdata->w, curdata->h); + /* A note from Weston: + * vc_dispmanx_resource_write_data() ignores ifmt, + * rect.x, rect.width, and uses stride only for computing + * the size of the transfer as rect.height * stride. + * Therefore we can only write rows starting at x=0. + */ + ret = vc_dispmanx_resource_write_data(curdata->resource, VC_IMAGE_ARGB8888, surface->pitch, surface->pixels, &dst_rect); + SDL_assert (ret == DISPMANX_SUCCESS); + + cursor->driverdata = curdata; + + return cursor; + +} + +/* Show the specified cursor, or hide if cursor is NULL */ +static int +RPI_ShowCursor(SDL_Cursor * cursor) +{ + int ret; + DISPMANX_UPDATE_HANDLE_T update; + RPI_CursorData *curdata; + VC_RECT_T src_rect, dst_rect; + SDL_Mouse *mouse; + SDL_VideoDisplay *display; + SDL_DisplayData *data; + VC_DISPMANX_ALPHA_T alpha = { DISPMANX_FLAGS_ALPHA_FROM_SOURCE /* flags */ , 255 /*opacity 0->255*/, 0 /* mask */ }; + uint32_t layer = SDL_RPI_MOUSELAYER; + const char *env; + + mouse = SDL_GetMouse(); + if (mouse == NULL) { + return -1; + } + + if (cursor == NULL) { + /* FIXME: We hide the current mouse's cursor, what we actually need is *_HideCursor */ + + if (mouse->cur_cursor != NULL && mouse->cur_cursor->driverdata != NULL) { + curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata; + if (curdata->element > DISPMANX_NO_HANDLE) { + update = vc_dispmanx_update_start(10); + SDL_assert(update); + ret = vc_dispmanx_element_remove(update, curdata->element); + SDL_assert(ret == DISPMANX_SUCCESS); + ret = vc_dispmanx_update_submit_sync(update); + SDL_assert(ret == DISPMANX_SUCCESS); + curdata->element = DISPMANX_NO_HANDLE; + } + } + return 0; + } + + curdata = (RPI_CursorData *) cursor->driverdata; + if (curdata == NULL) { + return -1; + } + + if (mouse->focus == NULL) { + return -1; + } + + display = SDL_GetDisplayForWindow(mouse->focus); + if (display == NULL) { + return -1; + } + + data = (SDL_DisplayData*) display->driverdata; + if (data == NULL) { + return -1; + } + + if (curdata->element == DISPMANX_NO_HANDLE) { + vc_dispmanx_rect_set(&src_rect, 0, 0, curdata->w << 16, curdata->h << 16); + vc_dispmanx_rect_set(&dst_rect, mouse->x, mouse->y, curdata->w, curdata->h); + + update = vc_dispmanx_update_start(10); + SDL_assert(update); + + env = SDL_GetHint(SDL_HINT_RPI_VIDEO_LAYER); + if (env) { + layer = SDL_atoi(env) + 1; + } + + curdata->element = vc_dispmanx_element_add(update, + data->dispman_display, + layer, + &dst_rect, + curdata->resource, + &src_rect, + DISPMANX_PROTECTION_NONE, + &alpha, + DISPMANX_NO_HANDLE, // clamp + VC_IMAGE_ROT0); + SDL_assert(curdata->element > DISPMANX_NO_HANDLE); + ret = vc_dispmanx_update_submit_sync(update); + SDL_assert(ret == DISPMANX_SUCCESS); + } + + return 0; +} + +/* Free a window manager cursor */ +static void +RPI_FreeCursor(SDL_Cursor * cursor) +{ + int ret; + DISPMANX_UPDATE_HANDLE_T update; + RPI_CursorData *curdata; + + if (cursor != NULL) { + curdata = (RPI_CursorData *) cursor->driverdata; + + if (curdata != NULL) { + if (curdata->element != DISPMANX_NO_HANDLE) { + update = vc_dispmanx_update_start(10); + SDL_assert(update); + ret = vc_dispmanx_element_remove(update, curdata->element); + SDL_assert(ret == DISPMANX_SUCCESS); + ret = vc_dispmanx_update_submit_sync(update); + SDL_assert(ret == DISPMANX_SUCCESS); + } + + if (curdata->resource != DISPMANX_NO_HANDLE) { + ret = vc_dispmanx_resource_delete(curdata->resource); + SDL_assert(ret == DISPMANX_SUCCESS); + } + + SDL_free(cursor->driverdata); + } + SDL_free(cursor); + } +} + +/* Warp the mouse to (x,y) */ +static void +RPI_WarpMouse(SDL_Window * window, int x, int y) +{ + RPI_WarpMouseGlobal(x, y); +} + +/* Warp the mouse to (x,y) */ +static int +RPI_WarpMouseGlobal(int x, int y) +{ + RPI_CursorData *curdata; + DISPMANX_UPDATE_HANDLE_T update; + int ret; + VC_RECT_T dst_rect; + VC_RECT_T src_rect; + SDL_Mouse *mouse = SDL_GetMouse(); + + if (mouse == NULL || mouse->cur_cursor == NULL || mouse->cur_cursor->driverdata == NULL) { + return 0; + } + + /* Update internal mouse position. */ + SDL_SendMouseMotion(mouse->focus, mouse->mouseID, 0, x, y); + + curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata; + if (curdata->element == DISPMANX_NO_HANDLE) { + return 0; + } + + update = vc_dispmanx_update_start(10); + if (!update) { + return 0; + } + + src_rect.x = 0; + src_rect.y = 0; + src_rect.width = curdata->w << 16; + src_rect.height = curdata->h << 16; + dst_rect.x = x; + dst_rect.y = y; + dst_rect.width = curdata->w; + dst_rect.height = curdata->h; + + ret = vc_dispmanx_element_change_attributes( + update, + curdata->element, + 0, + 0, + 0, + &dst_rect, + &src_rect, + DISPMANX_NO_HANDLE, + DISPMANX_NO_ROTATE); + if (ret != DISPMANX_SUCCESS) { + return SDL_SetError("vc_dispmanx_element_change_attributes() failed"); + } + + /* Submit asynchronously, otherwise the peformance suffers a lot */ + ret = vc_dispmanx_update_submit(update, 0, NULL); + if (ret != DISPMANX_SUCCESS) { + return SDL_SetError("vc_dispmanx_update_submit() failed"); + } + return 0; +} + +/* Warp the mouse to (x,y) */ +static int +RPI_WarpMouseGlobalGraphicOnly(int x, int y) +{ + RPI_CursorData *curdata; + DISPMANX_UPDATE_HANDLE_T update; + int ret; + VC_RECT_T dst_rect; + VC_RECT_T src_rect; + SDL_Mouse *mouse = SDL_GetMouse(); + + if (mouse == NULL || mouse->cur_cursor == NULL || mouse->cur_cursor->driverdata == NULL) { + return 0; + } + + curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata; + if (curdata->element == DISPMANX_NO_HANDLE) { + return 0; + } + + update = vc_dispmanx_update_start(10); + if (!update) { + return 0; + } + + src_rect.x = 0; + src_rect.y = 0; + src_rect.width = curdata->w << 16; + src_rect.height = curdata->h << 16; + dst_rect.x = x; + dst_rect.y = y; + dst_rect.width = curdata->w; + dst_rect.height = curdata->h; + + ret = vc_dispmanx_element_change_attributes( + update, + curdata->element, + 0, + 0, + 0, + &dst_rect, + &src_rect, + DISPMANX_NO_HANDLE, + DISPMANX_NO_ROTATE); + if (ret != DISPMANX_SUCCESS) { + return SDL_SetError("vc_dispmanx_element_change_attributes() failed"); + } + + /* Submit asynchronously, otherwise the peformance suffers a lot */ + ret = vc_dispmanx_update_submit(update, 0, NULL); + if (ret != DISPMANX_SUCCESS) { + return SDL_SetError("vc_dispmanx_update_submit() failed"); + } + return 0; +} + +void +RPI_InitMouse(_THIS) +{ + /* FIXME: Using UDEV it should be possible to scan all mice + * but there's no point in doing so as there's no multimice support...yet! + */ + SDL_Mouse *mouse = SDL_GetMouse(); + + mouse->CreateCursor = RPI_CreateCursor; + mouse->ShowCursor = RPI_ShowCursor; + mouse->MoveCursor = RPI_MoveCursor; + mouse->FreeCursor = RPI_FreeCursor; + mouse->WarpMouse = RPI_WarpMouse; + mouse->WarpMouseGlobal = RPI_WarpMouseGlobal; + + SDL_SetDefaultCursor(RPI_CreateDefaultCursor()); +} + +void +RPI_QuitMouse(_THIS) +{ + +} + +/* This is called when a mouse motion event occurs */ +static void +RPI_MoveCursor(SDL_Cursor * cursor) +{ + SDL_Mouse *mouse = SDL_GetMouse(); + /* We must NOT call SDL_SendMouseMotion() on the next call or we will enter recursivity, + * so we create a version of WarpMouseGlobal without it. */ + RPI_WarpMouseGlobalGraphicOnly(mouse->x, mouse->y); +} + +#endif /* SDL_VIDEO_DRIVER_RPI */ + +/* vi: set ts=4 sw=4 expandtab: */ |