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Diffstat (limited to 'Source/external/SDL2/src/video/uikit/SDL_uikitopenglview.h')
-rw-r--r-- | Source/external/SDL2/src/video/uikit/SDL_uikitopenglview.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/Source/external/SDL2/src/video/uikit/SDL_uikitopenglview.h b/Source/external/SDL2/src/video/uikit/SDL_uikitopenglview.h new file mode 100644 index 0000000..8d12c9f --- /dev/null +++ b/Source/external/SDL2/src/video/uikit/SDL_uikitopenglview.h @@ -0,0 +1,60 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#import <UIKit/UIKit.h> +#import <OpenGLES/EAGL.h> +#import <OpenGLES/ES3/gl.h> + +#import "SDL_uikitview.h" +#include "SDL_uikitvideo.h" + +@interface SDL_uikitopenglview : SDL_uikitview + +- (instancetype)initWithFrame:(CGRect)frame + scale:(CGFloat)scale + retainBacking:(BOOL)retained + rBits:(int)rBits + gBits:(int)gBits + bBits:(int)bBits + aBits:(int)aBits + depthBits:(int)depthBits + stencilBits:(int)stencilBits + sRGB:(BOOL)sRGB + multisamples:(int)multisamples + context:(EAGLContext *)glcontext; + +@property (nonatomic, readonly, weak) EAGLContext *context; + +/* The width and height of the drawable in pixels (as opposed to points.) */ +@property (nonatomic, readonly) int backingWidth; +@property (nonatomic, readonly) int backingHeight; + +@property (nonatomic, readonly) GLuint drawableRenderbuffer; +@property (nonatomic, readonly) GLuint drawableFramebuffer; +@property (nonatomic, readonly) GLuint msaaResolveFramebuffer; + +- (void)swapBuffers; + +- (void)updateFrame; + +@end + +/* vi: set ts=4 sw=4 expandtab: */ |