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Diffstat (limited to 'Source/external/SDL2/src/video/windows/SDL_windowswindow.h')
-rw-r--r--Source/external/SDL2/src/video/windows/SDL_windowswindow.h87
1 files changed, 87 insertions, 0 deletions
diff --git a/Source/external/SDL2/src/video/windows/SDL_windowswindow.h b/Source/external/SDL2/src/video/windows/SDL_windowswindow.h
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+++ b/Source/external/SDL2/src/video/windows/SDL_windowswindow.h
@@ -0,0 +1,87 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifndef SDL_windowswindow_h_
+#define SDL_windowswindow_h_
+
+#if SDL_VIDEO_OPENGL_EGL
+#include "../SDL_egl_c.h"
+#endif
+
+typedef struct
+{
+ SDL_Window *window;
+ HWND hwnd;
+ HWND parent;
+ HDC hdc;
+ HDC mdc;
+ HINSTANCE hinstance;
+ HBITMAP hbm;
+ WNDPROC wndproc;
+ SDL_bool created;
+ WPARAM mouse_button_flags;
+ SDL_bool initializing;
+ SDL_bool expected_resize;
+ SDL_bool in_border_change;
+ SDL_bool in_title_click;
+ Uint8 focus_click_pending;
+ SDL_bool skip_update_clipcursor;
+ SDL_bool windowed_mode_was_maximized;
+ SDL_bool in_window_deactivation;
+ RECT cursor_clipped_rect;
+ struct SDL_VideoData *videodata;
+#if SDL_VIDEO_OPENGL_EGL
+ EGLSurface egl_surface;
+#endif
+} SDL_WindowData;
+
+extern int WIN_CreateWindow(_THIS, SDL_Window * window);
+extern int WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
+extern void WIN_SetWindowTitle(_THIS, SDL_Window * window);
+extern void WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
+extern void WIN_SetWindowPosition(_THIS, SDL_Window * window);
+extern void WIN_SetWindowSize(_THIS, SDL_Window * window);
+extern int WIN_GetWindowBordersSize(_THIS, SDL_Window * window, int *top, int *left, int *bottom, int *right);
+extern int WIN_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
+extern void WIN_ShowWindow(_THIS, SDL_Window * window);
+extern void WIN_HideWindow(_THIS, SDL_Window * window);
+extern void WIN_RaiseWindow(_THIS, SDL_Window * window);
+extern void WIN_MaximizeWindow(_THIS, SDL_Window * window);
+extern void WIN_MinimizeWindow(_THIS, SDL_Window * window);
+extern void WIN_RestoreWindow(_THIS, SDL_Window * window);
+extern void WIN_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
+extern void WIN_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
+extern void WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
+extern int WIN_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
+extern int WIN_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
+extern void WIN_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
+extern void WIN_DestroyWindow(_THIS, SDL_Window * window);
+extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window,
+ struct SDL_SysWMinfo *info);
+extern void WIN_OnWindowEnter(_THIS, SDL_Window * window);
+extern void WIN_UpdateClipCursor(SDL_Window *window);
+extern int WIN_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
+extern void WIN_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept);
+
+#endif /* SDL_windowswindow_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */