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-rw-r--r--Source/modules/asura-base/Math/Rect.hpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/Source/modules/asura-base/Math/Rect.hpp b/Source/modules/asura-base/Math/Rect.hpp
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+++ b/Source/modules/asura-base/Math/Rect.hpp
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+#ifndef _ASURA_ENGINE_RECT_H_
+#define _ASURA_ENGINE_RECT_H_
+
+namespace AsuraEngine
+{
+namespace Math
+{
+
+template<typename T>
+struct Rect
+{
+public:
+ Rect();
+ Rect(T x, T y, T w, T h);
+ ~Rect() {};
+
+ ///
+ /// x,yǷrectڡ
+ ///
+ bool Contain(T x, T y);
+
+ ///
+ /// Ƿཻཻľ
+ ///
+ bool Intersect(const Rect& src, Rect& intersection);
+
+ ///
+ /// Ƿཻཻľ
+ ///
+ static bool Intersect(const Rect<T>& src1, const Rect<T>& src2, Rect<T>& intersection);
+
+ void Set(T x, T y, T w, T h);
+
+ T x, y, w, h;
+};
+
+#include "Rect.inc"
+
+// Define the most common types
+typedef Rect<int> Recti;
+typedef Rect<unsigned int> Rectu;
+typedef Rect<float> Rectf;
+typedef Rect<long> Reftl;
+
+}
+}
+
+namespace AEMath = AsuraEngine::Math;
+
+#endif \ No newline at end of file