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diff --git a/Source/modules/asura-base/Misc/UTF8.cpp b/Source/modules/asura-base/Misc/UTF8.cpp
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+#include "UTF8.h"
+
+namespace_begin(AsuraEngine)
+
+typedef unsigned long UTF32; /* at least 32 bits */
+typedef unsigned short UTF16; /* at least 16 bits */
+typedef unsigned char UTF8; /* typically 8 bits */
+typedef unsigned char Boolean; /* 0 or 1 */
+
+typedef enum {
+ strictConversion = 0,
+ lenientConversion
+} ConversionFlags;
+
+typedef enum {
+ conversionOK, /* conversion successful */
+ sourceExhausted, /* partial character in source, but hit end */
+ targetExhausted, /* insuff. room in target for conversion */
+ sourceIllegal /* source sequence is illegal/malformed */
+} ConversionResult;
+
+/* Some fundamental constants */
+#define UNI_REPLACEMENT_CHAR (UTF32)0x0000FFFD
+#define UNI_MAX_BMP (UTF32)0x0000FFFF
+#define UNI_MAX_UTF16 (UTF32)0x0010FFFF
+#define UNI_MAX_UTF32 (UTF32)0x7FFFFFFF
+#define UNI_MAX_LEGAL_UTF32 (UTF32)0x0010FFFF
+
+ConversionResult ConvertUTF8toUTF16(
+ const UTF8** sourceStart, const UTF8* sourceEnd,
+ UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags);
+
+
+/*
+* Copyright 2001-2004 Unicode, Inc.
+*
+* Disclaimer
+*
+* This source code is provided as is by Unicode, Inc. No claims are
+* made as to fitness for any particular purpose. No warranties of any
+* kind are expressed or implied. The recipient agrees to determine
+* applicability of information provided. If this file has been
+* purchased on magnetic or optical media from Unicode, Inc., the
+* sole remedy for any claim will be exchange of defective media
+* within 90 days of receipt.
+*
+* Limitations on Rights to Redistribute This Code
+*
+* Unicode, Inc. hereby grants the right to freely use the information
+* supplied in this file in the creation of products supporting the
+* Unicode Standard, and to make copies of this file in any form
+* for internal or external distribution as long as this notice
+* remains attached.
+*/
+
+/* ---------------------------------------------------------------------
+
+Conversions between UTF32, UTF-16, and UTF-8. Source code file.
+Author: Mark E. Davis, 1994.
+Rev History: Rick McGowan, fixes & updates May 2001.
+Sept 2001: fixed const & error conditions per
+mods suggested by S. Parent & A. Lillich.
+June 2002: Tim Dodd added detection and handling of incomplete
+source sequences, enhanced error detection, added casts
+to eliminate compiler warnings.
+July 2003: slight mods to back out aggressive FFFE detection.
+Jan 2004: updated switches in from-UTF8 conversions.
+Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.
+
+See the header file "ConvertUTF.h" for complete documentation.
+
+------------------------------------------------------------------------ */
+
+
+#include "UTF8.h"
+#ifdef CVTUTF_DEBUG
+#include <stdio.h>
+#endif
+
+static const int halfShift = 10; /* used for shifting by 10 bits */
+
+static const UTF32 halfBase = 0x0010000UL;
+static const UTF32 halfMask = 0x3FFUL;
+
+#define UNI_SUR_HIGH_START (UTF32)0xD800
+#define UNI_SUR_HIGH_END (UTF32)0xDBFF
+#define UNI_SUR_LOW_START (UTF32)0xDC00
+#define UNI_SUR_LOW_END (UTF32)0xDFFF
+
+
+/* --------------------------------------------------------------------- */
+
+/*
+* Index into the table below with the first byte of a UTF-8 sequence to
+* get the number of trailing bytes that are supposed to follow it.
+* Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
+* left as-is for anyone who may want to do such conversion, which was
+* allowed in earlier algorithms.
+*/
+static const char trailingBytesForUTF8[256] = {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
+};
+
+/*
+* Magic values subtracted from a buffer value during UTF8 conversion.
+* This table contains as many values as there might be trailing bytes
+* in a UTF-8 sequence.
+*/
+static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
+0x03C82080UL, 0xFA082080UL, 0x82082080UL };
+
+/*
+* Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
+* into the first byte, depending on how many bytes follow. There are
+* as many entries in this table as there are UTF-8 sequence types.
+* (I.e., one byte sequence, two byte... etc.). Remember that sequencs
+* for *legal* UTF-8 will be 4 or fewer bytes total.
+*/
+static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
+
+
+/* --------------------------------------------------------------------- */
+
+/*
+* Utility routine to tell whether a sequence of bytes is legal UTF-8.
+* This must be called with the length pre-determined by the first byte.
+* If not calling this from ConvertUTF8to*, then the length can be set by:
+* length = trailingBytesForUTF8[*source]+1;
+* and the sequence is illegal right away if there aren't that many bytes
+* available.
+* If presented with a length > 4, this returns false. The Unicode
+* definition of UTF-8 goes up to 4-byte sequences.
+*/
+
+static Boolean isLegalUTF8(const UTF8 *source, int length) {
+ UTF8 a;
+ const UTF8 *srcptr = source + length;
+ switch (length) {
+ default: return false;
+ /* Everything else falls through when "true"... */
+ case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
+ case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
+ case 2: if ((a = (*--srcptr)) > 0xBF) return false;
+
+ switch (*source) {
+ /* no fall-through in this inner switch */
+ case 0xE0: if (a < 0xA0) return false; break;
+ case 0xED: if (a > 0x9F) return false; break;
+ case 0xF0: if (a < 0x90) return false; break;
+ case 0xF4: if (a > 0x8F) return false; break;
+ default: if (a < 0x80) return false;
+ }
+
+ case 1: if (*source >= 0x80 && *source < 0xC2) return false;
+ }
+ if (*source > 0xF4) return false;
+ return true;
+}
+
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF8toUTF16(
+ const UTF8** sourceStart, const UTF8* sourceEnd,
+ UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
+ ConversionResult result = conversionOK;
+ const UTF8* source = *sourceStart;
+ UTF16* target = *targetStart;
+ while (source < sourceEnd) {
+ UTF32 ch = 0;
+ unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
+ if (source + extraBytesToRead >= sourceEnd) {
+ result = sourceExhausted; break;
+ }
+ /* Do this check whether lenient or strict */
+ if (!isLegalUTF8(source, extraBytesToRead + 1)) {
+ result = sourceIllegal;
+ break;
+ }
+ /*
+ * The cases all fall through. See "Note A" below.
+ */
+ switch (extraBytesToRead) {
+ case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
+ case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
+ case 3: ch += *source++; ch <<= 6;
+ case 2: ch += *source++; ch <<= 6;
+ case 1: ch += *source++; ch <<= 6;
+ case 0: ch += *source++;
+ }
+ ch -= offsetsFromUTF8[extraBytesToRead];
+
+ //DebugAssertIf(target >= targetEnd);
+
+ if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
+ /* UTF-16 surrogate values are illegal in UTF-32 */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
+ if (flags == strictConversion) {
+ source -= (extraBytesToRead + 1); /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ else {
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ }
+ else {
+ *target++ = (UTF16)ch; /* normal case */
+ }
+ }
+ else if (ch > UNI_MAX_UTF16) {
+ if (flags == strictConversion) {
+ result = sourceIllegal;
+ source -= (extraBytesToRead + 1); /* return to the start */
+ break; /* Bail out; shouldn't continue */
+ }
+ else {
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ }
+ else {
+ /* target is a character in range 0xFFFF - 0x10FFFF. */
+ if (target + 1 >= targetEnd) {
+ source -= (extraBytesToRead + 1); /* Back up source pointer! */
+ result = targetExhausted; break;
+ }
+ ch -= halfBase;
+ *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
+ *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
+ }
+ }
+ *sourceStart = source;
+ *targetStart = target;
+ return result;
+}
+
+/* ---------------------------------------------------------------------
+
+Note A.
+The fall-through switches in UTF-8 reading code save a
+temp variable, some decrements & conditionals. The switches
+are equivalent to the following loop:
+{
+int tmpBytesToRead = extraBytesToRead+1;
+do {
+ch += *source++;
+--tmpBytesToRead;
+if (tmpBytesToRead) ch <<= 6;
+} while (tmpBytesToRead > 0);
+}
+In UTF-8 writing code, the switches on "bytesToWrite" are
+similarly unrolled loops.
+
+--------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF16toUTF8(
+ const UTF16** sourceStart, const UTF16* sourceEnd,
+ UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
+ ConversionResult result = conversionOK;
+ const UTF16* source = *sourceStart;
+ UTF8* target = *targetStart;
+ while (source < sourceEnd) {
+ UTF32 ch;
+ unsigned short bytesToWrite = 0;
+ const UTF32 byteMask = 0xBF;
+ const UTF32 byteMark = 0x80;
+ const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
+ ch = *source++;
+ /* If we have a surrogate pair, convert to UTF32 first. */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END && source < sourceEnd) {
+ UTF32 ch2 = *source;
+ if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
+ ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
+ + (ch2 - UNI_SUR_LOW_START) + halfBase;
+ ++source;
+ }
+ else if (flags == strictConversion) { /* it's an unpaired high surrogate */
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ }
+ else if ((flags == strictConversion) && (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END)) {
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ /* Figure out how many bytes the result will require */
+ if (ch < (UTF32)0x80) {
+ bytesToWrite = 1;
+ }
+ else if (ch < (UTF32)0x800) {
+ bytesToWrite = 2;
+ }
+ else if (ch < (UTF32)0x10000) {
+ bytesToWrite = 3;
+ }
+ else if (ch < (UTF32)0x200000) {
+ bytesToWrite = 4;
+ }
+ else {
+ bytesToWrite = 2;
+ ch = UNI_REPLACEMENT_CHAR;
+ }
+
+ target += bytesToWrite;
+ if (target > targetEnd) {
+ source = oldSource; /* Back up source pointer! */
+ target -= bytesToWrite; result = targetExhausted; break;
+ }
+ switch (bytesToWrite) { /* note: everything falls through. */
+ case 4: *--target = (ch | byteMark) & byteMask; ch >>= 6;
+ case 3: *--target = (ch | byteMark) & byteMask; ch >>= 6;
+ case 2: *--target = (ch | byteMark) & byteMask; ch >>= 6;
+ case 1: *--target = ch | firstByteMark[bytesToWrite];
+ }
+ target += bytesToWrite;
+ }
+ *sourceStart = source;
+ *targetStart = target;
+ return result;
+}
+
+
+bool ConvertUTF8toUTF16(const char* source, int srcLength, uint16* output, int& outlength)
+{
+ uint16* newoutput = output;
+ const UTF8* src = (UTF8*)source;
+ if (ConvertUTF8toUTF16(&src, src + srcLength, &newoutput, newoutput + srcLength, lenientConversion) != sourceIllegal)
+ {
+ outlength = newoutput - output;
+ return true;
+ }
+ else
+ {
+ outlength = 0;
+ return false;
+ }
+}
+
+bool ConvertUTF8toUTF16(const std::string& source, dynamic_array<uint16>& utf16)
+{
+ utf16.resize_uninitialized(source.size());
+ int length = 0;
+ bool success = ConvertUTF8toUTF16(source.data(), (int)source.size(), utf16.begin(), length);
+ utf16.resize_uninitialized(length);
+ return success;
+}
+
+bool ConvertUTF16toUTF8(const uint16* source, int srcLength, char* output, int& outlength)
+{
+ UTF8* newoutput = (UTF8*)output;
+ const UTF16* src = (UTF16*)source;
+ if (ConvertUTF16toUTF8(&src, src + srcLength, &newoutput, newoutput + (srcLength * 4), lenientConversion) != sourceIllegal)
+ {
+ outlength = newoutput - (UTF8*)output;
+ return true;
+ }
+ else
+ {
+ outlength = 0;
+ return false;
+ }
+}
+
+
+bool ConvertUTF16toUTF8(const dynamic_array<UnicodeChar>& source, std::string& utf8)
+{
+ utf8.resize(source.size() * 4);
+ int length = 0;
+ bool success = ConvertUTF16toUTF8(source.data(), (int)source.size(), &utf8[0], length);
+ utf8.resize(length);
+ return success;
+}
+
+bool ConvertUTF16toUTF8(const uint16 utf16character, std::string& utf8)
+{
+ int len;
+ char character[5];
+ if (!ConvertUTF16toUTF8(&utf16character, 1, character, len))
+ return false;
+ character[len] = 0;
+ utf8 = std::string(character);
+ return true;
+}
+
+
+namespace_end \ No newline at end of file