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-rw-r--r--Source/modules/asura-core/Graphics/Canvas.h73
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diff --git a/Source/modules/asura-core/Graphics/Canvas.h b/Source/modules/asura-core/Graphics/Canvas.h
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+#ifndef _ASURA_ENGINE_CANVAS_H_
+#define _ASURA_ENGINE_CANVAS_H_
+
+#include <asura-base/Scripting/Scripting.h>
+#include <asura-base/Math/Rect.hpp>
+#include <asura-base/Math/Vector2.hpp>
+#include <asura-base/Exception.h>
+
+#include "GfxDevice.h"
+#include "Texture.h"
+#include "RenderTarget.h"
+#include "RenderState.h"
+
+namespace_begin(AsuraEngine)
+namespace_begin(Graphics)
+
+
+///
+/// CanvasҲԳΪrender textureҲΪtextureȾ
+///
+class Canvas ASURA_FINAL
+ : public Scripting::Portable<Canvas, RenderTarget>
+{
+public:
+
+ Canvas();
+
+ ~Canvas();
+
+ ///
+ /// render textureĴС
+ ///
+ void SetSize(uint w, uint h) ASURA_THROW(Exception);
+
+ void Clear(const Color& col = Color::Black) override;
+/*
+ void Clear(const Math::Recti& quad, const Color& col = Color::Black) override;
+*/
+ void Render(const RenderTarget* rt, const Math::Vector2i& pos, const Math::Vector2i& scale, const Math::Vector2i& center, float rot);
+
+ void Render(const RenderTarget* rt, const Math::Rectf& quad, const Math::Vector2i& pos, const Math::Vector2i& scale, const Math::Vector2i& center, float rot);
+
+ void Draw(const Drawable* texture, const RenderState& state);
+
+ void Draw(const Drawable* texture, const Math::Recti& quad, const RenderState& state);
+
+private:
+
+ GLuint m_FBO;
+
+ GLuint m_TexID;
+
+ uint m_Width, m_Height;
+
+luaxport:
+
+ LUAX_DECL_FACTORY(Canvas, RenderTarget);
+
+ LUAX_DECL_METHOD(_SetSize);
+ LUAX_DECL_METHOD(_Bind);
+ LUAX_DECL_METHOD(_Unbind);
+
+};
+
+///
+/// CanvasΪRenderTexture
+///
+typedef Canvas RenderTexture;
+
+} // Graphics
+} // AsuraEngine
+
+#endif \ No newline at end of file