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-rw-r--r--Source/Asura.Editor/Source/Window.h14
-rw-r--r--Source/Asura.Engine/Graphics/Window.cpp0
-rw-r--r--Source/Asura.Engine/Graphics/Window.h20
-rw-r--r--Source/Asura.Framework/Component.lua2
-rw-r--r--Source/Asura.Framework/Filesystem/Loader.lua19
-rw-r--r--Source/Asura.Framework/Filesystem/material_loader.lua4
-rw-r--r--Source/Asura.Framework/Filesystem/path_loader.lua7
-rw-r--r--Source/Asura.Framework/Graphics/Animator.lua8
-rw-r--r--Source/Asura.Framework/compile.bat0
-rw-r--r--Source/Asura.Framework/component.lua2
-rw-r--r--Source/Asura.Framework/filesystem/loader.lua19
-rw-r--r--Source/Asura.Framework/filesystem/material_loader.lua4
-rw-r--r--Source/Asura.Framework/filesystem/path_loader.lua7
-rw-r--r--Source/Asura.Framework/graphics/animator.lua8
14 files changed, 58 insertions, 56 deletions
diff --git a/Source/Asura.Editor/Source/Window.h b/Source/Asura.Editor/Source/Window.h
new file mode 100644
index 0000000..f9f8d43
--- /dev/null
+++ b/Source/Asura.Editor/Source/Window.h
@@ -0,0 +1,14 @@
+#ifndef __ASURA_EDITOR_WINDOW_H__
+#define __ASURA_EDITOR_WINDOW_H__
+
+namespace AsuraEditor
+{
+
+ class Window
+ {
+
+ };
+
+}
+
+#endif \ No newline at end of file
diff --git a/Source/Asura.Engine/Graphics/Window.cpp b/Source/Asura.Engine/Graphics/Window.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/Source/Asura.Engine/Graphics/Window.cpp
diff --git a/Source/Asura.Engine/Graphics/Window.h b/Source/Asura.Engine/Graphics/Window.h
new file mode 100644
index 0000000..1707e3d
--- /dev/null
+++ b/Source/Asura.Engine/Graphics/Window.h
@@ -0,0 +1,20 @@
+#ifndef __AE_WINDOW_H__
+#define __AE_WINDOW_H__
+
+namespace AsuraEngine
+{
+ namespace Graphics
+ {
+
+ ///
+ /// Ϸ
+ ///
+ class Window
+ {
+
+ };
+
+ }
+}
+
+#endif \ No newline at end of file
diff --git a/Source/Asura.Framework/Component.lua b/Source/Asura.Framework/Component.lua
index 027c066..dd843eb 100644
--- a/Source/Asura.Framework/Component.lua
+++ b/Source/Asura.Framework/Component.lua
@@ -3,7 +3,7 @@ local Component = Class()
Component.gameobject = AsuraEngine.Type.GameObject
function Component:Ctor(go)
- self.gameobject = go
+ self.gameobject = go
end
function Component:OnEvent(e)
diff --git a/Source/Asura.Framework/Filesystem/Loader.lua b/Source/Asura.Framework/Filesystem/Loader.lua
index fbbd68a..9ac058b 100644
--- a/Source/Asura.Framework/Filesystem/Loader.lua
+++ b/Source/Asura.Framework/Filesystem/Loader.lua
@@ -1,22 +1,9 @@
---[[
-࣬ԶԴ̳ͨдർ롣ԶԴıǷ
-<asset>
- <extern>./resource.maptile</extern>
-</asset>
-ָ˵impoter֮ԶԴͨз:
-<maptile>
- <extern>./resource.maptile</extern>
-</maptile>
-ʹöӦڲԴ͵importerԴ
+local Loader = Class()
-]]
-
-local importer = Class()
-
-function importer:InnerResource( data )
+function Loader:InnerResource( data )
end
-return importer \ No newline at end of file
+return Loader \ No newline at end of file
diff --git a/Source/Asura.Framework/Filesystem/material_loader.lua b/Source/Asura.Framework/Filesystem/material_loader.lua
index 8ecfa51..2ea47f4 100644
--- a/Source/Asura.Framework/Filesystem/material_loader.lua
+++ b/Source/Asura.Framework/Filesystem/material_loader.lua
@@ -2,9 +2,7 @@ local MaterialLoader = AsuraEngine.Loader.New("material")
local MaterialManager = require "MaterialManager"
function MaterialLoader.Load(mat)
-
-
-
+
end
return MaterialLoader \ No newline at end of file
diff --git a/Source/Asura.Framework/Filesystem/path_loader.lua b/Source/Asura.Framework/Filesystem/path_loader.lua
index b9112df..c62be96 100644
--- a/Source/Asura.Framework/Filesystem/path_loader.lua
+++ b/Source/Asura.Framework/Filesystem/path_loader.lua
@@ -2,10 +2,9 @@ local PathLoader = AsuraEngine.Loader.New("path")
local PathManager = require "Path/PathManager"
function PathLoader.Load(asset)
- if asset.type ~= "path" then
- return nil
- end
-
+ if asset.type ~= "path" then
+ return nil
+ end
end
return Path \ No newline at end of file
diff --git a/Source/Asura.Framework/Graphics/Animator.lua b/Source/Asura.Framework/Graphics/Animator.lua
index 1dca9f4..2e52104 100644
--- a/Source/Asura.Framework/Graphics/Animator.lua
+++ b/Source/Asura.Framework/Graphics/Animator.lua
@@ -1,6 +1,6 @@
local Animator = Class(function(go)
- self.gameobject = go
- self.spriteRenderer = go:GetSpriteRenderer()
+ self.gameobject = go
+ self.spriteRenderer = go:GetSpriteRenderer()
end)
Animator.animation = AsuraEngine.Animation.None
@@ -8,11 +8,11 @@ Animator.animation = AsuraEngine.Animation.None
local animation = AsuraEngine.Animation.New()
function Animator:OnUpdate(dt)
-
+
end
function Animator:OnRender()
-
+
end
return Animator \ No newline at end of file
diff --git a/Source/Asura.Framework/compile.bat b/Source/Asura.Framework/compile.bat
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/Source/Asura.Framework/compile.bat
diff --git a/Source/Asura.Framework/component.lua b/Source/Asura.Framework/component.lua
index 027c066..dd843eb 100644
--- a/Source/Asura.Framework/component.lua
+++ b/Source/Asura.Framework/component.lua
@@ -3,7 +3,7 @@ local Component = Class()
Component.gameobject = AsuraEngine.Type.GameObject
function Component:Ctor(go)
- self.gameobject = go
+ self.gameobject = go
end
function Component:OnEvent(e)
diff --git a/Source/Asura.Framework/filesystem/loader.lua b/Source/Asura.Framework/filesystem/loader.lua
index fbbd68a..9ac058b 100644
--- a/Source/Asura.Framework/filesystem/loader.lua
+++ b/Source/Asura.Framework/filesystem/loader.lua
@@ -1,22 +1,9 @@
---[[
-࣬ԶԴ̳ͨдർ롣ԶԴıǷ
-<asset>
- <extern>./resource.maptile</extern>
-</asset>
-ָ˵impoter֮ԶԴͨз:
-<maptile>
- <extern>./resource.maptile</extern>
-</maptile>
-ʹöӦڲԴ͵importerԴ
+local Loader = Class()
-]]
-
-local importer = Class()
-
-function importer:InnerResource( data )
+function Loader:InnerResource( data )
end
-return importer \ No newline at end of file
+return Loader \ No newline at end of file
diff --git a/Source/Asura.Framework/filesystem/material_loader.lua b/Source/Asura.Framework/filesystem/material_loader.lua
index 8ecfa51..2ea47f4 100644
--- a/Source/Asura.Framework/filesystem/material_loader.lua
+++ b/Source/Asura.Framework/filesystem/material_loader.lua
@@ -2,9 +2,7 @@ local MaterialLoader = AsuraEngine.Loader.New("material")
local MaterialManager = require "MaterialManager"
function MaterialLoader.Load(mat)
-
-
-
+
end
return MaterialLoader \ No newline at end of file
diff --git a/Source/Asura.Framework/filesystem/path_loader.lua b/Source/Asura.Framework/filesystem/path_loader.lua
index b9112df..c62be96 100644
--- a/Source/Asura.Framework/filesystem/path_loader.lua
+++ b/Source/Asura.Framework/filesystem/path_loader.lua
@@ -2,10 +2,9 @@ local PathLoader = AsuraEngine.Loader.New("path")
local PathManager = require "Path/PathManager"
function PathLoader.Load(asset)
- if asset.type ~= "path" then
- return nil
- end
-
+ if asset.type ~= "path" then
+ return nil
+ end
end
return Path \ No newline at end of file
diff --git a/Source/Asura.Framework/graphics/animator.lua b/Source/Asura.Framework/graphics/animator.lua
index 1dca9f4..2e52104 100644
--- a/Source/Asura.Framework/graphics/animator.lua
+++ b/Source/Asura.Framework/graphics/animator.lua
@@ -1,6 +1,6 @@
local Animator = Class(function(go)
- self.gameobject = go
- self.spriteRenderer = go:GetSpriteRenderer()
+ self.gameobject = go
+ self.spriteRenderer = go:GetSpriteRenderer()
end)
Animator.animation = AsuraEngine.Animation.None
@@ -8,11 +8,11 @@ Animator.animation = AsuraEngine.Animation.None
local animation = AsuraEngine.Animation.New()
function Animator:OnUpdate(dt)
-
+
end
function Animator:OnRender()
-
+
end
return Animator \ No newline at end of file