diff options
Diffstat (limited to 'build/modules/asura-box2d')
-rw-r--r-- | build/modules/asura-box2d/asura-box2d.vcxproj | 48 | ||||
-rw-r--r-- | build/modules/asura-box2d/asura-box2d.vcxproj.filters | 104 |
2 files changed, 76 insertions, 76 deletions
diff --git a/build/modules/asura-box2d/asura-box2d.vcxproj b/build/modules/asura-box2d/asura-box2d.vcxproj index b41df12..2a3c00b 100644 --- a/build/modules/asura-box2d/asura-box2d.vcxproj +++ b/build/modules/asura-box2d/asura-box2d.vcxproj @@ -118,33 +118,33 @@ </ItemDefinitionGroup> <ItemGroup> <ClInclude Include="..\..\..\source\modules\asura-box2d\Box2DModule.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\Body.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\ChainShape.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\CircleShape.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\Contact.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\DebugDraw.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\DistanceJoint.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\EdgeShape.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\Fixture.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\FrictionJoint.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\GearJoint.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\Joint.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\MotorJoint.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\MouseJoint.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\PolygonShape.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\PrismaticJoint.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\PulleyJoint.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\RevoluteJoint.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\RopeJoint.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\Shape.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\WeldJoint.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\WheelJoint.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\World.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\Body.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\ChainShape.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\CircleShape.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\Contact.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\DebugDraw.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\DistanceJoint.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\EdgeShape.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\Fixture.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\FrictionJoint.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\GearJoint.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\Joint.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\MotorJoint.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\MouseJoint.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\PolygonShape.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\PrismaticJoint.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\PulleyJoint.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\RevoluteJoint.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\RopeJoint.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\Shape.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\WeldJoint.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\WheelJoint.h" /> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\World.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\..\source\modules\asura-box2d\Box2DModule.cpp" /> - <ClCompile Include="..\..\..\source\modules\asura-box2d\physics\binding\_body.cpp" /> - <ClCompile Include="..\..\..\source\modules\asura-box2d\physics\binding\_world.cpp" /> + <ClCompile Include="..\..\..\Source\modules\asura-box2d\Physics2D\binding\_body.cpp" /> + <ClCompile Include="..\..\..\Source\modules\asura-box2d\Physics2D\binding\_world.cpp" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/build/modules/asura-box2d/asura-box2d.vcxproj.filters b/build/modules/asura-box2d/asura-box2d.vcxproj.filters index 5415a04..b169c1a 100644 --- a/build/modules/asura-box2d/asura-box2d.vcxproj.filters +++ b/build/modules/asura-box2d/asura-box2d.vcxproj.filters @@ -2,88 +2,88 @@ <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup> <ClInclude Include="..\..\..\source\modules\asura-box2d\Box2DModule.h" /> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\Body.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\Body.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\ChainShape.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\ChainShape.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\CircleShape.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\CircleShape.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\Contact.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\Contact.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\DebugDraw.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\DebugDraw.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\DistanceJoint.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\DistanceJoint.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\EdgeShape.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\EdgeShape.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\Fixture.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\Fixture.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\FrictionJoint.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\FrictionJoint.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\GearJoint.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\GearJoint.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\Joint.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\Joint.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\MotorJoint.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\MotorJoint.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\MouseJoint.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\MouseJoint.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\PolygonShape.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\PolygonShape.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\PrismaticJoint.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\PrismaticJoint.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\PulleyJoint.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\PulleyJoint.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\RevoluteJoint.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\RevoluteJoint.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\RopeJoint.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\RopeJoint.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\Shape.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\Shape.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\WeldJoint.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\WeldJoint.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\WheelJoint.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\WheelJoint.h"> + <Filter>Physics2D</Filter> </ClInclude> - <ClInclude Include="..\..\..\source\modules\asura-box2d\Physics\World.h"> - <Filter>Physics</Filter> + <ClInclude Include="..\..\..\Source\modules\asura-box2d\Physics2D\World.h"> + <Filter>Physics2D</Filter> </ClInclude> </ItemGroup> <ItemGroup> - <Filter Include="Physics"> + <Filter Include="Physics2D"> <UniqueIdentifier>{c01b5c57-f3a7-445f-aed3-e0a27dbe74c2}</UniqueIdentifier> </Filter> - <Filter Include="Physics\binding"> - <UniqueIdentifier>{3fb6587c-0c9d-4f6e-9e72-653032d9b238}</UniqueIdentifier> + <Filter Include="Physics2D\Binding"> + <UniqueIdentifier>{76f8cfef-3ffe-47a2-9e7c-b90f1d252bce}</UniqueIdentifier> </Filter> </ItemGroup> <ItemGroup> - <ClCompile Include="..\..\..\source\modules\asura-box2d\physics\binding\_body.cpp"> - <Filter>Physics\binding</Filter> + <ClCompile Include="..\..\..\source\modules\asura-box2d\Box2DModule.cpp" /> + <ClCompile Include="..\..\..\Source\modules\asura-box2d\Physics2D\binding\_body.cpp"> + <Filter>Physics2D\Binding</Filter> </ClCompile> - <ClCompile Include="..\..\..\source\modules\asura-box2d\physics\binding\_world.cpp"> - <Filter>Physics\binding</Filter> + <ClCompile Include="..\..\..\Source\modules\asura-box2d\Physics2D\binding\_world.cpp"> + <Filter>Physics2D\Binding</Filter> </ClCompile> - <ClCompile Include="..\..\..\source\modules\asura-box2d\Box2DModule.cpp" /> </ItemGroup> </Project>
\ No newline at end of file |