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-rw-r--r--source/Asura.Editor/System/Input.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/source/Asura.Editor/System/Input.h b/source/Asura.Editor/System/Input.h
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+++ b/source/Asura.Editor/System/Input.h
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+#ifndef _ASRUA_EDITOR_INPUT_H_
+#define _ASRUA_EDITOR_INPUT_H_
+
+#include <windows.h>
+
+#include <asura-utils/Classes.h>
+#include <asura-utils/Math/Vector2.hpp>
+#include <asura-core/Input/InputDevice.h>
+
+namespace_begin(AsuraEditor)
+
+// Win32 input entry
+class Input : public AEInput::InputDevice
+{
+public:
+
+ Input();
+ ~Input();
+
+ bool Open(HWND window);
+ void Close(void);
+
+ bool GetJoystickNames(std::vector<std::string> &names);
+
+ bool Activate(bool active);
+ bool ToggleFullscreen(bool fullscreen, HWND window);
+
+ bool Process(bool discard);
+ LRESULT OnKey(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
+ LRESULT OnInput(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
+ LRESULT OnDeviceChange(LPCWSTR name, bool add);
+
+ static bool ConvertPositionToClientAreaCoord(HWND activeWindow, POINT position, AEMath::Vector2f& newPos);
+
+private:
+
+ bool UpdateState();
+
+};
+
+extern Input g_Input;
+
+namespace_end
+
+#endif \ No newline at end of file