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-rw-r--r--source/Asura.Editor/graphics/pen.cpp0
-rw-r--r--source/Asura.Editor/graphics/pen.h7
-rw-r--r--source/Asura.Editor/graphics/shader.h13
-rw-r--r--source/Asura.Editor/graphics/shaders/image.shader.h35
-rw-r--r--source/Asura.Editor/graphics/shaders/polygon.shader.h29
-rw-r--r--source/Asura.Editor/graphics/style.cpp0
-rw-r--r--source/Asura.Editor/graphics/style.h15
7 files changed, 5 insertions, 94 deletions
diff --git a/source/Asura.Editor/graphics/pen.cpp b/source/Asura.Editor/graphics/pen.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/Asura.Editor/graphics/pen.cpp
+++ /dev/null
diff --git a/source/Asura.Editor/graphics/pen.h b/source/Asura.Editor/graphics/pen.h
deleted file mode 100644
index b949d14..0000000
--- a/source/Asura.Editor/graphics/pen.h
+++ /dev/null
@@ -1,7 +0,0 @@
-#ifndef _ASURA_EDITOR_PEN_H_
-#define _ASURA_EDITOR_PEN_H_
-
-
-
-
-#endif \ No newline at end of file
diff --git a/source/Asura.Editor/graphics/shader.h b/source/Asura.Editor/graphics/shader.h
index a3abec1..af291a5 100644
--- a/source/Asura.Editor/graphics/shader.h
+++ b/source/Asura.Editor/graphics/shader.h
@@ -3,16 +3,13 @@
namespace AsuraEditor
{
- namespace Graphics
- {
- struct ShaderProgram
- {
- const char* vert;
- const char* frag;
- };
+struct ShaderProgram
+{
+ const char* vert;
+ const char* frag;
+};
- }
}
#endif \ No newline at end of file
diff --git a/source/Asura.Editor/graphics/shaders/image.shader.h b/source/Asura.Editor/graphics/shaders/image.shader.h
deleted file mode 100644
index cbdd542..0000000
--- a/source/Asura.Editor/graphics/shaders/image.shader.h
+++ /dev/null
@@ -1,35 +0,0 @@
-#ifndef _ASURA_EDITOR_SHADER_H_
-#include "../shader.h"
-#endif
-
-//
-static AsuraEditor::Graphics::ShaderProgram image_shader =
-{
-R"(
-in vec2 asura_position;
-in vec2 asura_texcoord0;
-
-uniform mat4 asura_model_matrix;
-uniform mat4 asura_view_matrix;
-uniform mat4 asura_projection_matrix;
-
-void main()
-{
- gl_Position = asura_projection_matrix * asura_view_matrix * asura_model_matrix * vec4(asura_position, 0, 1);
- uv = asura_texcoord0;
-}
-
-)",
-
-R"(
-in vec2 uv;
-
-uniform sampler2D asura_maintex;
-
-void main()
-{
-
-}
-
-)"
-}; \ No newline at end of file
diff --git a/source/Asura.Editor/graphics/shaders/polygon.shader.h b/source/Asura.Editor/graphics/shaders/polygon.shader.h
deleted file mode 100644
index a92e9a6..0000000
--- a/source/Asura.Editor/graphics/shaders/polygon.shader.h
+++ /dev/null
@@ -1,29 +0,0 @@
-#ifndef _ASURA_EDITOR_SHADER_H_
-#include "../shader.h"
-#endif
-
-//
-static AsuraEditor::Graphics::ShaderProgram polygon_shader =
-{
- R"(
-in vec2 position;
-
-uniform mat4 mvp_matrix;
-
-void main()
-{
- gl_Position = mvp_matrix * vec4(position, 0, 1);
-}
-
-)",
-
-R"(
-uniform vec4 color;
-
-void main()
-{
- gl_FragColor = color;
-}
-
-)"
-}; \ No newline at end of file
diff --git a/source/Asura.Editor/graphics/style.cpp b/source/Asura.Editor/graphics/style.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/Asura.Editor/graphics/style.cpp
+++ /dev/null
diff --git a/source/Asura.Editor/graphics/style.h b/source/Asura.Editor/graphics/style.h
deleted file mode 100644
index 2676c68..0000000
--- a/source/Asura.Editor/graphics/style.h
+++ /dev/null
@@ -1,15 +0,0 @@
-#ifndef _ASURA_EDITOR_GUI_STYLE_H_
-#define _ASURA_EDITOR_GUI_STYLE_H_
-
-#include <asura-base/Classes.h>
-
-namespace_begin(AsuraEditor)
-
-class GUIStyle
-{
-
-};
-
-namespace_end
-
-#endif \ No newline at end of file