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-rw-r--r--source/libs/asura-lib-framework/scripts/filesystem/asset.lua20
1 files changed, 0 insertions, 20 deletions
diff --git a/source/libs/asura-lib-framework/scripts/filesystem/asset.lua b/source/libs/asura-lib-framework/scripts/filesystem/asset.lua
deleted file mode 100644
index 7cf3905..0000000
--- a/source/libs/asura-lib-framework/scripts/filesystem/asset.lua
+++ /dev/null
@@ -1,20 +0,0 @@
---
--- 游戏资源类需要继承Asset类,引擎读取.asset文件寻找对应的loader加载进游戏生成对应的Asset派生类对象。对于脚本,不会
--- 生成对应的对象,而是直接运行脚本将结果保存。
---
-AsuraEngine.Asset = AsuraEngine.Class("Asset")
-
-local Asset = AsuraEngine.Asset
-
-function Asset.Ctor(self)
- self.guid = nil
-end
-
---获得资源编号
-function Asset.GetGUID(self)
-
-end
-
-function Asset.GetAssetByGUID(guid)
-
-end \ No newline at end of file