diff options
Diffstat (limited to 'source/modules/asura-core/graphics/binding/_shader.cpp')
-rw-r--r-- | source/modules/asura-core/graphics/binding/_shader.cpp | 100 |
1 files changed, 85 insertions, 15 deletions
diff --git a/source/modules/asura-core/graphics/binding/_shader.cpp b/source/modules/asura-core/graphics/binding/_shader.cpp index af6e981..e0a6320 100644 --- a/source/modules/asura-core/graphics/binding/_shader.cpp +++ b/source/modules/asura-core/graphics/binding/_shader.cpp @@ -1,6 +1,7 @@ #include "../shader.h" using namespace std; +using namespace Luax; namespace AsuraEngine { @@ -11,9 +12,8 @@ namespace AsuraEngine { LUAX_REGISTER_METHODS(state, { "New", _New }, - { "Use", _Use }, - { "Unuse", _Unuse }, { "Load", _Load }, + { "Update", _Update }, { "HasUniform", _HasUniform }, { "GetUniformLocation", _GetUniformLocation }, { "SetBuiltInUniforms", _SetBuiltInUniforms }, @@ -22,7 +22,16 @@ namespace AsuraEngine { "SetUniformVector2", _SetUniformVector2 }, { "SetUniformVector3", _SetUniformVector3 }, { "SetUniformVector4", _SetUniformVector4 }, - { "SetUniformColor", _SetUniformColor } + { "SetUniformColor", _SetUniformColor }, + { "SetAttribPosition", _SetAttribPosition }, + { "SetAttribTangent", _SetAttribTangent }, + { "SetAttribNormal", _SetAttribNormal }, + { "SetAttribColor", _SetAttribColor }, + { "SetAttribTexcoord0", _SetAttribTexcoord0 }, + { "SetAttribTexcoord1", _SetAttribTexcoord1 }, + { "SetAttribTexcoord2", _SetAttribTexcoord2 }, + { "SetAttribTexcoord3", _SetAttribTexcoord3 }, + { "SetBuiltInUniforms", _SetBuiltInUniforms } ); } @@ -39,24 +48,16 @@ namespace AsuraEngine return 0; } - // shader:Use() - LUAX_IMPL_METHOD(Shader, _Use) + // shader:Load() + LUAX_IMPL_METHOD(Shader, _Load) { LUAX_PREPARE(L, Shader); - return 0; - - } - // shader:Unuse() - LUAX_IMPL_METHOD(Shader, _Unuse) - { - LUAX_PREPARE(L, Shader); return 0; - } - // shader:Load() - LUAX_IMPL_METHOD(Shader, _Load) + // shader:Update() + LUAX_IMPL_METHOD(Shader, _Update) { LUAX_PREPARE(L, Shader); @@ -99,6 +100,7 @@ namespace AsuraEngine LUAX_IMPL_METHOD(Shader, _SetUniformTexture) { LUAX_PREPARE(L, Shader); + return 0; } @@ -106,6 +108,7 @@ namespace AsuraEngine LUAX_IMPL_METHOD(Shader, _SetUniformVector2) { LUAX_PREPARE(L, Shader); + return 0; } @@ -113,6 +116,7 @@ namespace AsuraEngine LUAX_IMPL_METHOD(Shader, _SetUniformVector3) { LUAX_PREPARE(L, Shader); + return 0; } @@ -120,6 +124,7 @@ namespace AsuraEngine LUAX_IMPL_METHOD(Shader, _SetUniformVector4) { LUAX_PREPARE(L, Shader); + return 0; } @@ -127,6 +132,71 @@ namespace AsuraEngine LUAX_IMPL_METHOD(Shader, _SetUniformColor) { LUAX_PREPARE(L, Shader); + + return 0; + } + + // shader:SetAttribPosition() + LUAX_IMPL_METHOD(Shader, _SetAttribPosition) + { + LUAX_PREPARE(L, Shader); + + return 0; + } + + // shader:SetAttribTangent() + LUAX_IMPL_METHOD(Shader, _SetAttribTangent) + { + LUAX_PREPARE(L, Shader); + + return 0; + } + + // shader:SetAttribNormal() + LUAX_IMPL_METHOD(Shader, _SetAttribNormal) + { + LUAX_PREPARE(L, Shader); + + return 0; + } + + // shader:SetAttribColor() + LUAX_IMPL_METHOD(Shader, _SetAttribColor) + { + LUAX_PREPARE(L, Shader); + + return 0; + } + + // shader:SetAttribTexcoord0() + LUAX_IMPL_METHOD(Shader, _SetAttribTexcoord0) + { + LUAX_PREPARE(L, Shader); + + return 0; + } + + // shader:SetAttribTexcoord1() + LUAX_IMPL_METHOD(Shader, _SetAttribTexcoord1) + { + LUAX_PREPARE(L, Shader); + + return 0; + } + + // shader:SetAttribTexcoord2() + LUAX_IMPL_METHOD(Shader, _SetAttribTexcoord2) + { + LUAX_PREPARE(L, Shader); + + return 0; + } + + // shader:SetAttribTexcoord3() + LUAX_IMPL_METHOD(Shader, _SetAttribTexcoord3) + { + LUAX_PREPARE(L, Shader); + return 0; } |