diff options
Diffstat (limited to 'source/modules/asura-core/mesh/mesh2d_data.h')
-rw-r--r-- | source/modules/asura-core/mesh/mesh2d_data.h | 100 |
1 files changed, 49 insertions, 51 deletions
diff --git a/source/modules/asura-core/mesh/mesh2d_data.h b/source/modules/asura-core/mesh/mesh2d_data.h index 2fea7ec..024ba02 100644 --- a/source/modules/asura-core/mesh/mesh2d_data.h +++ b/source/modules/asura-core/mesh/mesh2d_data.h @@ -13,67 +13,65 @@ #include "../graphics/color.h" #include "../graphics/gpu_buffer.h" -namespace AsuraEngine +namespace_begin(AsuraEngine) +namespace_begin(Mesh) + +/// +/// Mesh2DĶݣindexʹáAsura 2D mesh֧4UVһϡ +/// +struct Vertex +{ + AEMath::Vector2f position; ///< + AEGraphics::Color color; ///< ɫ + AEMath::Vector2f texCoord[4]; ///< UVs +}; + +/// +/// meshĶݺ +/// +class Mesh2DData + : AEIO::DecodedData + , AEScripting::Portable<Mesh2DData> { - namespace Mesh +public: + + enum Mesh2DComponent { + MESH2D_COMPONENT_POSITION, + MESH2D_COMPONENT_COLOR, + MESH2D_COMPONENT_TEXCOORD0, + MESH2D_COMPONENT_TEXCOORD1, + MESH2D_COMPONENT_TEXCOORD2, + MESH2D_COMPONENT_TEXCOORD3, + }; + + void Decode(AEIO::DataBuffer& buffer) override; + +private: - /// - /// Mesh2DĶݣindexʹáAsura 2D mesh֧4UVһϡ - /// - struct Vertex - { - AEMath::Vector2f position; ///< - AEGraphics::Color color; ///< ɫ - AEMath::Vector2f texCoord[4]; ///< UVs - }; - - /// - /// meshĶݺ - /// - class Mesh2DData - : AEIO::DecodedData - , AEScripting::Portable<Mesh2DData> - { - public: - - enum Mesh2DComponent - { - MESH2D_COMPONENT_POSITION, - MESH2D_COMPONENT_COLOR, - MESH2D_COMPONENT_TEXCOORD0, - MESH2D_COMPONENT_TEXCOORD1, - MESH2D_COMPONENT_TEXCOORD2, - MESH2D_COMPONENT_TEXCOORD3, - }; - - void Decode(AEIO::DataBuffer& buffer) override; - - private: - - LUAX_DECL_FACTORY(Mesh2DData); + LUAX_DECL_FACTORY(Mesh2DData); - LUAX_DECL_ENUM(Mesh2DComponent, 1); + LUAX_DECL_ENUM(Mesh2DComponent, 1); - LUAX_DECL_METHOD(_GetVertices); - LUAX_DECL_METHOD(_GetVertex); + LUAX_DECL_METHOD(_GetVertices); + LUAX_DECL_METHOD(_GetVertex); - /// - /// meshж㡣 - /// - std::vector<Vertex*> m_Vertices; + /// + /// meshж㡣 + /// + std::vector<Vertex*> m_Vertices; - /// - /// ebo - /// - std::vector<int> m_Indices; + /// + /// ebo + /// + std::vector<int> m_Indices; - int m_Components; + int m_Components; - }; +}; - } -} +namespace_end +namespace_end namespace AEMesh = AsuraEngine::Mesh; |