diff options
Diffstat (limited to 'source/modules/asura-utils/IO/binding/_file_system.cpp')
-rw-r--r-- | source/modules/asura-utils/IO/binding/_file_system.cpp | 265 |
1 files changed, 265 insertions, 0 deletions
diff --git a/source/modules/asura-utils/IO/binding/_file_system.cpp b/source/modules/asura-utils/IO/binding/_file_system.cpp new file mode 100644 index 0000000..ace3c5f --- /dev/null +++ b/source/modules/asura-utils/IO/binding/_file_system.cpp @@ -0,0 +1,265 @@ +#include "../FileSystem.h" + +using namespace Luax; + +namespace AsuraEngine +{ + namespace IO + { + +#define PREPARE(l) \ + LUAX_STATE(l); \ + Filesystem* fs = Filesystem::Get(); + + LUAX_REGISTRY(Filesystem) + { + LUAX_REGISTER_METHODS(state, + { "Init", _Init }, + { "Mount", _Mount }, + { "Unmount", _Unmount }, + { "GetMountPoint", _GetMountPoint }, + { "SetWriteDirectory", _SetWriteDirectory }, + { "GetWriteDirectory", _GetWriteDirectory }, + { "CreateFile", _CreateFile }, + { "CreateDirectory", _CreateDirectory }, + { "Write", _Write }, + { "Append", _Append }, + { "Remove", _Remove }, + { "Read", _Read }, + { "GetFileInfo", _GetFileInfo }, + { "GetDirectoryItems", _GetDirectoryItems } + ); + } + + LUAX_POSTPROCESS(Filesystem) + { + LUAX_REGISTER_ENUM(state, "EFileType", + { "FILE", FILE_TYPE_FILE }, + { "DIRECTORY", FILE_TYPE_DIRECTORY }, + { "SYMLINK", FILE_TYPE_SYMLINK }, + { "OTHER", FILE_TYPE_OTHER } + ); + } + + // Filesystem.Init(arg0) + LUAX_IMPL_METHOD(Filesystem, _Init) + { + PREPARE(L); + + const char* arg0 = state.CheckValue<const char*>(1); + fs->Init(arg0); + return 0; + } + + // successed = Filesystem.Mount(path, mountpoint[, prepend = false]) + // successed = Filesystem.Mount(data buffer, archievename, mountpoint[, prepend = false]) + LUAX_IMPL_METHOD(Filesystem, _Mount) + { + PREPARE(L); + bool mounted = false; + + if (state.IsType(1, LUA_TSTRING)) + { + cc8* path = state.GetValue<cc8*>(1, ""); + cc8* moutpoint = state.GetValue<cc8*>(2, "/"); + bool prepend = state.GetValue<bool>(3, false); + mounted = fs->Mount(path, moutpoint, prepend); + } + else if (state.IsType(1, LUA_TUSERDATA)) + { + DataBuffer* db = state.CheckUserdata<DataBuffer>(1); + if (!db) + return state.ErrorType(1, "Data Buffer"); + cc8* arcname = state.GetValue<cc8*>(2, ""); + cc8* mountpoint = state.GetValue<cc8*>(3, "/"); + bool prepend = state.GetValue<bool>(4, false); + mounted = fs->Mount(db, arcname, mountpoint, prepend); + // retain + fs->LuaxRetain<DataBuffer>(state, db); + } + state.Push(mounted); + return 1; + } + + // successed = Filesystem.Unmount(path) + // successed = Filesystem.Unmount(data buffer) + LUAX_IMPL_METHOD(Filesystem, _Unmount) + { + PREPARE(L); + bool unmounted = false; + + if (state.IsType(1, LUA_TSTRING)) + { + cc8* path = state.GetValue<cc8*>(1, ""); + unmounted = fs->Unmount(path); + } + else if (state.IsType(1, LUA_TUSERDATA)) + { + DataBuffer* db = state.CheckUserdata<DataBuffer>(1); + if (!db) + return state.ErrorType(1, "Data Buffer"); + unmounted = fs->Unmount(db); + if (unmounted) + fs->LuaxRelease<DataBuffer>(state, db); + } + state.Push(unmounted); + return 1; + } + + // moutpoint = Filesystem.GetMountPoint(path) + LUAX_IMPL_METHOD(Filesystem, _GetMountPoint) + { + PREPARE(L); + + cc8* path = state.CheckValue<cc8*>(1); + std::string mp; + if (fs->GetMountPoint(path, ASURA_OUT mp)) + state.Push(mp); + else + state.PushNil(); + + return 1; + } + + // Filesystem.SetWriteDirectory(dir) + LUAX_IMPL_METHOD(Filesystem, _SetWriteDirectory) + { + PREPARE(L); + + cc8* dir = state.CheckValue<cc8*>(1); + fs->SetWriteDirectory(dir); + return 0; + } + + // dir = Filesystem.GetWriteDirectory() + LUAX_IMPL_METHOD(Filesystem, _GetWriteDirectory) + { + PREPARE(L); + + std::string dir = fs->GetWriteDirectory(); + state.Push(dir); + return 1; + } + + // file = Filesystem.CreateFile(name) + LUAX_IMPL_METHOD(Filesystem, _CreateFile) + { + PREPARE(L); + + cc8* name = state.CheckValue<cc8*>(1); + File* file = fs->NewFile(name); + if (file) + file->PushLuaxUserdata(state); + else + state.PushNil(); + return 1; + } + + // successed = Filesystem.CreateDirectory(name) + LUAX_IMPL_METHOD(Filesystem, _CreateDirectory) + { + PREPARE(L); + + cc8* path = state.CheckValue<cc8*>(1); + state.Push(fs->NewDirectory(path)); + return 1; + } + + // successed = Filesystem.Write(path, data buffer) + LUAX_IMPL_METHOD(Filesystem, _Write) + { + PREPARE(L); + + cc8* path = state.CheckValue<cc8*>(1); + DataBuffer* db = state.CheckUserdata<DataBuffer>(2); + state.Push(fs->Write(path, db)); + return 1; + } + + // successed = Filesystem.Append(path, data buffer) + LUAX_IMPL_METHOD(Filesystem, _Append) + { + PREPARE(L); + + cc8* path = state.CheckValue<cc8*>(1); + DataBuffer* db = state.CheckUserdata<DataBuffer>(2); + state.Push(fs->Append(path, db)); + return 1; + } + + // successed = Filesystem.Remove(path) + LUAX_IMPL_METHOD(Filesystem, _Remove) + { + PREPARE(L); + + cc8* path = state.CheckValue<cc8*>(1); + state.Push(fs->Remove(path)); + return 1; + } + + // filedata = Filesystem.Read(path) + LUAX_IMPL_METHOD(Filesystem, _Read) + { + PREPARE(L); + + cc8* path = state.CheckValue<cc8*>(1); + FileData* fd = fs->Read(path); + if (fd) + { + fd->m_Data->PushLuaxUserdata(state); + fd->SetLuaxMemberRef(state, fd->m_DataRef, -1); // fd->m_DataRef = data buffer + state.Pop(1); // data buffer + fd->PushLuaxUserdata(state); + } + else + { + state.PushNil(); + } + return 1; + } + + // fileinfo = Filesystem.GetFileInfo(path) + LUAX_IMPL_METHOD(Filesystem, _GetFileInfo) + { + PREPARE(L); + + cc8* path = state.CheckValue<cc8*>(1); + FileInfo info; + if (fs->GetFileInfo(path, &info)) + { + lua_newtable(L); // info table + state.SetField(-1, "size", info.size); + state.SetField(-1, "modtime", info.modtime); + state.SetField(-1, "type", info.type); + } + else + { + state.PushNil(); + } + return 1; + } + + // items = Filesystem.GetDirectoryItems(path) + LUAX_IMPL_METHOD(Filesystem, _GetDirectoryItems) + { + PREPARE(L); + + cc8* path = state.CheckValue<cc8*>(1); + std::vector<std::string> items; + if(fs->GetDirectoryItems(path, ASURA_OUT items)) + { + lua_newtable(L); // item list + for (int i = 0; i < items.size(); ++i) + { + state.SetFieldByIndex(-1, i + 1, items[i]); + } + } + else + { + state.PushNil(); + } + return 1; + } + + } +}
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