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Diffstat (limited to 'source/modules/asura-utils/Math/Vector3.hpp')
-rw-r--r-- | source/modules/asura-utils/Math/Vector3.hpp | 233 |
1 files changed, 233 insertions, 0 deletions
diff --git a/source/modules/asura-utils/Math/Vector3.hpp b/source/modules/asura-utils/Math/Vector3.hpp new file mode 100644 index 0000000..8da57cf --- /dev/null +++ b/source/modules/asura-utils/Math/Vector3.hpp @@ -0,0 +1,233 @@ +#ifndef _ASURA_ENGINE_VECTOR3_H__ +#define _ASURA_ENGINE_VECTOR3_H__ + +namespace AsuraEngine +{ + namespace Math + { + template <typename T> + class Vector3 + { + public: + + //////////////////////////////////////////////////////////// + /// \brief Default constructor + /// + /// Creates a Vector3(0, 0, 0). + /// + //////////////////////////////////////////////////////////// + Vector3(); + + //////////////////////////////////////////////////////////// + /// \brief Construct the vector from its coordinates + /// + /// \param X X coordinate + /// \param Y Y coordinate + /// \param Z Z coordinate + /// + //////////////////////////////////////////////////////////// + Vector3(T X, T Y, T Z); + + //////////////////////////////////////////////////////////// + /// \brief Construct the vector from another type of vector + /// + /// This constructor doesn't replace the copy constructor, + /// it's called only when U != T. + /// A call to this constructor will fail to compile if U + /// is not convertible to T. + /// + /// \param vector Vector to convert + /// + //////////////////////////////////////////////////////////// + template <typename U> + explicit Vector3(const Vector3<U>& vector); + + //////////////////////////////////////////////////////////// + // Member data + //////////////////////////////////////////////////////////// + T x; ///< X coordinate of the vector + T y; ///< Y coordinate of the vector + T z; ///< Z coordinate of the vector + }; + + //////////////////////////////////////////////////////////// + /// \relates Vector3 + /// \brief Overload of unary operator - + /// + /// \param left Vector to negate + /// + /// \return Memberwise opposite of the vector + /// + //////////////////////////////////////////////////////////// + template <typename T> + Vector3<T> operator -(const Vector3<T>& left); + + //////////////////////////////////////////////////////////// + /// \relates Vector3 + /// \brief Overload of binary operator += + /// + /// This operator performs a memberwise addition of both vectors, + /// and assigns the result to \a left. + /// + /// \param left Left operand (a vector) + /// \param right Right operand (a vector) + /// + /// \return Reference to \a left + /// + //////////////////////////////////////////////////////////// + template <typename T> + Vector3<T>& operator +=(Vector3<T>& left, const Vector3<T>& right); + + //////////////////////////////////////////////////////////// + /// \relates Vector3 + /// \brief Overload of binary operator -= + /// + /// This operator performs a memberwise subtraction of both vectors, + /// and assigns the result to \a left. + /// + /// \param left Left operand (a vector) + /// \param right Right operand (a vector) + /// + /// \return Reference to \a left + /// + //////////////////////////////////////////////////////////// + template <typename T> + Vector3<T>& operator -=(Vector3<T>& left, const Vector3<T>& right); + + //////////////////////////////////////////////////////////// + /// \relates Vector3 + /// \brief Overload of binary operator + + /// + /// \param left Left operand (a vector) + /// \param right Right operand (a vector) + /// + /// \return Memberwise addition of both vectors + /// + //////////////////////////////////////////////////////////// + template <typename T> + Vector3<T> operator +(const Vector3<T>& left, const Vector3<T>& right); + + //////////////////////////////////////////////////////////// + /// \relates Vector3 + /// \brief Overload of binary operator - + /// + /// \param left Left operand (a vector) + /// \param right Right operand (a vector) + /// + /// \return Memberwise subtraction of both vectors + /// + //////////////////////////////////////////////////////////// + template <typename T> + Vector3<T> operator -(const Vector3<T>& left, const Vector3<T>& right); + + //////////////////////////////////////////////////////////// + /// \relates Vector3 + /// \brief Overload of binary operator * + /// + /// \param left Left operand (a vector) + /// \param right Right operand (a scalar value) + /// + /// \return Memberwise multiplication by \a right + /// + //////////////////////////////////////////////////////////// + template <typename T> + Vector3<T> operator *(const Vector3<T>& left, T right); + + //////////////////////////////////////////////////////////// + /// \relates Vector3 + /// \brief Overload of binary operator * + /// + /// \param left Left operand (a scalar value) + /// \param right Right operand (a vector) + /// + /// \return Memberwise multiplication by \a left + /// + //////////////////////////////////////////////////////////// + template <typename T> + Vector3<T> operator *(T left, const Vector3<T>& right); + + //////////////////////////////////////////////////////////// + /// \relates Vector3 + /// \brief Overload of binary operator *= + /// + /// This operator performs a memberwise multiplication by \a right, + /// and assigns the result to \a left. + /// + /// \param left Left operand (a vector) + /// \param right Right operand (a scalar value) + /// + /// \return Reference to \a left + /// + //////////////////////////////////////////////////////////// + template <typename T> + Vector3<T>& operator *=(Vector3<T>& left, T right); + + //////////////////////////////////////////////////////////// + /// \relates Vector3 + /// \brief Overload of binary operator / + /// + /// \param left Left operand (a vector) + /// \param right Right operand (a scalar value) + /// + /// \return Memberwise division by \a right + /// + //////////////////////////////////////////////////////////// + template <typename T> + Vector3<T> operator /(const Vector3<T>& left, T right); + + //////////////////////////////////////////////////////////// + /// \relates Vector3 + /// \brief Overload of binary operator /= + /// + /// This operator performs a memberwise division by \a right, + /// and assigns the result to \a left. + /// + /// \param left Left operand (a vector) + /// \param right Right operand (a scalar value) + /// + /// \return Reference to \a left + /// + //////////////////////////////////////////////////////////// + template <typename T> + Vector3<T>& operator /=(Vector3<T>& left, T right); + + //////////////////////////////////////////////////////////// + /// \relates Vector3 + /// \brief Overload of binary operator == + /// + /// This operator compares strict equality between two vectors. + /// + /// \param left Left operand (a vector) + /// \param right Right operand (a vector) + /// + /// \return True if \a left is equal to \a right + /// + //////////////////////////////////////////////////////////// + template <typename T> + bool operator ==(const Vector3<T>& left, const Vector3<T>& right); + + //////////////////////////////////////////////////////////// + /// \relates Vector3 + /// \brief Overload of binary operator != + /// + /// This operator compares strict difference between two vectors. + /// + /// \param left Left operand (a vector) + /// \param right Right operand (a vector) + /// + /// \return True if \a left is not equal to \a right + /// + //////////////////////////////////////////////////////////// + template <typename T> + bool operator !=(const Vector3<T>& left, const Vector3<T>& right); + +#include "Vector3.inc" + + // Define the most common types + typedef Vector3<int> Vector3i; + typedef Vector3<float> Vector3f; + + } +} + +#endif
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